From 1dc93f90a003e0b8fa723994101a93dd1a41e0fa Mon Sep 17 00:00:00 2001 From: Brecht Van Lommel Date: Mon, 11 Jun 2018 22:30:59 +0200 Subject: Cleanup: remove image->bindcode, always wrap in GPUTexture. This simplifies code, and will hopefully make UDIM usage of GPUTexture a little easier. --- source/blender/makesdna/DNA_image_types.h | 1 - 1 file changed, 1 deletion(-) (limited to 'source/blender/makesdna/DNA_image_types.h') diff --git a/source/blender/makesdna/DNA_image_types.h b/source/blender/makesdna/DNA_image_types.h index 3d29c5b3833..327b77f12b3 100644 --- a/source/blender/makesdna/DNA_image_types.h +++ b/source/blender/makesdna/DNA_image_types.h @@ -118,7 +118,6 @@ typedef struct Image { /* texture page */ short tpageflag; short pad2; - unsigned int bindcode[2]; /* only for current image... 2 = TEXTARGET_COUNT */ unsigned int pad3; struct PackedFile *packedfile DNA_DEPRECATED; /* deprecated */ -- cgit v1.2.3