From 37f57288cbcdb54770a8b01d74a323d62251fe9e Mon Sep 17 00:00:00 2001 From: Ton Roosendaal Date: Tue, 14 Sep 2004 19:03:11 +0000 Subject: Lot of code... 2 new features: 1) Curve deform http://www.blender3d.org/cms/Curve_Deform.392.0.html Works simple as expected, but keep track of the rotation axis in F7 buttons (Track X Y Z) Only Mesh deform supported now. Code changes: - centralized deformation calls in curve_modifiers() mesh_modifiers() etcetera. Here also other effects can be added like wave. Now the evaluation order is fixed, but should become optional. It also doesnt use the Displist anymore as deform-input. That latter part is unfinished yet. This code also is used for Hooks and will be needed for softbody - made convention stricter that displists are being checked on in drawobject(), this to prevent routines to make new displists recursively (like armature does). Now a freedisplist() is sufficient to signal that a new displaylist should be made. 2) Object Hooks http://www.blender3d.org/cms/Object_Hooks.391.0.html Support for Hooks is added to Mesh, Lattice, Curve and Surface objects. For Armatures this would require some more work & research. Main goal for this feature is to provide quick & simple access to the underlying geometry in Objects on Object level, supporting hierarchies and Ipos etc. --- source/blender/include/BDR_editobject.h | 1 + 1 file changed, 1 insertion(+) (limited to 'source/blender/include/BDR_editobject.h') diff --git a/source/blender/include/BDR_editobject.h b/source/blender/include/BDR_editobject.h index 5b1fe2552aa..a00878448fa 100644 --- a/source/blender/include/BDR_editobject.h +++ b/source/blender/include/BDR_editobject.h @@ -119,6 +119,7 @@ void mirrormenu(void); void mirror_edit(short mode); void mirror_object(short mode); void flag_edge_crease(void); +void add_hook(void); #endif /* BDR_EDITOBJECT_H */ -- cgit v1.2.3