From d918becba1aa8e9dade91167a070913678f5de05 Mon Sep 17 00:00:00 2001 From: Pablo Dobarro Date: Mon, 9 Sep 2019 17:44:08 +0200 Subject: Sculpt: Pose Brush This brush lets the user pose a model simulating an armature-like deformation. The pivot point for rotation is calculated automatically based on the radius of the brush and the topology of the model. Reviewed By: brecht Differential Revision: https://developer.blender.org/D5647 --- source/blender/makesdna/DNA_brush_types.h | 2 ++ 1 file changed, 2 insertions(+) (limited to 'source/blender/makesdna/DNA_brush_types.h') diff --git a/source/blender/makesdna/DNA_brush_types.h b/source/blender/makesdna/DNA_brush_types.h index 1906259f3e9..56e255b132a 100644 --- a/source/blender/makesdna/DNA_brush_types.h +++ b/source/blender/makesdna/DNA_brush_types.h @@ -473,6 +473,7 @@ typedef enum eBrushSculptTool { SCULPT_TOOL_MASK = 19, SCULPT_TOOL_DRAW_SHARP = 20, SCULPT_TOOL_ELASTIC_DEFORM = 21, + SCULPT_TOOL_POSE = 22, } eBrushSculptTool; /* Brush.uv_sculpt_tool */ @@ -508,6 +509,7 @@ typedef enum eBrushUVSculptTool { SCULPT_TOOL_LAYER, \ SCULPT_TOOL_DRAW_SHARP, \ SCULPT_TOOL_ELASTIC_DEFORM, \ + SCULPT_TOOL_POSE, \ \ /* These brushes could handle dynamic topology, \ * but user feedback indicates it's better not to */ \ -- cgit v1.2.3