From 6bab1d408fc27de855827c42122eaa6e7549bd63 Mon Sep 17 00:00:00 2001 From: Bastien Montagne Date: Sun, 1 Sep 2013 21:49:35 +0000 Subject: Cleanup! Also fixed a nasty (but inofensive for now) stuff, we had both MOD_UVPROJECT_MAX and MOD_UVPROJECT_MAXPROJECTORS (the former used in RNA code, the later in modifier code)! Kept MOD_UVPROJECT_MAXPROJECTORS. --- source/blender/makesdna/DNA_modifier_types.h | 970 ++++++++++++++------------- 1 file changed, 513 insertions(+), 457 deletions(-) (limited to 'source/blender/makesdna/DNA_modifier_types.h') diff --git a/source/blender/makesdna/DNA_modifier_types.h b/source/blender/makesdna/DNA_modifier_types.h index 65e5c4e347a..799968335b7 100644 --- a/source/blender/makesdna/DNA_modifier_types.h +++ b/source/blender/makesdna/DNA_modifier_types.h @@ -29,7 +29,8 @@ #include "DNA_listBase.h" /* WARNING ALERT! TYPEDEF VALUES ARE WRITTEN IN FILES! SO DO NOT CHANGE! - * (ONLY ADD NEW ITEMS AT THE END) */ + * (ONLY ADD NEW ITEMS AT THE END) + */ typedef enum ModifierType { eModifierType_None = 0, @@ -83,14 +84,14 @@ typedef enum ModifierType { } ModifierType; typedef enum ModifierMode { - eModifierMode_Realtime = (1<<0), - eModifierMode_Render = (1<<1), - eModifierMode_Editmode = (1<<2), - eModifierMode_OnCage = (1<<3), - eModifierMode_Expanded = (1<<4), - eModifierMode_Virtual = (1<<5), - eModifierMode_ApplyOnSpline = (1<<6), - eModifierMode_DisableTemporary = (1 << 31) + eModifierMode_Realtime = (1 << 0), + eModifierMode_Render = (1 << 1), + eModifierMode_Editmode = (1 << 2), + eModifierMode_OnCage = (1 << 3), + eModifierMode_Expanded = (1 << 4), + eModifierMode_Virtual = (1 << 5), + eModifierMode_ApplyOnSpline = (1 << 6), + eModifierMode_DisableTemporary = (1 << 31) } ModifierMode; typedef struct ModifierData { @@ -98,19 +99,19 @@ typedef struct ModifierData { int type, mode; int stackindex, pad; - char name[64]; /* MAX_NAME */ - + char name[64]; /* MAX_NAME */ + /* XXX for timing info set by caller... solve later? (ton) */ struct Scene *scene; - + char *error; } ModifierData; typedef enum { - eSubsurfModifierFlag_Incremental = (1<<0), - eSubsurfModifierFlag_DebugIncr = (1<<1), - eSubsurfModifierFlag_ControlEdges = (1<<2), - eSubsurfModifierFlag_SubsurfUv = (1<<3) + eSubsurfModifierFlag_Incremental = (1 << 0), + eSubsurfModifierFlag_DebugIncr = (1 << 1), + eSubsurfModifierFlag_ControlEdges = (1 << 2), + eSubsurfModifierFlag_SubsurfUv = (1 << 3), } SubsurfModifierFlag; /* not a real modifier */ @@ -119,7 +120,7 @@ typedef struct MappingInfoModifierData { struct Tex *texture; struct Object *map_object; - char uvlayer_name[64]; /* MAX_CUSTOMDATA_LAYER_NAME */ + char uvlayer_name[64]; /* MAX_CUSTOMDATA_LAYER_NAME */ int uvlayer_tmp; int texmapping; } MappingInfoModifierData; @@ -136,7 +137,7 @@ typedef struct LatticeModifierData { ModifierData modifier; struct Object *object; - char name[64]; /* optional vertexgroup name, MAX_VGROUP_NAME */ + char name[64]; /* optional vertexgroup name, MAX_VGROUP_NAME */ float strength; char pad[4]; } LatticeModifierData; @@ -145,18 +146,20 @@ typedef struct CurveModifierData { ModifierData modifier; struct Object *object; - char name[64]; /* optional vertexgroup name, MAX_VGROUP_NAME */ - short defaxis; /* axis along which curve deforms */ + char name[64]; /* optional vertexgroup name, MAX_VGROUP_NAME */ + short defaxis; /* axis along which curve deforms */ char pad[6]; } CurveModifierData; /* CurveModifierData->defaxis */ -#define MOD_CURVE_POSX 1 -#define MOD_CURVE_POSY 2 -#define MOD_CURVE_POSZ 3 -#define MOD_CURVE_NEGX 4 -#define MOD_CURVE_NEGY 5 -#define MOD_CURVE_NEGZ 6 +enum { + MOD_CURVE_POSX = 1, + MOD_CURVE_POSY = 2, + MOD_CURVE_POSZ = 3, + MOD_CURVE_NEGX = 4, + MOD_CURVE_NEGY = 5, + MOD_CURVE_NEGZ = 6, +}; typedef struct BuildModifierData { ModifierData modifier; @@ -168,20 +171,24 @@ typedef struct BuildModifierData { /* Mask Modifier */ typedef struct MaskModifierData { ModifierData modifier; - - struct Object *ob_arm; /* armature to use to in place of hardcoded vgroup */ - char vgroup[64]; /* name of vertex group to use to mask, MAX_VGROUP_NAME */ - - int mode; /* using armature or hardcoded vgroup */ - int flag; /* flags for various things */ + + struct Object *ob_arm; /* armature to use to in place of hardcoded vgroup */ + char vgroup[64]; /* name of vertex group to use to mask, MAX_VGROUP_NAME */ + + int mode; /* using armature or hardcoded vgroup */ + int flag; /* flags for various things */ } MaskModifierData; /* Mask Modifier -> mode */ -#define MOD_MASK_MODE_VGROUP 0 -#define MOD_MASK_MODE_ARM 1 +enum { + MOD_MASK_MODE_VGROUP = 0, + MOD_MASK_MODE_ARM = 1, +}; /* Mask Modifier -> flag */ -#define MOD_MASK_INV (1<<0) +enum { + MOD_MASK_INV = (1 << 0), +}; typedef struct ArrayModifierData { ModifierData modifier; @@ -228,18 +235,24 @@ typedef struct ArrayModifierData { } ArrayModifierData; /* ArrayModifierData->fit_type */ -#define MOD_ARR_FIXEDCOUNT 0 -#define MOD_ARR_FITLENGTH 1 -#define MOD_ARR_FITCURVE 2 +enum { + MOD_ARR_FIXEDCOUNT = 0, + MOD_ARR_FITLENGTH = 1, + MOD_ARR_FITCURVE = 2, +}; /* ArrayModifierData->offset_type */ -#define MOD_ARR_OFF_CONST (1<<0) -#define MOD_ARR_OFF_RELATIVE (1<<1) -#define MOD_ARR_OFF_OBJ (1<<2) +enum { + MOD_ARR_OFF_CONST = (1 << 0), + MOD_ARR_OFF_RELATIVE = (1 << 1), + MOD_ARR_OFF_OBJ = (1 << 2), +}; /* ArrayModifierData->flags */ -#define MOD_ARR_MERGE (1<<0) -#define MOD_ARR_MERGEFINAL (1<<1) +enum { + MOD_ARR_MERGE = (1 << 0), + MOD_ARR_MERGEFINAL = (1 << 1), +}; typedef struct MirrorModifierData { ModifierData modifier; @@ -251,14 +264,16 @@ typedef struct MirrorModifierData { } MirrorModifierData; /* MirrorModifierData->flag */ -#define MOD_MIR_CLIPPING (1<<0) -#define MOD_MIR_MIRROR_U (1<<1) -#define MOD_MIR_MIRROR_V (1<<2) -#define MOD_MIR_AXIS_X (1<<3) -#define MOD_MIR_AXIS_Y (1<<4) -#define MOD_MIR_AXIS_Z (1<<5) -#define MOD_MIR_VGROUP (1<<6) -#define MOD_MIR_NO_MERGE (1<<7) +enum { + MOD_MIR_CLIPPING = (1 << 0), + MOD_MIR_MIRROR_U = (1 << 1), + MOD_MIR_MIRROR_V = (1 << 2), + MOD_MIR_AXIS_X = (1 << 3), + MOD_MIR_AXIS_Y = (1 << 4), + MOD_MIR_AXIS_Z = (1 << 5), + MOD_MIR_VGROUP = (1 << 6), + MOD_MIR_NO_MERGE = (1 << 7), +}; typedef struct EdgeSplitModifierData { ModifierData modifier; @@ -268,8 +283,10 @@ typedef struct EdgeSplitModifierData { } EdgeSplitModifierData; /* EdgeSplitModifierData->flags */ -#define MOD_EDGESPLIT_FROMANGLE (1<<1) -#define MOD_EDGESPLIT_FROMFLAG (1<<2) +enum { + MOD_EDGESPLIT_FROMANGLE = (1 << 1), + MOD_EDGESPLIT_FROMFLAG = (1 << 2), +}; typedef struct BevelModifierData { ModifierData modifier; @@ -281,29 +298,29 @@ typedef struct BevelModifierData { short val_flags; /* flags used to interpret the bevel value */ short lim_flags; /* flags to tell the tool how to limit the bevel */ short e_flags; /* flags to direct how edge weights are applied to verts */ - float bevel_angle; /* if the MOD_BEVEL_ANGLE is set, this will be how "sharp" an edge must be before it gets beveled */ - char defgrp_name[64]; /* if the MOD_BEVEL_VWEIGHT option is set, this will be the name of the vert group, MAX_VGROUP_NAME */ + /* if the MOD_BEVEL_ANGLE is set, this will be how "sharp" an edge must be before it gets beveled */ + float bevel_angle; + /* if the MOD_BEVEL_VWEIGHT option is set, this will be the name of the vert group, MAX_VGROUP_NAME */ + char defgrp_name[64]; } BevelModifierData; -#define MOD_BEVEL_VERT (1 << 1) -// #define MOD_BEVEL_RADIUS (1 << 2) -#define MOD_BEVEL_ANGLE (1 << 3) -#define MOD_BEVEL_WEIGHT (1 << 4) -#define MOD_BEVEL_VGROUP (1 << 5) -#define MOD_BEVEL_EMIN (1 << 7) -#define MOD_BEVEL_EMAX (1 << 8) -// #define MOD_BEVEL_RUNNING (1 << 9) -// #define MOD_BEVEL_RES (1 << 10) -// #define MOD_BEVEL_EVEN (1 << 11) /* this is a new setting not related to old (trunk bmesh bevel code) but adding -// * here because they are mixed - campbell */ -// #define MOD_BEVEL_DIST (1 << 12) /* same as above */ -#define MOD_BEVEL_OVERLAP_OK (1 << 13) - - -/* Smoke modifier flags */ -#define MOD_SMOKE_TYPE_DOMAIN (1 << 0) -#define MOD_SMOKE_TYPE_FLOW (1 << 1) -#define MOD_SMOKE_TYPE_COLL (1 << 2) +enum { + MOD_BEVEL_VERT = (1 << 1), +/* MOD_BEVEL_RADIUS = (1 << 2), */ + MOD_BEVEL_ANGLE = (1 << 3), + MOD_BEVEL_WEIGHT = (1 << 4), + MOD_BEVEL_VGROUP = (1 << 5), + MOD_BEVEL_EMIN = (1 << 7), + MOD_BEVEL_EMAX = (1 << 8), +/* MOD_BEVEL_RUNNING = (1 << 9), */ +/* MOD_BEVEL_RES = (1 << 10), */ + /* This is a new setting not related to old (trunk bmesh bevel code) + * but adding here because they are mixed - campbell + */ +/* MOD_BEVEL_EVEN = (1 << 11), */ +/* MOD_BEVEL_DIST = (1 << 12), */ /* same as above */ + MOD_BEVEL_OVERLAP_OK = (1 << 13), +}; typedef struct SmokeModifierData { ModifierData modifier; @@ -315,70 +332,79 @@ typedef struct SmokeModifierData { int type; /* domain, inflow, outflow, ... */ } SmokeModifierData; +/* Smoke modifier flags */ +enum { + MOD_SMOKE_TYPE_DOMAIN = (1 << 0), + MOD_SMOKE_TYPE_FLOW = (1 << 1), + MOD_SMOKE_TYPE_COLL = (1 << 2), +}; + typedef struct DisplaceModifierData { ModifierData modifier; /* keep in sync with MappingInfoModifierData */ struct Tex *texture; struct Object *map_object; - char uvlayer_name[64]; /* MAX_CUSTOMDATA_LAYER_NAME */ + char uvlayer_name[64]; /* MAX_CUSTOMDATA_LAYER_NAME */ int uvlayer_tmp; int texmapping; /* end MappingInfoModifierData */ float strength; int direction; - char defgrp_name[64]; /* MAX_VGROUP_NAME */ + char defgrp_name[64]; /* MAX_VGROUP_NAME */ float midlevel; int pad; } DisplaceModifierData; /* DisplaceModifierData->direction */ enum { - MOD_DISP_DIR_X = 0, - MOD_DISP_DIR_Y = 1, - MOD_DISP_DIR_Z = 2, - MOD_DISP_DIR_NOR = 3, + MOD_DISP_DIR_X = 0, + MOD_DISP_DIR_Y = 1, + MOD_DISP_DIR_Z = 2, + MOD_DISP_DIR_NOR = 3, MOD_DISP_DIR_RGB_XYZ = 4, }; /* DisplaceModifierData->texmapping */ enum { - MOD_DISP_MAP_LOCAL = 0, + MOD_DISP_MAP_LOCAL = 0, MOD_DISP_MAP_GLOBAL = 1, MOD_DISP_MAP_OBJECT = 2, - MOD_DISP_MAP_UV = 3 + MOD_DISP_MAP_UV = 3, }; typedef struct UVProjectModifierData { ModifierData modifier; /* the objects which do the projecting */ - struct Object *projectors[10]; /* MOD_UVPROJECT_MAX */ - struct Image *image; /* the image to project */ + struct Object *projectors[10]; /* MOD_UVPROJECT_MAXPROJECTORS */ + struct Image *image; /* the image to project */ int flags; int num_projectors; float aspectx, aspecty; float scalex, scaley; - char uvlayer_name[64]; /* MAX_CUSTOMDATA_LAYER_NAME */ + char uvlayer_name[64]; /* MAX_CUSTOMDATA_LAYER_NAME */ int uvlayer_tmp, pad; } UVProjectModifierData; #define MOD_UVPROJECT_MAXPROJECTORS 10 /* UVProjectModifierData->flags */ -#define MOD_UVPROJECT_OVERRIDEIMAGE (1<<0) +enum { + MOD_UVPROJECT_OVERRIDEIMAGE = (1 << 0), +}; typedef struct DecimateModifierData { ModifierData modifier; float percent; /* (mode == MOD_DECIM_MODE_COLLAPSE) */ - short iter; /* (mode == MOD_DECIM_MODE_UNSUBDIV) */ + short iter; /* (mode == MOD_DECIM_MODE_UNSUBDIV) */ char delimit; /* (mode == MOD_DECIM_MODE_DISSOLVE) */ char pad; - float angle; /* (mode == MOD_DECIM_MODE_DISSOLVE) */ + float angle; /* (mode == MOD_DECIM_MODE_DISSOLVE) */ - char defgrp_name[64]; /* MAX_VGROUP_NAME */ + char defgrp_name[64]; /* MAX_VGROUP_NAME */ short flag, mode; /* runtime only */ @@ -388,20 +414,15 @@ typedef struct DecimateModifierData { enum { MOD_DECIM_FLAG_INVERT_VGROUP = (1 << 0), MOD_DECIM_FLAG_TRIANGULATE = (1 << 1), /* for collapse only. dont convert tri pairs back to quads */ - MOD_DECIM_FLAG_ALL_BOUNDARY_VERTS = (1 << 2) /* for dissolve only. collapse all verts between 2 faces */ + MOD_DECIM_FLAG_ALL_BOUNDARY_VERTS = (1 << 2), /* for dissolve only. collapse all verts between 2 faces */ }; enum { MOD_DECIM_MODE_COLLAPSE, MOD_DECIM_MODE_UNSUBDIV, - MOD_DECIM_MODE_DISSOLVE /* called planar in the UI */ + MOD_DECIM_MODE_DISSOLVE, /* called planar in the UI */ }; -/* Smooth modifier flags */ -#define MOD_SMOOTH_X (1<<1) -#define MOD_SMOOTH_Y (1<<2) -#define MOD_SMOOTH_Z (1<<3) - typedef struct SmoothModifierData { ModifierData modifier; float fac; @@ -410,17 +431,12 @@ typedef struct SmoothModifierData { } SmoothModifierData; -/* Cast modifier flags */ -#define MOD_CAST_X (1<<1) -#define MOD_CAST_Y (1<<2) -#define MOD_CAST_Z (1<<3) -#define MOD_CAST_USE_OB_TRANSFORM (1<<4) -#define MOD_CAST_SIZE_FROM_RADIUS (1<<5) - -/* Cast modifier projection types */ -#define MOD_CAST_TYPE_SPHERE 0 -#define MOD_CAST_TYPE_CYLINDER 1 -#define MOD_CAST_TYPE_CUBOID 2 +/* Smooth modifier flags */ +enum { + MOD_SMOOTH_X = (1 << 1), + MOD_SMOOTH_Y = (1 << 2), + MOD_SMOOTH_Z = (1 << 3), +}; typedef struct CastModifierData { ModifierData modifier; @@ -429,18 +445,26 @@ typedef struct CastModifierData { float fac; float radius; float size; - char defgrp_name[64]; /* MAX_VGROUP_NAME */ + char defgrp_name[64]; /* MAX_VGROUP_NAME */ short