From 8e85491ab7f4d2e156910eceb87ca4023d42c95a Mon Sep 17 00:00:00 2001 From: Mitchell Stokes Date: Sat, 11 Jun 2011 01:03:03 +0000 Subject: BGE Animations: Adding a layer option to Action actuators. --- source/blender/makesdna/DNA_actuator_types.h | 2 ++ 1 file changed, 2 insertions(+) (limited to 'source/blender/makesdna/DNA_actuator_types.h') diff --git a/source/blender/makesdna/DNA_actuator_types.h b/source/blender/makesdna/DNA_actuator_types.h index 683d8142cc9..7951ebc8c99 100644 --- a/source/blender/makesdna/DNA_actuator_types.h +++ b/source/blender/makesdna/DNA_actuator_types.h @@ -56,8 +56,10 @@ typedef struct bActionActuator { char frameProp[32]; /* Set this property to the actions current frame */ short blendin; /* Number of frames of blending */ short priority; /* Execution priority */ + short layer; /* Animation layer */ short end_reset; /* Ending the actuator (negative pulse) wont reset the the action to its starting frame */ short strideaxis; /* Displacement axis */ + short pad[3]; float stridelength; /* Displacement incurred by cycle */ // not in use } bActionActuator; -- cgit v1.2.3