From da1f288f50238b2205b597f6c421898a97fda061 Mon Sep 17 00:00:00 2001 From: Campbell Barton Date: Thu, 18 Nov 2010 11:42:05 +0000 Subject: rename libs internal libs for CMake + SCons (used in MSVC project files) for game engine use "ge_" prefix & make names generally more descriptive. --- source/blender/imbuf/intern/cineon/SConscript | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'source/blender/imbuf/intern/cineon/SConscript') diff --git a/source/blender/imbuf/intern/cineon/SConscript b/source/blender/imbuf/intern/cineon/SConscript index d9c8ab14d35..25088c6e34a 100644 --- a/source/blender/imbuf/intern/cineon/SConscript +++ b/source/blender/imbuf/intern/cineon/SConscript @@ -14,4 +14,4 @@ incs = ['.', defs = [] -env.BlenderLib ('bf_cineon', source_files, incs, defs, libtype=['core','player'], priority = [220,175]) +env.BlenderLib ('bf_imbuf_cineon', source_files, incs, defs, libtype=['core','player'], priority = [220,175]) -- cgit v1.2.3