From 0bc5855e5d4c8ff1af74d73784ef9f99518a9fed Mon Sep 17 00:00:00 2001 From: Brecht Van Lommel Date: Sat, 10 May 2008 12:33:15 +0000 Subject: Fix for second part of bug #11107: physics systems were referring to vertex groups with a number, but this got out of sync if any vertex group was deleted, now it properly updates it. --- source/blender/makesdna/DNA_particle_types.h | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'source/blender/makesdna') diff --git a/source/blender/makesdna/DNA_particle_types.h b/source/blender/makesdna/DNA_particle_types.h index e5f781a3365..baf8de62b7f 100644 --- a/source/blender/makesdna/DNA_particle_types.h +++ b/source/blender/makesdna/DNA_particle_types.h @@ -199,7 +199,7 @@ typedef struct ParticleSystem{ char bb_uvname[3][32]; /* billboard uv name */ /* if you change these remember to update array lengths to PSYS_TOT_VG! */ - short vgroup[11], vg_neg, rt3[2]; /* vertex groups */ + short vgroup[12], vg_neg, rt3; /* vertex groups */ /* temporary storage during render */ void *renderdata; -- cgit v1.2.3