flag, type; } CastModifierData; -/* WaveModifierData.flag */ -#define MOD_WAVE_X (1<<1) -#define MOD_WAVE_Y (1<<2) -#define MOD_WAVE_CYCL (1<<3) -#define MOD_WAVE_NORM (1<<4) -#define MOD_WAVE_NORM_X (1<<5) -#define MOD_WAVE_NORM_Y (1<<6) -#define MOD_WAVE_NORM_Z (1<<7) +/* Cast modifier flags */ +enum { + /* And what bout (1 << 0) flag? ;) */ + MOD_CAST_X = (1 << 1), + MOD_CAST_Y = (1 << 2), + MOD_CAST_Z = (1 << 3), + MOD_CAST_USE_OB_TRANSFORM = (1 << 4), + MOD_CAST_SIZE_FROM_RADIUS = (1 << 5), +}; + +/* Cast modifier projection types */ +enum { + MOD_CAST_TYPE_SPHERE = 0, + MOD_CAST_TYPE_CYLINDER = 1, + MOD_CAST_TYPE_CUBOID = 2, +}; typedef struct WaveModifierData { ModifierData modifier; @@ -448,13 +472,13 @@ typedef struct WaveModifierData { /* keep in sync with MappingInfoModifierData */ struct Tex *texture; struct Object *map_object; - char uvlayer_name[64]; /* MAX_CUSTOMDATA_LAYER_NAME */ + char uvlayer_name[64]; /* MAX_CUSTOMDATA_LAYER_NAME */ int uvlayer_tmp; int texmapping; /* end MappingInfoModifierData */ struct Object *objectcenter; - char defgrp_name[64]; /* MAX_VGROUP_NAME */ + char defgrp_name[64]; /* MAX_VGROUP_NAME */ short flag, pad; @@ -465,30 +489,42 @@ typedef struct WaveModifierData { float pad1; } WaveModifierData; +/* WaveModifierData.flag */ +enum { + /* And what bout (1 << 0) flag? ;) */ + MOD_WAVE_X = (1 << 1), + MOD_WAVE_Y = (1 << 2), + MOD_WAVE_CYCL = (1 << 3), + MOD_WAVE_NORM = (1 << 4), + MOD_WAVE_NORM_X = (1 << 5), + MOD_WAVE_NORM_Y = (1 << 6), + MOD_WAVE_NORM_Z = (1 << 7), +}; + typedef struct ArmatureModifierData { ModifierData modifier; - short deformflag, multi; /* deformflag replaces armature->deformflag */ + short deformflag, multi; /* deformflag replaces armature->deformflag */ int pad2; struct Object *object; - float *prevCos; /* stored input of previous modifier, for vertexgroup blending */ - char defgrp_name[64]; /* MAX_VGROUP_NAME */ + float *prevCos; /* stored input of previous modifier, for vertexgroup blending */ + char defgrp_name[64]; /* MAX_VGROUP_NAME */ } ArmatureModifierData; typedef struct HookModifierData { ModifierData modifier; struct Object *object; - char subtarget[64]; /* optional name of bone target, MAX_ID_NAME-2 */ - - float parentinv[4][4]; /* matrix making current transform unmodified */ - float cent[3]; /* visualization of hook */ - float falloff; /* if not zero, falloff is distance where influence zero */ - - int *indexar; /* if NULL, it's using vertexgroup */ + char subtarget[64]; /* optional name of bone target, MAX_ID_NAME-2 */ + + float parentinv[4][4]; /* matrix making current transform unmodified */ + float cent[3]; /* visualization of hook */ + float falloff; /* if not zero, falloff is distance where influence zero */ + + int *indexar; /* if NULL, it's using vertexgroup */ int totindex; float force; - char name[64]; /* optional vertexgroup name, MAX_VGROUP_NAME */ + char name[64]; /* optional vertexgroup name, MAX_VGROUP_NAME */ } HookModifierData; typedef struct SoftbodyModifierData { @@ -496,36 +532,36 @@ typedef struct SoftbodyModifierData { } SoftbodyModifierData; typedef struct ClothModifierData { - ModifierData modifier; + ModifierData modifier; - struct Scene *scene; /* the context, time etc is here */ - struct Cloth *clothObject; /* The internal data structure for cloth. */ - struct ClothSimSettings *sim_parms; /* definition is in DNA_cloth_types.h */ + struct Scene *scene; /* the context, time etc is here */ + struct Cloth *clothObject; /* The internal data structure for cloth. */ + struct ClothSimSettings *sim_parms; /* definition is in DNA_cloth_types.h */ struct ClothCollSettings *coll_parms; /* definition is in DNA_cloth_types.h */ - struct PointCache *point_cache; /* definition is in DNA_object_force.h */ + struct PointCache *point_cache; /* definition is in DNA_object_force.h */ struct ListBase ptcaches; } ClothModifierData; typedef struct CollisionModifierData { - ModifierData modifier; - - struct MVert *x; /* position at the beginning of the frame */ - struct MVert *xnew; /* position at the end of the frame */ - struct MVert *xold; /* unsued atm, but was discussed during sprint */ + ModifierData modifier; + + struct MVert *x; /* position at the beginning of the frame */ + struct MVert *xnew; /* position at the end of the frame */ + struct MVert *xold; /* unused atm, but was discussed during sprint */ struct MVert *current_xnew; /* new position at the actual inter-frame step */ - struct MVert *current_x; /* position at the actual inter-frame step */ - struct MVert *current_v; /* (xnew - x) at the actual inter-frame step */ - - struct MFace *mfaces; /* object face data */ - + struct MVert *current_x; /* position at the actual inter-frame step */ + struct MVert *current_v; /* (xnew - x) at the actual inter-frame step */ + + struct MFace *mfaces; /* object face data */ + unsigned int numverts; unsigned int numfaces; - float time_x, time_xnew; /* cfra time of modifier */ - struct BVHTree *bvhtree; /* bounding volume hierarchy for this cloth object */ + float time_x, time_xnew; /* cfra time of modifier */ + struct BVHTree *bvhtree; /* bounding volume hierarchy for this cloth object */ } CollisionModifierData; typedef struct SurfaceModifierData { - ModifierData modifier; + ModifierData modifier; struct MVert *x; /* old position */ struct MVert *v; /* velocity */ @@ -537,11 +573,6 @@ typedef struct SurfaceModifierData { int cfra, numverts; } SurfaceModifierData; -typedef enum { - eBooleanModifierOp_Intersect = 0, - eBooleanModifierOp_Union = 1, - eBooleanModifierOp_Difference = 2, -} BooleanModifierOp; typedef struct BooleanModifierData { ModifierData modifier; @@ -549,11 +580,11 @@ typedef struct BooleanModifierData { int operation, pad; } BooleanModifierData; -#define MOD_MDEF_INVERT_VGROUP (1<<0) -#define MOD_MDEF_DYNAMIC_BIND (1<<1) - -#define MOD_MDEF_VOLUME 0 -#define MOD_MDEF_SURFACE 1 +typedef enum { + eBooleanModifierOp_Intersect = 0, + eBooleanModifierOp_Union = 1, + eBooleanModifierOp_Difference = 2, +} BooleanModifierOp; typedef struct MDefInfluence { int vertex; @@ -568,45 +599,49 @@ typedef struct MDefCell { typedef struct MeshDeformModifierData { ModifierData modifier; - struct Object *object; /* mesh object */ - char defgrp_name[64]; /* optional vertexgroup name, MAX_VGROUP_NAME */ + struct Object *object; /* mesh object */ + char defgrp_name[64]; /* optional vertexgroup