From 12315f4d0e0ae993805f141f64cb8c73c5297311 Mon Sep 17 00:00:00 2001 From: Hans Lambermont Date: Sat, 12 Oct 2002 11:37:38 +0000 Subject: Initial revision --- source/blender/makesdna/DNA_world_types.h | 119 ++++++++++++++++++++++++++++++ 1 file changed, 119 insertions(+) create mode 100644 source/blender/makesdna/DNA_world_types.h (limited to 'source/blender/makesdna/DNA_world_types.h') diff --git a/source/blender/makesdna/DNA_world_types.h b/source/blender/makesdna/DNA_world_types.h new file mode 100644 index 00000000000..576c480bf24 --- /dev/null +++ b/source/blender/makesdna/DNA_world_types.h @@ -0,0 +1,119 @@ +/** + * blenlib/DNA_world_types.h (mar-2001 nzc) + * + * $Id$ + * + * ***** BEGIN GPL/BL DUAL LICENSE BLOCK ***** + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. The Blender + * Foundation also sells licenses for use in proprietary software under + * the Blender License. See http://www.blender.org/BL/ for information + * about this. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software Foundation, + * Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. + * + * The Original Code is Copyright (C) 2001-2002 by NaN Holding BV. + * All rights reserved. + * + * The Original Code is: all of this file. + * + * Contributor(s): none yet. + * + * ***** END GPL/BL DUAL LICENSE BLOCK ***** + */ +#ifndef DNA_WORLD_TYPES_H +#define DNA_WORLD_TYPES_H + +#include "DNA_ID.h" +#include "DNA_scriptlink_types.h" + +struct Ipo; +struct MTex; + + +/** + * World defines general modelling data such as a background fill, + * gravity, colour model, stars, etc. It mixes game-data, rendering + * data and modelling data. */ +typedef struct World { + ID id; + + short colormodel, totex; + short texact, mistype; + + float horr, horg, horb, hork; + float zenr, zeng, zenb, zenk; + float ambr, ambg, ambb, ambk; + + unsigned int fastcol; + + float exposure; + + /** + * Gravitation constant for the game world + */ + float gravity; + + /** + * Radius of the activity bubble, in Manhattan length. Objects + * outside the box are activity-culled. */ + float activityBoxRadius; + + short skytype; + /** + * Some world modes + * bit 0: Do mist + * bit 1: Do stars + * bit 2: (reserved) depth of field + * bit 3: (gameengine): Activity culling is enabled. + */ + short mode; + + float misi, miststa, mistdist, misthi; + + float starr, starg, starb, stark; + float starsize, starmindist; + float stardist, starcolnoise; + + short dofsta, dofend, dofmin, dofmax; + + int pad1; + struct Ipo *ipo; + struct MTex *mtex[8]; + + ScriptLink scriptlink; +} World; + +/* **************** WORLD ********************* */ + +/* skytype */ +#define WO_SKYBLEND 1 +#define WO_SKYREAL 2 +#define WO_SKYPAPER 4 +/* tijdens render: */ +#define WO_SKYTEX 8 +#define WO_ZENUP 16 + +/* mode */ +#define WO_MIST 1 +#define WO_STARS 2 +#define WO_DOF 4 +#define WO_ACTIVITY_CULLING 8 + +/* mapto */ +#define WOMAP_BLEND 1 +#define WOMAP_HORIZ 2 +#define WOMAP_ZENUP 4 +#define WOMAP_ZENDOWN 8 + +#endif -- cgit v1.2.3