From 454c1a5de4cf5e8c3b867571ad2107bd6d9c75e6 Mon Sep 17 00:00:00 2001 From: Pablo Dobarro Date: Thu, 26 Sep 2019 16:28:56 +0200 Subject: Voxel Remesh: Fix poles and preserve volume This commit fixes most of the issues we currently have in the voxel remesher. Mesh volume is preserved when doing multiple iterations, so the sculpt won't shrink and smooth each time you run the remesher. Mesh topology is much better, fixing most issues related to mask extraction and other topology based operations. Reviewed By: jbakker Differential Revision: https://developer.blender.org/D5863 --- source/blender/makesdna/DNA_mesh_defaults.h | 1 + 1 file changed, 1 insertion(+) (limited to 'source/blender/makesdna/DNA_mesh_defaults.h') diff --git a/source/blender/makesdna/DNA_mesh_defaults.h b/source/blender/makesdna/DNA_mesh_defaults.h index 40b8e2c9247..a4354232cf7 100644 --- a/source/blender/makesdna/DNA_mesh_defaults.h +++ b/source/blender/makesdna/DNA_mesh_defaults.h @@ -34,6 +34,7 @@ .smoothresh = DEG2RADF(30), \ .texflag = ME_AUTOSPACE, \ .remesh_voxel_size = 0.1f, \ + .flag = ME_REMESH_FIX_POLES | ME_REMESH_REPROJECT_VOLUME, \ } /** \} */ -- cgit v1.2.3