From eb522af4fec58876ac1b0a73ad9bcdae2d82d33f Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Sybren=20A=2E=20St=C3=BCvel?= Date: Fri, 6 Mar 2020 16:19:35 +0100 Subject: Cleanup: move Alembic, AVI, Collada, and USD to `source/blender/io` This moves the `alembic`, `avi`, `collada`, and `usd` modules into a common `io` directory. This also cleans up some `#include "../../{somedir}/{somefile}.h"` by adding `../../io/{somedir}` to `CMakeLists.txt` and then just using `#include "{somefile}.h"`. No functional changes. --- source/blender/io/collada/EffectExporter.h | 89 ++++++++++++++++++++++++++++++ 1 file changed, 89 insertions(+) create mode 100644 source/blender/io/collada/EffectExporter.h (limited to 'source/blender/io/collada/EffectExporter.h') diff --git a/source/blender/io/collada/EffectExporter.h b/source/blender/io/collada/EffectExporter.h new file mode 100644 index 00000000000..57df844233c --- /dev/null +++ b/source/blender/io/collada/EffectExporter.h @@ -0,0 +1,89 @@ +/* + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software Foundation, + * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + */ + +/** \file + * \ingroup collada + */ + +#ifndef __EFFECTEXPORTER_H__ +#define __EFFECTEXPORTER_H__ + +#include +#include + +#include "COLLADASWColorOrTexture.h" +#include "COLLADASWStreamWriter.h" +#include "COLLADASWSampler.h" +#include "COLLADASWLibraryEffects.h" + +#include "DNA_image_types.h" +#include "DNA_material_types.h" +#include "DNA_object_types.h" +#include "DNA_scene_types.h" + +#include "ExportSettings.h" +#include "collada_utils.h" + +class EffectsExporter : COLLADASW::LibraryEffects { + public: + EffectsExporter(COLLADASW::StreamWriter *sw, + BCExportSettings &export_settings, + KeyImageMap &key_image_map); + void exportEffects(bContext *C, Scene *sce); + + void operator()(Material *ma, Object *ob); + + COLLADASW::ColorOrTexture createTexture(Image *ima, + std::string &uv_layer_name, + COLLADASW::Sampler *sampler + /*COLLADASW::Surface *surface*/); + + COLLADASW::ColorOrTexture getcol(float r, float g, float b, float a); + + private: + void set_shader_type(COLLADASW::EffectProfile &ep, Material *ma); + + void set_diffuse_color(COLLADASW::EffectProfile &ep, Material *ma); + void set_emission(COLLADASW::EffectProfile &ep, Material *ma); + void set_ior(COLLADASW::EffectProfile &ep, Material *ma); + void set_shininess(COLLADASW::EffectProfile &ep, Material *ma); + void set_reflectivity(COLLADASW::EffectProfile &ep, Material *ma); + void set_transparency(COLLADASW::EffectProfile &ep, Material *ma); + void set_ambient(COLLADASW::EffectProfile &ep, Material *ma); + void set_specular(COLLADASW::EffectProfile &ep, Material *ma); + void set_reflective(COLLADASW::EffectProfile &ep, Material *ma); + + void get_images(Material *ma, KeyImageMap &uid_image_map); + void create_image_samplers(COLLADASW::EffectProfile &ep, + KeyImageMap &uid_image_map, + std::string &active_uv); + + void writeTextures(COLLADASW::EffectProfile &ep, + std::string &key, + COLLADASW::Sampler *sampler, + MTex *t, + Image *ima, + std::string &uvname); + + bool hasEffects(Scene *sce); + + BCExportSettings &export_settings; + KeyImageMap &key_image_map; + Scene *scene; + bContext *mContext; +}; + +#endif -- cgit v1.2.3