name, MAX_VGROUP_NAME */ short gridsize, flag, mode, pad; /* result of static binding */ - MDefInfluence *bindinfluences; /* influences */ - int *bindoffsets; /* offsets into influences array */ - float *bindcagecos; /* coordinates that cage was bound with */ - int totvert, totcagevert; /* total vertices in mesh and cage */ + MDefInfluence *bindinfluences; /* influences */ + int *bindoffsets; /* offsets into influences array */ + float *bindcagecos; /* coordinates that cage was bound with */ + int totvert, totcagevert; /* total vertices in mesh and cage */ /* result of dynamic binding */ - MDefCell *dyngrid; /* grid with dynamic binding cell points */ - MDefInfluence *dyninfluences; /* dynamic binding vertex influences */ - int *dynverts, *pad2; /* is this vertex bound or not? */ - int dyngridsize; /* size of the dynamic bind grid */ - int totinfluence; /* total number of vertex influences */ - float dyncellmin[3]; /* offset of the dynamic bind grid */ - float dyncellwidth; /* width of dynamic bind cell */ - float bindmat[4][4]; /* matrix of cage at binding time */ + MDefCell *dyngrid; /* grid with dynamic binding cell points */ + MDefInfluence *dyninfluences; /* dynamic binding vertex influences */ + int *dynverts, *pad2; /* is this vertex bound or not? */ + int dyngridsize; /* size of the dynamic bind grid */ + int totinfluence; /* total number of vertex influences */ + float dyncellmin[3]; /* offset of the dynamic bind grid */ + float dyncellwidth; /* width of dynamic bind cell */ + float bindmat[4][4]; /* matrix of cage at binding time */ /* deprecated storage */ - float *bindweights; /* deprecated inefficient storage */ - float *bindcos; /* deprecated storage of cage coords */ + float *bindweights; /* deprecated inefficient storage */ + float *bindcos; /* deprecated storage of cage coords */ /* runtime */ - void (*bindfunc)(struct Scene *scene, - struct MeshDeformModifierData *mmd, - float *vertexcos, int totvert, float cagemat[4][4]); + void (*bindfunc)(struct Scene *scene, struct MeshDeformModifierData *mmd, + float *vertexcos, int totvert, float cagemat[4][4]); } MeshDeformModifierData; -typedef enum { - eParticleSystemFlag_Pars = (1<<0), - eParticleSystemFlag_psys_updated = (1<<1), - eParticleSystemFlag_file_loaded = (1<<2), -} ParticleSystemModifierFlag; +enum { + MOD_MDEF_INVERT_VGROUP = (1 << 0), + MOD_MDEF_DYNAMIC_BIND = (1 << 1), +}; + +enum { + MOD_MDEF_VOLUME = 0, + MOD_MDEF_SURFACE = 1, +}; typedef struct ParticleSystemModifierData { ModifierData modifier; + struct ParticleSystem *psys; struct DerivedMesh *dm; int totdmvert, totdmedge, totdmface; @@ -614,38 +649,46 @@ typedef struct ParticleSystemModifierData { } ParticleSystemModifierData; typedef enum { - eParticleInstanceFlag_Parents = (1<<0), - eParticleInstanceFlag_Children = (1<<1), - eParticleInstanceFlag_Path = (1<<2), - eParticleInstanceFlag_Unborn = (1<<3), - eParticleInstanceFlag_Alive = (1<<4), - eParticleInstanceFlag_Dead = (1<<5), - eParticleInstanceFlag_KeepShape = (1<<6), - eParticleInstanceFlag_UseSize = (1<<7), + eParticleSystemFlag_Pars = (1 << 0), + eParticleSystemFlag_psys_updated = (1 << 1), + eParticleSystemFlag_file_loaded = (1 << 2), +} ParticleSystemModifierFlag; + +typedef enum { + eParticleInstanceFlag_Parents = (1 << 0), + eParticleInstanceFlag_Children = (1 << 1), + eParticleInstanceFlag_Path = (1 << 2), + eParticleInstanceFlag_Unborn = (1 << 3), + eParticleInstanceFlag_Alive = (1 << 4), + eParticleInstanceFlag_Dead = (1 << 5), + eParticleInstanceFlag_KeepShape = (1 << 6), + eParticleInstanceFlag_UseSize = (1 << 7), } ParticleInstanceModifierFlag; typedef struct ParticleInstanceModifierData { ModifierData modifier; + struct Object *ob; short psys, flag, axis, rt; float position, random_position; } ParticleInstanceModifierData; typedef enum { - eExplodeFlag_CalcFaces = (1<<0), - eExplodeFlag_PaSize = (1<<1), - eExplodeFlag_EdgeCut = (1<<2), - eExplodeFlag_Unborn = (1<<3), - eExplodeFlag_Alive = (1<<4), - eExplodeFlag_Dead = (1<<5), + eExplodeFlag_CalcFaces = (1 << 0), + eExplodeFlag_PaSize = (1 << 1), + eExplodeFlag_EdgeCut = (1 << 2), + eExplodeFlag_Unborn = (1 << 3), + eExplodeFlag_Alive = (1 << 4), + eExplodeFlag_Dead = (1 << 5), } ExplodeModifierFlag; typedef struct ExplodeModifierData { ModifierData modifier; + int *facepa; short flag, vgroup; float protect; - char uvname[64]; /* MAX_CUSTOMDATA_LAYER_NAME */ + char uvname[64]; /* MAX_CUSTOMDATA_LAYER_NAME */ } ExplodeModifierData; typedef struct MultiresModifierData { @@ -656,83 +699,93 @@ typedef struct MultiresModifierData { } MultiresModifierData; typedef enum { - eMultiresModifierFlag_ControlEdges = (1<<0), - eMultiresModifierFlag_PlainUv = (1<<1), + eMultiresModifierFlag_ControlEdges = (1 << 0), + eMultiresModifierFlag_PlainUv = (1 << 1), } MultiresModifierFlag; typedef struct FluidsimModifierData { ModifierData modifier; - - struct FluidsimSettings *fss; /* definition is in DNA_object_fluidsim.h */ - struct PointCache *point_cache; /* definition is in DNA_object_force.h */ + + struct FluidsimSettings *fss; /* definition is in DNA_object_fluidsim.h */ + struct PointCache *point_cache; /* definition is in DNA_object_force.h */ } FluidsimModifierData; typedef struct ShrinkwrapModifierData { ModifierData modifier; - struct Object *target; /* shrink target */ + struct Object *target; /* shrink target */ struct Object *auxTarget; /* additional shrink target */ - char vgroup_name[64]; /* optional vertexgroup name, MAX_VGROUP_NAME */ - float keepDist; /* distance offset to keep from mesh/projection point */ - short shrinkType; /* shrink type projection */ - short shrinkOpts; /* shrink options */ - float projLimit; /* limit the projection ray cast */ - char projAxis; /* axis to project over */ - - /* - * if using projection over vertex normal this controls the - * the level of subsurface that must be done before getting the - * vertex coordinates and normal + char vgroup_name[64]; /* optional vertexgroup name, MAX_VGROUP_NAME */ + float keepDist; /* distance offset to keep from mesh/projection point */ + short shrinkType; /* shrink type projection */ + short shrinkOpts; /* shrink options */ + float projLimit; /* limit the projection ray cast */ + char projAxis; /* axis to project over */ + + /* If using projection over vertex normal this controls the level of subsurface that must be done + * before getting the vertex