From 9a63fa21eb45038ce747748156da61b14213d6c7 Mon Sep 17 00:00:00 2001 From: Brecht Van Lommel Date: Fri, 1 Feb 2019 20:30:10 +0100 Subject: Color management: change view transform for color pickers and display modes. * Use simple default view transform for color pickers, as Filmic does not work well for all types of colors. We better handle this with an option and tagging of colors as emissive or albedo like. * For solid/workbench we also no longer use Filmic, as there is not enough contrast and it's not really needed since this is not physically based lighting. * For lookdev always take into account the view transform and look. Other view settings like exposure are only taken into account if scene lighting is used, since these are often dependent on scene light intensity. Fixes T61022, T57649, T59363. --- source/blender/imbuf/IMB_colormanagement.h | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'source/blender/imbuf/IMB_colormanagement.h') diff --git a/source/blender/imbuf/IMB_colormanagement.h b/source/blender/imbuf/IMB_colormanagement.h index e5d8fb7f27e..3d41352f9fe 100644 --- a/source/blender/imbuf/IMB_colormanagement.h +++ b/source/blender/imbuf/IMB_colormanagement.h @@ -47,7 +47,7 @@ struct ColorSpace; void IMB_colormanagement_check_file_config(struct Main *bmain); -void IMB_colormanagement_validate_settings(struct ColorManagedDisplaySettings *display_settings, +void IMB_colormanagement_validate_settings(const struct ColorManagedDisplaySettings *display_settings, struct ColorManagedViewSettings *view_settings); const char *IMB_colormanagement_role_colorspace_name_get(int role); -- cgit v1.2.3