From 28ccc0fa2f148bac7d3ed3ebdbe2b2dfa5ee5efc Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Cl=C3=A9ment=20Foucault?= Date: Wed, 27 Feb 2019 17:35:43 +0100 Subject: Armature: Remove the Transparent Bone overlay option The option is replaced by the Wireframe mode display which (in edit & pose mode) does exactly what transparent bones did. --- source/blender/makesdna/DNA_view3d_types.h | 7 +------ 1 file changed, 1 insertion(+), 6 deletions(-) (limited to 'source/blender/makesdna/DNA_view3d_types.h') diff --git a/source/blender/makesdna/DNA_view3d_types.h b/source/blender/makesdna/DNA_view3d_types.h index 2491e2cb0e0..9f8403670d8 100644 --- a/source/blender/makesdna/DNA_view3d_types.h +++ b/source/blender/makesdna/DNA_view3d_types.h @@ -211,7 +211,7 @@ typedef struct View3DOverlay { float weight_paint_mode_opacity; /* Armature edit/pose mode settings */ - int arm_flag; + int _pad3; float xray_alpha_bone; /* Other settings */ @@ -491,11 +491,6 @@ enum { V3D_OVERLAY_EDIT_CU_NORMALS = (1 << 21), }; -/* View3DOverlay->arm_flag */ -enum { - V3D_OVERLAY_ARM_TRANSP_BONES = (1 << 0), -}; - /* View3DOverlay->paint_flag */ enum { V3D_OVERLAY_PAINT_WIRE = (1 << 0), -- cgit v1.2.3