coordinates and normal */ char subsurfLevels; char pad[2]; - } ShrinkwrapModifierData; /* Shrinkwrap->shrinkType */ -#define MOD_SHRINKWRAP_NEAREST_SURFACE 0 -#define MOD_SHRINKWRAP_PROJECT 1 -#define MOD_SHRINKWRAP_NEAREST_VERTEX 2 +enum { + MOD_SHRINKWRAP_NEAREST_SURFACE = 0, + MOD_SHRINKWRAP_PROJECT = 1, + MOD_SHRINKWRAP_NEAREST_VERTEX = 2, +}; /* Shrinkwrap->shrinkOpts */ -#define MOD_SHRINKWRAP_PROJECT_ALLOW_POS_DIR (1<<0) /* allow shrinkwrap to move the vertex in the positive direction of axis */ -#define MOD_SHRINKWRAP_PROJECT_ALLOW_NEG_DIR (1<<1) /* allow shrinkwrap to move the vertex in the negative direction of axis */ +enum { + /* allow shrinkwrap to move the vertex in the positive direction of axis */ + MOD_SHRINKWRAP_PROJECT_ALLOW_POS_DIR = (1 << 0), + /* allow shrinkwrap to move the vertex in the negative direction of axis */ + MOD_SHRINKWRAP_PROJECT_ALLOW_NEG_DIR = (1 << 1), -#define MOD_SHRINKWRAP_CULL_TARGET_FRONTFACE (1<<3) /* ignore vertex moves if a vertex ends projected on a front face of the target */ -#define MOD_SHRINKWRAP_CULL_TARGET_BACKFACE (1<<4) /* ignore vertex moves if a vertex ends projected on a back face of the target */ + /* ignore vertex moves if a vertex ends projected on a front face of the target */ + MOD_SHRINKWRAP_CULL_TARGET_FRONTFACE = (1 << 3), + /* ignore vertex moves if a vertex ends projected on a back face of the target */ + MOD_SHRINKWRAP_CULL_TARGET_BACKFACE = (1 << 4), -#define MOD_SHRINKWRAP_KEEP_ABOVE_SURFACE (1<<5) /* distance is measure to the front face of the target */ + MOD_SHRINKWRAP_KEEP_ABOVE_SURFACE = (1 << 5), /* distance is measure to the front face of the target */ +}; -#define MOD_SHRINKWRAP_PROJECT_OVER_X_AXIS (1<<0) -#define MOD_SHRINKWRAP_PROJECT_OVER_Y_AXIS (1<<1) -#define MOD_SHRINKWRAP_PROJECT_OVER_Z_AXIS (1<<2) -#define MOD_SHRINKWRAP_PROJECT_OVER_NORMAL 0 /* projection over normal is used if no axis is selected */ +/* Shrinkwrap->projAxis */ +enum { + MOD_SHRINKWRAP_PROJECT_OVER_NORMAL = 0, /* projection over normal is used if no axis is selected */ + MOD_SHRINKWRAP_PROJECT_OVER_X_AXIS = (1 << 0), + MOD_SHRINKWRAP_PROJECT_OVER_Y_AXIS = (1 << 1), + MOD_SHRINKWRAP_PROJECT_OVER_Z_AXIS = (1 << 2), +}; typedef struct SimpleDeformModifierData { ModifierData modifier; - struct Object *origin; /* object to control the origin of modifier space coordinates */ - char vgroup_name[64]; /* optional vertexgroup name, MAX_VGROUP_NAME */ - float factor; /* factors to control simple deforms */ - float limit[2]; /* lower and upper limit */ + struct Object *origin; /* object to control the origin of modifier space coordinates */ + char vgroup_name[64]; /* optional vertexgroup name, MAX_VGROUP_NAME */ + float factor; /* factors to control simple deforms */ + float limit[2]; /* lower and upper limit */ - char mode; /* deform function */ - char axis; /* lock axis (for taper and strech) */ + char mode; /* deform function */ + char axis; /* lock axis (for taper and strech) */ char pad[2]; } SimpleDeformModifierData; -#define MOD_SIMPLEDEFORM_MODE_TWIST 1 -#define MOD_SIMPLEDEFORM_MODE_BEND 2 -#define MOD_SIMPLEDEFORM_MODE_TAPER 3 -#define MOD_SIMPLEDEFORM_MODE_STRETCH 4 - -#define MOD_SIMPLEDEFORM_LOCK_AXIS_X (1<<0) -#define MOD_SIMPLEDEFORM_LOCK_AXIS_Y (1<<1) +enum { + MOD_SIMPLEDEFORM_MODE_TWIST = 1, + MOD_SIMPLEDEFORM_MODE_BEND = 2, + MOD_SIMPLEDEFORM_MODE_TAPER = 3, + MOD_SIMPLEDEFORM_MODE_STRETCH = 4, +}; -#define MOD_UVPROJECT_MAX 10 +enum { + MOD_SIMPLEDEFORM_LOCK_AXIS_X = (1 << 0), + MOD_SIMPLEDEFORM_LOCK_AXIS_Y = (1 << 1), +}; typedef struct ShapeKeyModifierData { ModifierData modifier; @@ -741,11 +794,12 @@ typedef struct ShapeKeyModifierData { typedef struct SolidifyModifierData { ModifierData modifier; - char defgrp_name[64]; /* name of vertex group to use, MAX_VGROUP_NAME */ - float offset; /* new surface offset level*/ - float offset_fac; /* midpoint of the offset */ - float offset_fac_vg; /* factor for the minimum weight to use when vgroups are used, avoids 0.0 weights giving duplicate geometry */ - float offset_clamp; /* clamp offset based on surrounding geometry */ + char defgrp_name[64]; /* name of vertex group to use, MAX_VGROUP_NAME */ + float offset; /* new surface offset level*/ + float offset_fac; /* midpoint of the offset */ + /* factor for the minimum weight to use when vgroups are used, avoids 0.0 weights giving duplicate geometry */ + float offset_fac_vg; + float offset_clamp; /* clamp offset based on surrounding geometry */ float pad; float crease_inner; float crease_outer; @@ -755,98 +809,107 @@ typedef struct SolidifyModifierData { short mat_ofs_rim; } SolidifyModifierData; -#define MOD_SOLIDIFY_RIM (1 << 0) -#define MOD_SOLIDIFY_EVEN (1 << 1) -#define MOD_SOLIDIFY_NORMAL_CALC (1 << 2) -#define MOD_SOLIDIFY_VGROUP_INV (1 << 3) -#define MOD_SOLIDIFY_RIM_MATERIAL (1 << 4) /* deprecated, used in do_versions */ -#define MOD_SOLIDIFY_FLIP (1 << 5) +enum { + MOD_SOLIDIFY_RIM = (1 << 0), + MOD_SOLIDIFY_EVEN = (1 << 1), + MOD_SOLIDIFY_NORMAL_CALC = (1 << 2), + MOD_SOLIDIFY_VGROUP_INV = (1 << 3), + MOD_SOLIDIFY_RIM_MATERIAL = (1 << 4), /* deprecated, used in do_versions */ + MOD_SOLIDIFY_FLIP = (1 << 5), +}; typedef struct ScrewModifierData { ModifierData modifier; + struct Object *ob_axis; - int steps; - int render_steps; - int iter; - float screw_ofs; - float angle; - short axis; - short flag; + int steps; + int render_steps; + int iter; + float screw_ofs; + float angle; + short axis; + short flag; } ScrewModifierData; -#define MOD_SCREW_NORMAL_FLIP (1 << 0) -#define MOD_SCREW_NORMAL_CALC (1 << 1) -#define MOD_SCREW_OBJECT_OFFSET (1 << 2) -// #define MOD_SCREW_OBJECT_ANGLE (1 << 4) -#define MOD_SCREW_SMOOTH_SHADING (1 << 5) +enum { + MOD_SCREW_NORMAL_FLIP = (1 << 0), + MOD_SCREW_NORMAL_CALC = (1 << 1), + MOD_SCREW_OBJECT_OFFSET = (1 << 2), +/* MOD_SCREW_OBJECT_ANGLE = (1 << 4), */ + MOD_SCREW_SMOOTH_SHADING = (1 << 5), +}; typedef struct OceanModifierData { ModifierData modifier; - + struct Ocean *ocean; struct OceanCache *oceancache; - int resolution; - int spatial_size; - - float wind_velocity; - - float damp; - float smallest_wave; - float depth; - - float wave_alignment; - float wave_direction; - float wave_scale; - - float chop_amount; - float foam_coverage; - float time; - - int bakestart; - int bakeend; - - char cachepath[1024]; // FILE_MAX - char foamlayername[64]; /* MAX_CUSTOMDATA_LAYER_NAME */ - char cached; - char geometry_mode; + int resolution; + int spatial_size; - char flag; - char refresh; + float wind_velocity; - short repeat_x; - short repeat_y; + float damp; + float smallest_wave; + float depth; - int seed; + float wave_alignment; + float wave_direction; + float wave_scale; - float size; - - float foam_fade; + float chop_amount; + float foam_coverage; + float time; - int pad; + int bakestart; + int bakeend; -} OceanModifierData; + char cachepath[1024]; /* FILE_MAX */ + char foamlayername[64]; /* MAX_CUSTOMDATA_LAYER_NAME */ + char cached; + char geometry_mode; -#define MOD_OCEAN_GEOM_GENERATE 0 -#define MOD_OCEAN_GEOM_DISPLACE 1 -#define MOD_OCEAN_GEOM_SIM_ONLY 2 + char flag; + char refresh; + + short repeat_x; + short repeat_y; + + int seed; + + float size; + + float foam_fade; -#define MOD_OCEAN_REFRESH_RESET 1 -#define MOD_OCEAN_REFRESH_SIM 2 -#define MOD_OCEAN_REFRESH_ADD 4 -#define MOD_OCEAN_REFRESH_CLEAR_CACHE 8 -#define MOD_OCEAN_REFRESH_TOPOLOGY 16 + int pad; +} OceanModifierData; -#define MOD_OCEAN_GENERATE_FOAM 1 -#define MOD_OCEAN_GENERATE_NORMALS 2 +enum { + MOD_OCEAN_GEOM_GENERATE = 0, + MOD_OCEAN_GEOM_DISPLACE = 1, + MOD_OCEAN_GEOM_SIM_ONLY = 2, +}; +enum { + MOD_OCEAN_REFRESH_RESET = (1 << 0), + MOD_OCEAN_REFRESH_SIM = (1 << 1), + MOD_OCEAN_REFRESH_ADD = (1 << 2), + MOD_OCEAN_REFRESH_CLEAR_CACHE = (1 << 3), + MOD_OCEAN_REFRESH_TOPOLOGY = (1 << 4), +}; + +enum { + MOD_OCEAN_GENERATE_FOAM = (1 << 0), + MOD_OCEAN_GENERATE_NORMALS = (1 << 1), +}; typedef struct WarpModifierData { ModifierData modifier; /* keep in sync with MappingInfoModifierData */ struct Tex *texture; struct Object *map_object; - char uvlayer_name[64]; /* MAX_CUSTOMDATA_LAYER_NAME */ + char uvlayer_name[64]; /* MAX_CUSTOMDATA_LAYER_NAME */ int uvlayer_tmp; int texmapping; /* end MappingInfoModifierData */ @@ -854,7 +917,7 @@ typedef struct WarpModifierData { struct Object *object_from; struct Object *object_to; struct CurveMapping *curfalloff; - char defgrp_name[64]; /* optional vertexgroup name, MAX_VGROUP_NAME */ + char defgrp_name[64]; /* optional vertexgroup name, MAX_VGROUP_NAME */ float strength; float falloff_radius; char flag; /* not used yet */ @@ -865,189 +928,175 @@ typedef struct WarpModifierData { #define MOD_WARP_VOLUME_PRESERVE 1 typedef enum { - eWarp_Falloff_None = 0, - eWarp_Falloff_Curve = 1, - eWarp_Falloff_Sharp = 2, /* PROP_SHARP */ - eWarp_Falloff_Smooth = 3, /* PROP_SMOOTH */ - eWarp_Falloff_Root = 4, /* PROP_ROOT */ - eWarp_Falloff_Linear = 5, /* PROP_LIN */ - eWarp_Falloff_Const = 6, /* PROP_CONST */ - eWarp_Falloff_Sphere = 7, /* PROP_SPHERE */ + eWarp_Falloff_None = 0, + eWarp_Falloff_Curve = 1, + eWarp_Falloff_Sharp = 2, /* PROP_SHARP */ + eWarp_Falloff_Smooth = 3, /* PROP_SMOOTH */ + eWarp_Falloff_Root = 4, /* PROP_ROOT */ + eWarp_Falloff_Linear = 5, /* PROP_LIN */ + eWarp_Falloff_Const = 6, /* PROP_CONST */ + eWarp_Falloff_Sphere = 7, /* PROP_SPHERE */ /* PROP_RANDOM not used */ } WarpModifierFalloff; typedef struct WeightVGEditModifierData { ModifierData modifier; - /* Note: I tried to keep everything logically ordered - provided the - * alignment constraints... */ - - char defgrp_name[64]; /* Name of vertex group to edit. MAX_VGROUP_NAME. */ + char defgrp_name[64]; /* Name of vertex group to edit. MAX_VGROUP_NAME. */ - short edit_flags; /* Using MOD_WVG_EDIT_* flags. */ - short falloff_type; /* Using MOD_WVG_MAPPING_* defines. */ - float default_weight; /* Weight for vertices not in vgroup. */ + short edit_flags; /* Using MOD_WVG_EDIT_* flags. */ + short falloff_type; /* Using MOD_WVG_MAPPING_* defines. */ + float default_weight; /* Weight for vertices not in vgroup. */ /* Mapping stuff. */ struct CurveMapping *cmap_curve; /* The custom mapping curve! */ /* The add/remove vertices weight thresholds. */ - float add_threshold, rem_threshold; + float add_threshold, rem_threshold; /* Masking options. */ - float mask_constant; /* The global "influence", if no vgroup nor tex is used as mask. */ - /* Name of mask vertex group from which to get weight factors. */ - char mask_defgrp_name[64]; /* MAX_VGROUP_NAME */ + float mask_constant; /* The global "influence", if no vgroup nor tex is used as mask. */ + char mask_defgrp_name[64]; /* Name of mask vertex group from which to get weight factors. MAX_VGROUP_NAME */ /* Texture masking. */ - int mask_tex_use_channel; /* Which channel to use as weightf. */ + int mask_tex_use_channel; /* Which channel to use as weightf. */ struct Tex *mask_texture; /* The texture. */ struct Object *mask_tex_map_obj; /* Name of the map object. */ - /* How to map the texture (using MOD_DISP_MAP_* constants). */ - int mask_tex_mapping; - char mask_tex_uvlayer_name[64]; /* Name of the UV map. MAX_CUSTOMDATA_LAYER_NAME */ + int mask_tex_mapping; /* How to map the texture (using MOD_DISP_MAP_* enums). */ + char mask_tex_uvlayer_name[64]; /* Name of the UV map. MAX_CUSTOMDATA_LAYER_NAME */ /* Padding... */ int pad_i1; } WeightVGEditModifierData; /* WeightVGEdit flags. */ -/* Use parametric mapping. */ -//#define MOD_WVG_EDIT_MAP (1 << 0) -/* Use curve mapping. */ -//#define MOD_WVG_EDIT_CMAP (1 << 1) -/* Reverse weights (in the [0.0, 1.0] standard range). */ -//#define MOD_WVG_EDIT_REVERSE_WEIGHTS (1 << 2) -/* Add vertices with higher weight than threshold to vgroup. */ -#define MOD_WVG_EDIT_ADD2VG (1 << 3) -/* Remove vertices with lower weight than threshold from vgroup. */ -#define MOD_WVG_EDIT_REMFVG (1 << 4) -/* Clamp weights. */ -//#define MOD_WVG_EDIT_CLAMP (1 << 5) +enum { + /* (1 << 0), (1 << 1) and (1 << 2) are free for future use! */ + MOD_WVG_EDIT_ADD2VG = (1 << 3), /* Add vertices with higher weight than threshold to vgroup. */ + MOD_WVG_EDIT_REMFVG = (1 << 4), /* Remove vertices with lower weight than threshold from vgroup. */ +}; typedef struct WeightVGMixModifierData { ModifierData modifier; - /* XXX Note: I tried to keep everything logically ordered - provided the - * alignment constraints... */ - - char defgrp_name_a[64]; /* Name of vertex group to modify/weight. MAX_VGROUP_NAME. */ - char defgrp_name_b[64]; /* Name of other vertex group to mix in. MAX_VGROUP_NAME. */ - float default_weight_a; /* Default weight value for first vgroup. */ - float default_weight_b; /* Default weight value to mix in. */ - char mix_mode; /* How second vgroups weights affect first ones */ - char mix_set; /* What