From b673f7318c9733f009acfae1b640ca14eec79047 Mon Sep 17 00:00:00 2001 From: Ton Roosendaal Date: Sat, 13 Feb 2010 13:09:30 +0000 Subject: Added support for animated texture draw, GLSL textures. Note, this is not like GE ffmpg, but Blender Image Texture display for GLSL materials. Speed can be disappointing, use smaller images for realtime edits. --- source/blender/makesdna/DNA_image_types.h | 5 +++-- 1 file changed, 3 insertions(+), 2 deletions(-) (limited to 'source/blender/makesdna/DNA_image_types.h') diff --git a/source/blender/makesdna/DNA_image_types.h b/source/blender/makesdna/DNA_image_types.h index 79e667562b5..3a7933cf425 100644 --- a/source/blender/makesdna/DNA_image_types.h +++ b/source/blender/makesdna/DNA_image_types.h @@ -118,8 +118,9 @@ typedef struct Image { #define IMA_TWINANIM 2 #define IMA_COLCYCLE 4 /* Depreciated */ #define IMA_MIPMAP_COMPLETE 8 /* all mipmap levels in OpenGL texture set? */ -#define IMA_CLAMP_U 16 -#define IMA_CLAMP_V 32 +#define IMA_CLAMP_U 16 +#define IMA_CLAMP_V 32 +#define IMA_TPAGE_REFRESH 64 /* ima->type and ima->source moved to BKE_image.h, for API */ -- cgit v1.2.3