From 7bf5d9449c615120169eb290a3a8f46e53157340 Mon Sep 17 00:00:00 2001 From: Janne Karhu Date: Mon, 13 Dec 2010 10:45:24 +0000 Subject: "Fix" for [#25184] Forces for growing hair - update inconsistency - as discussed with Jahka on Saturday on IRC * New option to "Regrow hair" for each frame. * This was perhaps more a feature request, but there was a similar useful feature called "animated hair" in particles at some point. * The previous behavior for hair growing was inconsistent to say the least, so this is a nice option to have. --- source/blender/makesdna/DNA_particle_types.h | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'source/blender/makesdna/DNA_particle_types.h') diff --git a/source/blender/makesdna/DNA_particle_types.h b/source/blender/makesdna/DNA_particle_types.h index 105fa6d5289..e336d3056ea 100644 --- a/source/blender/makesdna/DNA_particle_types.h +++ b/source/blender/makesdna/DNA_particle_types.h @@ -273,7 +273,7 @@ typedef struct ParticleSystem{ /* note, make sure all (runtime) are NULL's in /* for dopesheet */ #define PART_DS_EXPAND 8 -#define PART_HAIR_GEOMETRY 16 +#define PART_HAIR_REGROW 16 /* regrow hair for each frame */ #define PART_UNBORN 32 /*show unborn particles*/ #define PART_DIED 64 /*show died particles*/ -- cgit v1.2.3