From 1b3f368e84b0fba04c1a6ebf1e4b5d724d3fa8cf Mon Sep 17 00:00:00 2001 From: Joshua Leung Date: Thu, 16 Nov 2006 04:01:01 +0000 Subject: == Action Editor Makers == * There is now a feature to (de)select all markers. Can be found in menu or via the hotkey Ctrl A * The 'Markers' menu is now not drawn when marker set is 'None' * Some other minor code cleanups Additional Notes: * I'm still trying to track down the cause of a bug which means that you can't select more than one marker (with RMB clicks) at once. For now, just use borderselect --- source/blender/include/BIF_editaction.h | 4 +--- 1 file changed, 1 insertion(+), 3 deletions(-) (limited to 'source/blender/include') diff --git a/source/blender/include/BIF_editaction.h b/source/blender/include/BIF_editaction.h index 6ccec20181d..e1825416e3f 100644 --- a/source/blender/include/BIF_editaction.h +++ b/source/blender/include/BIF_editaction.h @@ -89,11 +89,10 @@ void duplicate_saction_markers(struct ListBase *markers); void remove_saction_markers(struct ListBase *markers); void rename_saction_markers(struct ListBase *markers); void transform_saction_markers(int mode, int smode); -void deselect_saction_markers(struct ListBase *markers, int test); +void deselect_saction_markers(struct ListBase *markers, int test, int selectmode); void borderselect_saction_markers(struct ListBase *markers, float xmin, float xmax, int selectmode); struct TimeMarker *find_nearest_saction_marker(struct ListBase *markers); - /* channel/strip operations */ void up_sel_action(void); void down_sel_action(void); @@ -112,7 +111,6 @@ void set_extendtype_actionchannels(int extendtype); /* Select */ void borderselect_mesh(struct Key *key); void borderselect_action(void); -void borderselect_markers(struct ListBase *markers); void deselect_actionchannel_keys(struct bAction *act, int test); void deselect_actionchannels (struct bAction *act, int test); void deselect_meshchannel_keys (struct Key *key, int test); -- cgit v1.2.3