From cbe1613c0123d7705b9bba3806c03fe09151e729 Mon Sep 17 00:00:00 2001 From: Miika Hamalainen Date: Fri, 22 Jul 2011 18:37:30 +0000 Subject: Dynamic Paint: * Surface bake data is no longer recalculated every frame, but only when surface mesh has moved/transformed. Results in multiple times better performance on high resolution surfaces when using sub-steps or surface is still. * Heavily optimized particle brushes when random particle size enabled. Up to 10x speedup with large radius particles. * Added an additional "grid" space partitioning structure for surfaces. * Added bounding box checks for brushes. * Smaller overall optimization. * Further OpenMP parallelization. * Added physics tab link to modifier panel. * Fix: "Point Density" texture cache wasn't properly updated. Brushes can now use Point Density textures as well. * Fix: Paint dissolve resulted in black color. * Fix: KD-tree checkups weren't completely thread safe. Fixes possible crash with OpenMP enabled particle brushes. * Fix: When brush was set to use a specific material, it was saved incorrectly and resulted in potential crashes on next load. --- source/blender/makesdna/DNA_dynamicpaint_types.h | 8 ++++---- 1 file changed, 4 insertions(+), 4 deletions(-) (limited to 'source/blender/makesdna/DNA_dynamicpaint_types.h') diff --git a/source/blender/makesdna/DNA_dynamicpaint_types.h b/source/blender/makesdna/DNA_dynamicpaint_types.h index d51980dbb69..d2c6e91904b 100644 --- a/source/blender/makesdna/DNA_dynamicpaint_types.h +++ b/source/blender/makesdna/DNA_dynamicpaint_types.h @@ -43,10 +43,6 @@ struct PaintSurfaceData; #define MOD_DPAINT_OUT1 (1<<10) /* output primary surface */ #define MOD_DPAINT_OUT2 (1<<11) /* output secondary surface */ -/* canvas flags */ -#define MOD_DPAINT_PREVIEW_READY (1<<0) /* if viewport preview is ready */ -#define MOD_DPAINT_BAKING (1<<1) /* baking an image sequence */ - /* image_fileformat */ #define MOD_DPAINT_IMGFORMAT_PNG 0 #define MOD_DPAINT_IMGFORMAT_OPENEXR 1 @@ -101,6 +97,10 @@ typedef struct DynamicPaintSurface { } DynamicPaintSurface; +/* canvas flags */ +#define MOD_DPAINT_PREVIEW_READY (1<<0) /* if viewport preview is ready */ +#define MOD_DPAINT_BAKING (1<<1) /* surface is already baking, so it wont get updated (loop) */ + /* Canvas settings */ typedef struct DynamicPaintCanvasSettings { struct DynamicPaintModifierData *pmd; /* for fast RNA access */ -- cgit v1.2.3