From a4637989846392d0b4149859169021e3dcf5aa82 Mon Sep 17 00:00:00 2001 From: Ton Roosendaal Date: Sat, 16 Oct 2004 13:53:41 +0000 Subject: Suggested by bug reporter; pressing Fkey to make a face, whilst the selection already is 2 triangles, it should create a new face but remove the old triangles. It actually calls the 'ALT+J' command then (join triangles) While testing found out more cases where new selection flags were not properly used (join trias, beauty fill, flip edges, rotate edges) --- source/blender/include/editmesh.h | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'source/blender/include/editmesh.h') diff --git a/source/blender/include/editmesh.h b/source/blender/include/editmesh.h index 5cf74b55800..fb28bc24e19 100644 --- a/source/blender/include/editmesh.h +++ b/source/blender/include/editmesh.h @@ -68,7 +68,7 @@ extern void EM_hide_reset(void); extern int faceselectedOR(EditFace *efa, int flag); extern int faceselectedAND(EditFace *efa, int flag); -extern int exist_face(EditVert *v1, EditVert *v2, EditVert *v3, EditVert *v4); +extern EditFace *exist_face(EditVert *v1, EditVert *v2, EditVert *v3, EditVert *v4); extern void flipface(EditFace *efa); // flips for normal direction extern int compareface(EditFace *vl1, EditFace *vl2); -- cgit v1.2.3