From 4b9ff3cd42be427e478743648e9951bf8c189a04 Mon Sep 17 00:00:00 2001 From: Campbell Barton Date: Thu, 24 Jun 2021 15:56:58 +1000 Subject: Cleanup: comment blocks, trailing space in comments --- source/blender/io/collada/MeshImporter.cpp | 2 +- source/blender/io/collada/SkinInfo.cpp | 2 +- 2 files changed, 2 insertions(+), 2 deletions(-) (limited to 'source/blender/io/collada') diff --git a/source/blender/io/collada/MeshImporter.cpp b/source/blender/io/collada/MeshImporter.cpp index 172f9a468b4..a33256f9a59 100644 --- a/source/blender/io/collada/MeshImporter.cpp +++ b/source/blender/io/collada/MeshImporter.cpp @@ -573,7 +573,7 @@ void MeshImporter::mesh_add_edges(Mesh *mesh, int len) totedge = mesh->totedge + len; - /* update customdata */ + /* Update custom-data. */ CustomData_copy(&mesh->edata, &edata, CD_MASK_MESH.emask, CD_DEFAULT, totedge); CustomData_copy_data(&mesh->edata, &edata, 0, 0, mesh->totedge); diff --git a/source/blender/io/collada/SkinInfo.cpp b/source/blender/io/collada/SkinInfo.cpp index 12dee388a58..c2f17174d75 100644 --- a/source/blender/io/collada/SkinInfo.cpp +++ b/source/blender/io/collada/SkinInfo.cpp @@ -231,7 +231,7 @@ void SkinInfo::link_armature(bContext *C, amd->object = ob_arm; #if 1 - /* XXX Why do we enforce objects to be children of Armatures if they weren't so before ?*/ + /* XXX Why do we enforce objects to be children of Armatures if they weren't so before? */ if (!BKE_object_is_child_recursive(ob_arm, ob)) { bc_set_parent(ob, ob_arm, C); } -- cgit v1.2.3