From f2da63cb12a9cbc3e5b21f5839dc7f9a9704f354 Mon Sep 17 00:00:00 2001 From: Sergey Sharybin Date: Tue, 20 Sep 2016 10:48:25 +0200 Subject: Fix T49386: Blender crashes when told to load an OCIO LUT that does not exist --- source/blender/imbuf/intern/colormanagement.c | 11 ++++++++++- 1 file changed, 10 insertions(+), 1 deletion(-) (limited to 'source/blender/imbuf/intern') diff --git a/source/blender/imbuf/intern/colormanagement.c b/source/blender/imbuf/intern/colormanagement.c index 41812872f11..01348549bc4 100644 --- a/source/blender/imbuf/intern/colormanagement.c +++ b/source/blender/imbuf/intern/colormanagement.c @@ -3268,6 +3268,13 @@ bool IMB_colormanagement_setup_glsl_draw_from_space(const ColorManagedViewSettin update_glsl_display_processor(applied_view_settings, display_settings, from_colorspace ? from_colorspace->name : global_role_scene_linear); + if (global_glsl_state.processor == NULL) { + /* Happens when requesting non-existing color space or LUT in the + * configuration file does not exist. + */ + return false; + } + return OCIO_setupGLSLDraw(&global_glsl_state.ocio_glsl_state, global_glsl_state.processor, global_glsl_state.use_curve_mapping ? &global_glsl_state.curve_mapping_settings : NULL, dither, predivide); @@ -3304,5 +3311,7 @@ bool IMB_colormanagement_setup_glsl_draw_ctx(const bContext *C, float dither, bo /* Finish GLSL-based display space conversion */ void IMB_colormanagement_finish_glsl_draw(void) { - OCIO_finishGLSLDraw(global_glsl_state.ocio_glsl_state); + if (global_glsl_state.ocio_glsl_state != NULL) { + OCIO_finishGLSLDraw(global_glsl_state.ocio_glsl_state); + } } -- cgit v1.2.3