From 33d609144ef60c0223b2925cd39a713ed8c9060c Mon Sep 17 00:00:00 2001 From: Brecht Van Lommel Date: Tue, 28 May 2013 14:24:03 +0000 Subject: Cycles: normal maps are now backwards compatible again after recent fix, with a separate Blender Object/World Space that is compatible with Blender render baking and uses the YZ flipping convention. --- source/blender/makesdna/DNA_node_types.h | 8 +++++--- 1 file changed, 5 insertions(+), 3 deletions(-) (limited to 'source/blender/makesdna') diff --git a/source/blender/makesdna/DNA_node_types.h b/source/blender/makesdna/DNA_node_types.h index e3606f57e48..8a9a95a9935 100644 --- a/source/blender/makesdna/DNA_node_types.h +++ b/source/blender/makesdna/DNA_node_types.h @@ -944,9 +944,11 @@ typedef struct NodeShaderNormalMap { #define SHD_TANGENT_AXIS_Z 2 /* normal map space */ -#define SHD_NORMAL_MAP_TANGENT 0 -#define SHD_NORMAL_MAP_OBJECT 1 -#define SHD_NORMAL_MAP_WORLD 2 +#define SHD_NORMAL_MAP_TANGENT 0 +#define SHD_NORMAL_MAP_OBJECT 1 +#define SHD_NORMAL_MAP_WORLD 2 +#define SHD_NORMAL_MAP_BLENDER_OBJECT 3 +#define SHD_NORMAL_MAP_BLENDER_WORLD 4 /* blur node */ #define CMP_NODE_BLUR_ASPECT_NONE 0 -- cgit v1.2.3