From 8b865c01cd659006a721f4db3d6796d618c35d3c Mon Sep 17 00:00:00 2001 From: Campbell Barton Date: Sat, 30 Jun 2012 22:49:33 +0000 Subject: style cleanup: comments --- source/blender/makesdna/DNA_meshdata_types.h | 10 +++++----- 1 file changed, 5 insertions(+), 5 deletions(-) (limited to 'source/blender/makesdna/DNA_meshdata_types.h') diff --git a/source/blender/makesdna/DNA_meshdata_types.h b/source/blender/makesdna/DNA_meshdata_types.h index 0bd83e73271..5806d9a3947 100644 --- a/source/blender/makesdna/DNA_meshdata_types.h +++ b/source/blender/makesdna/DNA_meshdata_types.h @@ -259,19 +259,19 @@ typedef struct GridPaintMask { typedef enum MVertSkinFlag { /* Marks a vertex as the edge-graph root, used for calculating - rotations for all connected edges (recursively.) Also used to - choose a root when generating an armature. */ + * rotations for all connected edges (recursively.) Also used to + * choose a root when generating an armature. */ MVERT_SKIN_ROOT = 1, /* Marks a branch vertex (vertex with more than two connected - edges) so that it's neighbors are directly hulled together, - rather than the default of generating intermediate frames. */ + * edges) so that it's neighbors are directly hulled together, + * rather than the default of generating intermediate frames. */ MVERT_SKIN_LOOSE = 2 } MVertSkinFlag; typedef struct MVertSkin { /* Radii of the skin, define how big the generated frames - are. Currently only the first two elements are used. */ + * are. Currently only the first two elements are used. */ float radius[3]; /* MVertSkinFlag */ -- cgit v1.2.3