From e16a766620b9431966dafce0c9b72cee440dd6a7 Mon Sep 17 00:00:00 2001 From: Kent Mein Date: Mon, 31 Mar 2008 17:01:08 +0000 Subject: I let a sqrtf in by accident when commiting this patch. converted to sqrt for solaris and other platforms. Kent --- source/blender/imbuf/intern/dds/DirectDrawSurface.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'source/blender/imbuf/intern/dds/DirectDrawSurface.cpp') diff --git a/source/blender/imbuf/intern/dds/DirectDrawSurface.cpp b/source/blender/imbuf/intern/dds/DirectDrawSurface.cpp index 702f87dfe25..3efa6fc33c0 100644 --- a/source/blender/imbuf/intern/dds/DirectDrawSurface.cpp +++ b/source/blender/imbuf/intern/dds/DirectDrawSurface.cpp @@ -770,7 +770,7 @@ static Color32 buildNormal(uint8 x, uint8 y) float nx = 2 * (x / 255.0f) - 1; float ny = 2 * (y / 255.0f) - 1; float nz = 0.0f; - if (1 - nx*nx - ny*ny > 0) nz = sqrtf(1 - nx*nx - ny*ny); + if (1 - nx*nx - ny*ny > 0) nz = sqrt(1 - nx*nx - ny*ny); uint8 z = clamp(int(255.0f * (nz + 1) / 2.0f), 0, 255); return Color32(x, y, z); -- cgit v1.2.3