From 12315f4d0e0ae993805f141f64cb8c73c5297311 Mon Sep 17 00:00:00 2001 From: Hans Lambermont Date: Sat, 12 Oct 2002 11:37:38 +0000 Subject: Initial revision --- source/blender/include/BDR_drawmesh.h | 81 +++++++++++++++++++++++++++++++++++ 1 file changed, 81 insertions(+) create mode 100644 source/blender/include/BDR_drawmesh.h (limited to 'source/blender/include/BDR_drawmesh.h') diff --git a/source/blender/include/BDR_drawmesh.h b/source/blender/include/BDR_drawmesh.h new file mode 100644 index 00000000000..2aede9b5143 --- /dev/null +++ b/source/blender/include/BDR_drawmesh.h @@ -0,0 +1,81 @@ +/** + * $Id$ + * + * ***** BEGIN GPL/BL DUAL LICENSE BLOCK ***** + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. The Blender + * Foundation also sells licenses for use in proprietary software under + * the Blender License. See http://www.blender.org/BL/ for information + * about this. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software Foundation, + * Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. + * + * The Original Code is Copyright (C) 2001-2002 by NaN Holding BV. + * All rights reserved. + * + * The Original Code is: all of this file. + * + * Contributor(s): none yet. + * + * ***** END GPL/BL DUAL LICENSE BLOCK ***** + */ + +#ifndef BDR_DRAWMESH_H +#define BDR_DRAWMESH_H + +struct Image; +struct TFace; +struct Object; +struct Mesh; + +/** + * Enables or disable mipmapping for realtime images (textures). + * Note that this will will destroy all texture bindings in OpenGL. + * @see free_realtime_image() + * @param mipmap Turn mipmapping on (mipmap!=0) or off (mipmap==0). + */ +void set_mipmap(int mipmap); + +/** + * Returns the current setting for mipmapping. + */ +int get_mipmap(void); + +/** + * Enables or disable linear mipmap setting for realtime images (textures). + * Note that this will will destroy all texture bindings in OpenGL. + * @see free_realtime_image() + * @param mipmap Turn linear mipmapping on (linear!=0) or off (linear==0). + */ +void set_linear_mipmap(int linear); + +/** + * Returns the current setting for linear mipmapping. + */ +int get_linear_mipmap(void); + +/** + * Resets the realtime image cache variables. + */ +void clear_realtime_image_cache(); + +void free_realtime_image(struct Image *ima); +void free_all_realtime_images(void); +void make_repbind(struct Image *ima); +int set_tpage(struct TFace *tface); +void spack(unsigned int ucol); +void draw_tfaces3D(struct Object *ob, struct Mesh *me); +void draw_tface_mesh(struct Object *ob, struct Mesh *me, int dt); +void init_realtime_GL(void); + +#endif /* BDR_DRAWMESH_H */ -- cgit v1.2.3