From 159806140fd33e6ddab951c0f6f180cfbf927d38 Mon Sep 17 00:00:00 2001 From: Dalai Felinto Date: Mon, 16 Apr 2018 14:07:42 +0200 Subject: Removing Blender Game Engine from Blender 2.8 Folders removed entirely: * //extern/recastnavigation * //intern/decklink * //intern/moto * //source/blender/editors/space_logic * //source/blenderplayer * //source/gameengine This includes DNA data and any reference to the BGE code in Blender itself. We are bumping the subversion. Pending tasks: * Tile/clamp code in image editor draw code. * Viewport drawing code (so much of this will go away because of BI removal that we can wait until then to remove this. --- source/blender/makesdna/DNA_property_types.h | 65 ---------------------------- 1 file changed, 65 deletions(-) delete mode 100644 source/blender/makesdna/DNA_property_types.h (limited to 'source/blender/makesdna/DNA_property_types.h') diff --git a/source/blender/makesdna/DNA_property_types.h b/source/blender/makesdna/DNA_property_types.h deleted file mode 100644 index 77cd7c3e102..00000000000 --- a/source/blender/makesdna/DNA_property_types.h +++ /dev/null @@ -1,65 +0,0 @@ -/* - * ***** BEGIN GPL LICENSE BLOCK ***** - * - * This program is free software; you can redistribute it and/or - * modify it under the terms of the GNU General Public License - * as published by the Free Software Foundation; either version 2 - * of the License, or (at your option) any later version. - * - * This program is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the - * GNU General Public License for more details. - * - * You should have received a copy of the GNU General Public License - * along with this program; if not, write to the Free Software Foundation, - * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. - * - * The Original Code is Copyright (C) 2001-2002 by NaN Holding BV. - * All rights reserved. - * - * The Original Code is: all of this file. - * - * Contributor(s): none yet. - * - * ***** END GPL LICENSE BLOCK ***** - */ - -/** \file DNA_property_types.h - * \ingroup DNA - * \since mar-2001 - * \author nzc - * \attention Renderrecipe and scene decription. The fact that there is a - * hierarchy here is a bit strange, and not desirable. - * - * #bProperty type is specifically for use by Objects game-logic. - */ - -#ifndef __DNA_PROPERTY_TYPES_H__ -#define __DNA_PROPERTY_TYPES_H__ - -/* ********************* PROPERTY ************************ */ - -typedef struct bProperty { - struct bProperty *next, *prev; - char name[64]; /* MAX_NAME */ - short type, flag; - int data; /* data should be 4 bytes to store int,float stuff */ - void *poin; /* references data unless its a string which is malloc'd */ - -} bProperty; - -/* property->type XXX Game Property, not RNA */ -#define GPROP_BOOL 0 -#define GPROP_INT 1 -#define GPROP_FLOAT 2 -#define GPROP_STRING 3 -// #define GPROP_VECTOR 4 // UNUSED -#define GPROP_TIME 5 - -/* property->flag */ -#define PROP_DEBUG 1 - -#define MAX_PROPSTRING 128 - -#endif /* __DNA_PROPERTY_TYPES_H__ */ -- cgit v1.2.3