From 5d31ef08205768f6e591e838d0a42520f6c62efe Mon Sep 17 00:00:00 2001 From: Pablo Dobarro Date: Mon, 29 Jun 2020 18:16:15 +0200 Subject: Remove Threaded Sculpt option Threaded Sculpt is now always enabled by default. If it causes performance problems compared single threaded sculpt it should be considered a bug. Reviewed By: sergey Maniphest Tasks: T77638 Differential Revision: https://developer.blender.org/D7960 --- source/blender/makesdna/DNA_scene_types.h | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'source/blender/makesdna/DNA_scene_types.h') diff --git a/source/blender/makesdna/DNA_scene_types.h b/source/blender/makesdna/DNA_scene_types.h index 524103cb371..624323c42f6 100644 --- a/source/blender/makesdna/DNA_scene_types.h +++ b/source/blender/makesdna/DNA_scene_types.h @@ -2174,7 +2174,7 @@ typedef enum eSculptFlags { SCULPT_FLAG_UNUSED_6 = (1 << 6), /* cleared */ - SCULPT_USE_OPENMP = (1 << 7), + SCULPT_FLAG_UNUSED_7 = (1 << 7), /* cleared */ SCULPT_ONLY_DEFORM = (1 << 8), // SCULPT_SHOW_DIFFUSE = (1 << 9), // deprecated -- cgit v1.2.3