From 6480956c5854cb8bcd21c76b57f3d9287fe0d430 Mon Sep 17 00:00:00 2001 From: Ton Roosendaal Date: Wed, 15 Oct 2003 12:26:26 +0000 Subject: - expanded internal windowmanager that it allows button panels in any window (type) - each SpaceData struct (not the window!) can get 'block handlers' assigned, basically event codes that invoke drawing button panels. - this is saved in files, and Panels behave in any window like it does now in buttonswindow - it also means that a 'space window' should leave with a matrix set for buttons level - try it in view3d header menu, 'view'->'backdrop'. this opens the old viewbuttons - it all works non blocking! instant updates of viewbuttons visible in 3d window now. Not done yet: - checking and fixing frontbuffer drawing (select a wireframe draws over) - temporally vertices cannot be selected, is my next project - closing or hiding Panels... - styling stuff... i committed for others to review as well. Have fun. this is certainly a huge improvement over the old viewbuttons! --- source/blender/include/BIF_interface.h | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'source/blender/include/BIF_interface.h') diff --git a/source/blender/include/BIF_interface.h b/source/blender/include/BIF_interface.h index 8f65505443f..1b91d6a6c31 100644 --- a/source/blender/include/BIF_interface.h +++ b/source/blender/include/BIF_interface.h @@ -154,7 +154,7 @@ void uiPanelPush(uiBlock *block); void uiPanelPop(uiBlock *block); extern uiBlock *uiFindOpenPanelBlockName(ListBase *lb, char *name); extern int uiAlignPanelStep(struct ScrArea *sa, float fac); - +extern void uiSetPanelStyle(int); #endif /* BIF_INTERFACE_H */ -- cgit v1.2.3