vertices to affect. */ + char defgrp_name_a[64]; /* Name of vertex group to modify/weight. MAX_VGROUP_NAME. */ + char defgrp_name_b[64]; /* Name of other vertex group to mix in. MAX_VGROUP_NAME. */ + float default_weight_a; /* Default weight value for first vgroup. */ + float default_weight_b; /* Default weight value to mix in. */ + char mix_mode; /* How second vgroups weights affect first ones */ + char mix_set; /* What vertices to affect. */ - char pad_c1[6]; + char pad_c1[6]; /* Masking options. */ - float mask_constant; /* The global "influence", if no vgroup nor tex is used as mask. */ - /* Name of mask vertex group from which to get weight factors. */ - char mask_defgrp_name[64]; /* MAX_VGROUP_NAME */ + float mask_constant; /* The global "influence", if no vgroup nor tex is used as mask. */ + char mask_defgrp_name[64]; /* Name of mask vertex group from which to get weight factors. MAX_VGROUP_NAME */ /* Texture masking. */ - int mask_tex_use_channel; /* Which channel to use as weightf. */ - struct Tex *mask_texture; /* The texture. */ - struct Object *mask_tex_map_obj; /* Name of the map object. */ - int mask_tex_mapping; /* How to map the texture! */ - char mask_tex_uvlayer_name[64]; /* Name of the UV map. MAX_CUSTOMDATA_LAYER_NAME. */ + int mask_tex_use_channel; /* Which channel to use as weightf. */ + struct Tex *mask_texture; /* The texture. */ + struct Object *mask_tex_map_obj; /* Name of the map object. */ + int mask_tex_mapping; /* How to map the texture! */ + char mask_tex_uvlayer_name[64]; /* Name of the UV map. MAX_CUSTOMDATA_LAYER_NAME. */ /* Padding... */ int pad_i1; } WeightVGMixModifierData; /* How second vgroup's weights affect first ones. */ -#define MOD_WVG_MIX_SET 1 /* Second weights replace weights. */ -#define MOD_WVG_MIX_ADD 2 /* Second weights are added to weights. */ -#define MOD_WVG_MIX_SUB 3 /* Second weights are subtracted from weights. */ -#define MOD_WVG_MIX_MUL 4 /* Second weights are multiplied with weights. */ -#define MOD_WVG_MIX_DIV 5 /* Second weights divide weights. */ -#define MOD_WVG_MIX_DIF 6 /* Difference between second weights and weights. */ -#define MOD_WVG_MIX_AVG 7 /* Average of both weights. */ +enum { + MOD_WVG_MIX_SET = 1, /* Second weights replace weights. */ + MOD_WVG_MIX_ADD = 2, /* Second weights are added to weights. */ + MOD_WVG_MIX_SUB = 3, /* Second weights are subtracted from weights. */ + MOD_WVG_MIX_MUL = 4, /* Second weights are multiplied with weights. */ + MOD_WVG_MIX_DIV = 5, /* Second weights divide weights. */ + MOD_WVG_MIX_DIF = 6, /* Difference between second weights and weights. */ + MOD_WVG_MIX_AVG = 7, /* Average of both weights. */ +}; /* What vertices to affect. */ -#define MOD_WVG_SET_ALL 1 /* Affect all vertices. */ -#define MOD_WVG_SET_A 2 /* Affect only vertices in first vgroup. */ -#define MOD_WVG_SET_B 3 /* Affect only vertices in second vgroup. */ -#define MOD_WVG_SET_OR 4 /* Affect only vertices in one vgroup or the other. */ -#define MOD_WVG_SET_AND 5 /* Affect only vertices in both vgroups. */ +enum { + MOD_WVG_SET_ALL = 1, /* Affect all vertices. */ + MOD_WVG_SET_A = 2, /* Affect only vertices in first vgroup. */ + MOD_WVG_SET_B = 3, /* Affect only vertices in second vgroup. */ + MOD_WVG_SET_OR = 4, /* Affect only vertices in one vgroup or the other. */ + MOD_WVG_SET_AND = 5, /* Affect only vertices in both vgroups. */ +}; typedef struct WeightVGProximityModifierData { ModifierData modifier; - /* Note: I tried to keep everything logically ordered - provided the - * alignment constraints... */ - - char defgrp_name[64]; /* Name of vertex group to modify/weight. MAX_VGROUP_NAME. */ + char defgrp_name[64]; /* Name of vertex group to modify/weight. MAX_VGROUP_NAME. */ /* Proximity modes. */ - int proximity_mode; - int proximity_flags; + int proximity_mode; + int proximity_flags; /* Target object from which to calculate vertices distances. */ struct Object *proximity_ob_target; /* Masking options. */ - float mask_constant; /* The global "influence", if no vgroup nor tex is used as mask. */ - /* Name of mask vertex group from which to get weight factors. */ - char mask_defgrp_name[64]; /* MAX_VGROUP_NAME */ + float mask_constant; /* The global "influence", if no vgroup nor tex is used as mask. */ + char mask_defgrp_name[64]; /* Name of mask vertex group from which to get weight factors. MAX_VGROUP_NAME */ /* Texture masking. */ - int mask_tex_use_channel; /* Which channel to use as weightf. */ - struct Tex *mask_texture; /* The texture. */ - struct Object *mask_tex_map_obj; /* Name of the map object. */ - int mask_tex_mapping; /* How to map the texture! */ - char mask_tex_uvlayer_name[64]; /* Name of the UV Map. MAX_CUSTOMDATA_LAYER_NAME. */ + int mask_tex_use_channel; /* Which channel to use as weightf. */ + struct Tex *mask_texture; /* The texture. */ + struct Object *mask_tex_map_obj; /* Name of the map object. */ + int mask_tex_mapping; /* How to map the texture! */ + char mask_tex_uvlayer_name[64]; /* Name of the UV Map. MAX_CUSTOMDATA_LAYER_NAME. */ - float min_dist, max_dist; /* Distances mapping to 0.0/1.0 weights. */ + float min_dist, max_dist; /* Distances mapping to 0.0/1.0 weights. */ /* Put here to avoid breaking existing struct... */ - short falloff_type; /* Using MOD_WVG_MAPPING_* defines. */ + short falloff_type; /* Using MOD_WVG_MAPPING_* enums. */ /* Padding... */ short pad_s1; } WeightVGProximityModifierData; /* Modes of proximity weighting. */ -/* Dist from target object to affected object. */ -#define MOD_WVG_PROXIMITY_OBJECT 1 /* source vertex to other location */ -/* Dist from target object to vertex. */ -#define MOD_WVG_PROXIMITY_GEOMETRY 2 /* source vertex to other geometry */ +enum { + MOD_WVG_PROXIMITY_OBJECT = 1, /* source vertex to other location */ + MOD_WVG_PROXIMITY_GEOMETRY = 2, /* source vertex to other geometry */ +}; /* Flags options for proximity weighting. */ -/* Use nearest vertices of target obj, in MOD_WVG_PROXIMITY_GEOMETRY mode. */ -#define MOD_WVG_PROXIMITY_GEOM_VERTS (1 << 0) -/* Use nearest edges of target obj, in MOD_WVG_PROXIMITY_GEOMETRY mode. */ -#define MOD_WVG_PROXIMITY_GEOM_EDGES (1 << 1) -/* Use nearest faces of target obj, in MOD_WVG_PROXIMITY_GEOMETRY mode. */ -#define MOD_WVG_PROXIMITY_GEOM_FACES (1 << 2) +enum { + /* Use nearest vertices of target obj, in MOD_WVG_PROXIMITY_GEOMETRY mode. */ + MOD_WVG_PROXIMITY_GEOM_VERTS = (1 << 