From 7a9ad029dd1d1afe42d54c9c181de887636db7c0 Mon Sep 17 00:00:00 2001 From: Campbell Barton Date: Wed, 24 May 2017 23:14:32 +1000 Subject: Remove TexFace, per-face images TexFace complicates the now more popular shading pipeline by having per-face images, see: T51382 for details. To keep the ability to select a per-material edit-image (used with UV-mapping workflow), the material now stores an image which will be set when changing images in edit-mode. This is used as a bake-target when not using Cycles too. --- source/blender/makesdna/DNA_modifier_types.h | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'source/blender/makesdna/DNA_modifier_types.h') diff --git a/source/blender/makesdna/DNA_modifier_types.h b/source/blender/makesdna/DNA_modifier_types.h index 823a7f0812f..4959055ed10 100644 --- a/source/blender/makesdna/DNA_modifier_types.h +++ b/source/blender/makesdna/DNA_modifier_types.h @@ -418,7 +418,7 @@ typedef struct UVProjectModifierData { /* the objects which do the projecting */ struct Object *projectors[10]; /* MOD_UVPROJECT_MAXPROJECTORS */ struct Image *image; /* the image to project */ - int flags; + int pad2; int num_projectors; float aspectx, aspecty; float scalex, scaley; -- cgit v1.2.3