From 34ab90f546f097cada951b2c9ca22bf271996980 Mon Sep 17 00:00:00 2001 From: Brecht Van Lommel Date: Fri, 6 Apr 2018 12:07:27 +0200 Subject: Depsgraph: remove EvaluationContext, pass Depsgraph instead. The depsgraph was always created within a fixed evaluation context. Passing both risks the depsgraph and evaluation context not matching, and it complicates the Python API where we'd have to expose both which is not so easy to understand. This also removes the global evaluation context in main, which assumed there to be a single active scene and view layer. Differential Revision: https://developer.blender.org/D3152 --- source/blender/ikplugin/intern/iksolver_plugin.h | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'source/blender/ikplugin/intern/iksolver_plugin.h') diff --git a/source/blender/ikplugin/intern/iksolver_plugin.h b/source/blender/ikplugin/intern/iksolver_plugin.h index f1ca91ebb49..9925d3c45d4 100644 --- a/source/blender/ikplugin/intern/iksolver_plugin.h +++ b/source/blender/ikplugin/intern/iksolver_plugin.h @@ -41,9 +41,9 @@ extern "C" { #endif void iksolver_initialize_tree( - const struct EvaluationContext *eval_ctx, struct Scene *scene, struct Object *ob, float ctime); + struct Depsgraph *depsgraph, struct Scene *scene, struct Object *ob, float ctime); void iksolver_execute_tree( - const struct EvaluationContext *eval_ctx, struct Scene *scene, struct Object *ob, + struct Depsgraph *depsgraph, struct Scene *scene, struct Object *ob, struct bPoseChannel *pchan_root, float ctime); #ifdef __cplusplus -- cgit v1.2.3