0), + /* Use nearest edges of target obj, in MOD_WVG_PROXIMITY_GEOMETRY mode. */ + MOD_WVG_PROXIMITY_GEOM_EDGES = (1 << 1), + /* Use nearest faces of target obj, in MOD_WVG_PROXIMITY_GEOMETRY mode. */ + MOD_WVG_PROXIMITY_GEOM_FACES = (1 << 2), +}; /* Defines common to all WeightVG modifiers. */ /* Mapping modes. */ -#define MOD_WVG_MAPPING_NONE 0 -#define MOD_WVG_MAPPING_CURVE 1 -#define MOD_WVG_MAPPING_SHARP 2 /* PROP_SHARP */ -#define MOD_WVG_MAPPING_SMOOTH 3 /* PROP_SMOOTH */ -#define MOD_WVG_MAPPING_ROOT 4 /* PROP_ROOT */ -/* PROP_LIN not used (same as NONE, here...). */ -/* PROP_CONST not used. */ -#define MOD_WVG_MAPPING_SPHERE 7 /* PROP_SPHERE */ -#define MOD_WVG_MAPPING_RANDOM 8 /* PROP_RANDOM */ -#define MOD_WVG_MAPPING_STEP 9 /* Median Step. */ +enum { + MOD_WVG_MAPPING_NONE = 0, + MOD_WVG_MAPPING_CURVE = 1, + MOD_WVG_MAPPING_SHARP = 2, /* PROP_SHARP */ + MOD_WVG_MAPPING_SMOOTH = 3, /* PROP_SMOOTH */ + MOD_WVG_MAPPING_ROOT = 4, /* PROP_ROOT */ + /* PROP_LIN not used (same as NONE, here...). */ + /* PROP_CONST not used. */ + MOD_WVG_MAPPING_SPHERE = 7, /* PROP_SPHERE */ + MOD_WVG_MAPPING_RANDOM = 8, /* PROP_RANDOM */ + MOD_WVG_MAPPING_STEP = 9, /* Median Step. */ +}; /* Tex channel to be used as mask. */ -#define MOD_WVG_MASK_TEX_USE_INT 1 -#define MOD_WVG_MASK_TEX_USE_RED 2 -#define MOD_WVG_MASK_TEX_USE_GREEN 3 -#define MOD_WVG_MASK_TEX_USE_BLUE 4 -#define MOD_WVG_MASK_TEX_USE_HUE 5 -#define MOD_WVG_MASK_TEX_USE_SAT 6 -#define MOD_WVG_MASK_TEX_USE_VAL 7 -#define MOD_WVG_MASK_TEX_USE_ALPHA 8 - -/* Dynamic paint modifier flags */ -#define MOD_DYNAMICPAINT_TYPE_CANVAS (1 << 0) -#define MOD_DYNAMICPAINT_TYPE_BRUSH (1 << 1) +enum { + MOD_WVG_MASK_TEX_USE_INT = 1, + MOD_WVG_MASK_TEX_USE_RED = 2, + MOD_WVG_MASK_TEX_USE_GREEN = 3, + MOD_WVG_MASK_TEX_USE_BLUE = 4, + MOD_WVG_MASK_TEX_USE_HUE = 5, + MOD_WVG_MASK_TEX_USE_SAT = 6, + MOD_WVG_MASK_TEX_USE_VAL = 7, + MOD_WVG_MASK_TEX_USE_ALPHA = 8, +}; typedef struct DynamicPaintModifierData { ModifierData modifier; @@ -1058,18 +1107,23 @@ typedef struct DynamicPaintModifierData { int pad; } DynamicPaintModifierData; -/* Remesh modifier */ +/* Dynamic paint modifier flags */ +enum { + MOD_DYNAMICPAINT_TYPE_CANVAS = (1 << 0), + MOD_DYNAMICPAINT_TYPE_BRUSH = (1 << 1), +}; +/* Remesh modifier */ typedef enum RemeshModifierFlags { - MOD_REMESH_FLOOD_FILL = 1, + MOD_REMESH_FLOOD_FILL = 1, MOD_REMESH_SMOOTH_SHADING = 2, } RemeshModifierFlags; typedef enum RemeshModifierMode { /* blocky */ - MOD_REMESH_CENTROID = 0, + MOD_REMESH_CENTROID = 0, /* smooth */ - MOD_REMESH_MASS_POINT = 1, + MOD_REMESH_MASS_POINT = 1, /* keeps sharp edges */ MOD_REMESH_SHARP_FEATURES = 2, } RemeshModifierMode; @@ -1077,8 +1131,7 @@ typedef enum RemeshModifierMode { typedef struct RemeshModifierData { ModifierData modifier; - /* floodfill option, controls how small components can be - * before they are removed */ + /* floodfill option, controls how small components can be before they are removed */ float threshold; /* ratio between size of model and grid */ @@ -1095,14 +1148,13 @@ typedef struct RemeshModifierData { } RemeshModifierData; /* Skin modifier */ - typedef struct SkinModifierData { ModifierData modifier; float branch_smoothing; char flag; - + char symmetry_axes; char pad[2]; @@ -1110,20 +1162,20 @@ typedef struct SkinModifierData { /* SkinModifierData.symmetry_axes */ enum { - MOD_SKIN_SYMM_X = 1, - MOD_SKIN_SYMM_Y = 2, - MOD_SKIN_SYMM_Z = 4, + MOD_SKIN_SYMM_X = (1 << 0), + MOD_SKIN_SYMM_Y = (1 << 1), + MOD_SKIN_SYMM_Z = (1 << 2), }; /* SkinModifierData.flag */ enum { - MOD_SKIN_SMOOTH_SHADING = 1 + MOD_SKIN_SMOOTH_SHADING = 1, }; /* Triangulate modifier */ - typedef struct TriangulateModifierData { ModifierData modifier; + int flag; int pad; } TriangulateModifierData; @@ -1132,39 +1184,43 @@ enum { MOD_TRIANGULATE_BEAUTY = (1 << 0), }; -/* Smooth modifier flags */ -#define MOD_LAPLACIANSMOOTH_X (1<<1) -#define MOD_LAPLACIANSMOOTH_Y (1<<2) -#define MOD_LAPLACIANSMOOTH_Z (1<<3) -#define MOD_LAPLACIANSMOOTH_PRESERVE_VOLUME (1 << 4) -#define MOD_LAPLACIANSMOOTH_NORMALIZED (1 << 5) - typedef struct LaplacianSmoothModifierData { ModifierData modifier; + float lambda, lambda_border, pad1; - char defgrp_name[64]; /* MAX_VGROUP_NAME */ + char defgrp_name[64]; /* MAX_VGROUP_NAME */ short flag, repeat; } LaplacianSmoothModifierData; +/* Smooth modifier flags */ +enum { + MOD_LAPLACIANSMOOTH_X = (1 << 1), + MOD_LAPLACIANSMOOTH_Y = (1 << 2), + MOD_LAPLACIANSMOOTH_Z = (1 << 3), + MOD_LAPLACIANSMOOTH_PRESERVE_VOLUME = (1 << 4), + MOD_LAPLACIANSMOOTH_NORMALIZED = (1 << 5), +}; + typedef struct UVWarpModifierData { ModifierData modifier; char axis_u, axis_v; char pad[6]; - float center[2]; /* used for rotate/scale */ + float center[2]; /* used for rotate/scale */ struct Object *object_src; /* source */ - char bone_src[64]; /* optional name of bone target, MAX_ID_NAME-2 */ + char bone_src[64]; /* optional name of bone target, MAX_ID_NAME-2 */ struct Object *object_dst; /* target */ - char bone_dst[64]; /* optional name of bone target, MAX_ID_NAME-2 */ + char bone_dst[64]; /* optional name of bone target, MAX_ID_NAME-2 */ - char vgroup_name[64]; /* optional vertexgroup name, MAX_VGROUP_NAME */ - char uvlayer_name[64]; /* MAX_CUSTOMDATA_LAYER_NAME */ + char vgroup_name[64]; /* optional vertexgroup name, MAX_VGROUP_NAME */ + char uvlayer_name[64]; /* MAX_CUSTOMDATA_LAYER_NAME */ } UVWarpModifierData; /* cache modifier */ typedef struct MeshCacheModifierData { ModifierData modifier; + char flag; char type; /* file format */ char time_mode; @@ -1191,29 +1247,29 @@ typedef struct MeshCacheModifierData { float eval_time; float eval_factor; - char filepath[1024]; // FILE_MAX + char filepath[1024]; /* FILE_MAX */ } MeshCacheModifierData; enum { MOD_MESHCACHE_TYPE_MDD = 1, - MOD_MESHCACHE_TYPE_PC2 = 2 + MOD_MESHCACHE_TYPE_PC2 = 2, }; enum { MOD_MESHCACHE_DEFORM_OVERWRITE = 0, - MOD_MESHCACHE_DEFORM_INTEGRATE = 1 + MOD_MESHCACHE_DEFORM_INTEGRATE = 1, }; enum { - MOD_MESHCACHE_INTERP_NONE = 0, - MOD_MESHCACHE_INTERP_LINEAR = 1, - // MOD_MESHCACHE_INTERP_CARDINAL = 2 + MOD_MESHCACHE_INTERP_NONE = 0, + MOD_MESHCACHE_INTERP_LINEAR = 1, +/* MOD_MESHCACHE_INTERP_CARDINAL = 2, */ }; enum { - MOD_MESHCACHE_TIME_FRAME = 0, + MOD_MESHCACHE_TIME_FRAME = 0, MOD_MESHCACHE_TIME_SECONDS = 1, - MOD_MESHCACHE_TIME_FACTOR = 2, + MOD_MESHCACHE_TIME_FACTOR = 2, }; enum { -- cgit v1.2.3