From a85c1c8a65df75a0554aaf08228136033a078dcc Mon Sep 17 00:00:00 2001 From: Ton Roosendaal Date: Fri, 28 Dec 2007 13:11:27 +0000 Subject: Render feature: the END OF DIFFUSE BANDING! http://www.blender.org/development/current-projects/changes-since-244/rendering-features/ Thanks Andy for poking and analysing, and Nathan for feedback! --- source/blender/makesdna/DNA_material_types.h | 5 ++++- 1 file changed, 4 insertions(+), 1 deletion(-) (limited to 'source/blender/makesdna/DNA_material_types.h') diff --git a/source/blender/makesdna/DNA_material_types.h b/source/blender/makesdna/DNA_material_types.h index f0b06585f27..dd6b2692de6 100644 --- a/source/blender/makesdna/DNA_material_types.h +++ b/source/blender/makesdna/DNA_material_types.h @@ -79,7 +79,7 @@ typedef struct Material { float aniso_gloss_mir; float dist_mir; short fadeto_mir; - short pad1; + short shade_flag; /* like Cubic interpolation */ int mode, mode_l; /* mode_l is the or-ed result of all layer modes */ short flarec, starc, linec, ringc; @@ -201,6 +201,9 @@ typedef struct Material { #define MA_RAYMIR_FADETOSKY 0 #define MA_RAYMIR_FADETOMAT 1 +/* shade_flag */ +#define MA_CUBIC 1 + /* diff_shader */ #define MA_DIFF_LAMBERT 0 #define MA_DIFF_ORENNAYAR 1 -- cgit v1.2.3