From 4b6b27ea7029a3a79702f1ec8af480aaf473c4d3 Mon Sep 17 00:00:00 2001 From: Campbell Barton Date: Wed, 17 Oct 2007 15:27:38 +0000 Subject: markers in the sequencer - added a new redraw type - REDRAWMARKER, at the moment this draws the same windows as REDRAWANIM, but this may not always be true, and it is more explicit whats happening, This replaced 5 or so draw calls in quite a few places. --- source/blender/include/mydevice.h | 2 ++ 1 file changed, 2 insertions(+) (limited to 'source/blender/include/mydevice.h') diff --git a/source/blender/include/mydevice.h b/source/blender/include/mydevice.h index 113b281a017..02e7404584b 100644 --- a/source/blender/include/mydevice.h +++ b/source/blender/include/mydevice.h @@ -253,6 +253,8 @@ #define REDRAWANIM 0x4037 #define REDRAWNODE 0x4038 #define RECALC_COMPOSITE 0x4039 +#define REDRAWMARKER 0x4040 /* all views that display markers */ + #endif /* !__MYDEVICE_H__ */ -- cgit v1.2.3