From feb210f08ebd5d6283624996883719b00fa590eb Mon Sep 17 00:00:00 2001 From: Ton Roosendaal Date: Sat, 11 Nov 2006 16:45:17 +0000 Subject: Experimental feature, especially for the animation department: THE OBJECT PROXY Or simple said; local control of referenced data from libraries. Having library files with references is a very common studio setup, and Blender did do quite well in that area. Were it not that for character setups it was impossible to use still. This commit will enable a full rig+character to remain in the library, and still have - under strict control - local access for animation edits. Full log: http://www.blender3d.org/cms/Proxy_Objects.824.0.html --- source/blender/include/BIF_interface.h | 1 + 1 file changed, 1 insertion(+) (limited to 'source/blender/include/BIF_interface.h') diff --git a/source/blender/include/BIF_interface.h b/source/blender/include/BIF_interface.h index 41a5bc5e5a1..0f263096792 100644 --- a/source/blender/include/BIF_interface.h +++ b/source/blender/include/BIF_interface.h @@ -163,6 +163,7 @@ struct ScrArea; #define BUT_COLORBAND (30<<9) #define BUT_NORMAL (31<<9) #define BUT_CURVE (32<<9) +#define BUT_TOGDUAL (33<<9) #define BUTTYPE (63<<9) -- cgit v1.2.3