From 3a7fd309fce89213b0224b3c6807adb2d1fe7ca8 Mon Sep 17 00:00:00 2001 From: Harley Acheson Date: Mon, 19 Oct 2020 08:12:33 -0700 Subject: Spelling: It's Versus Its Corrects incorrect usage of contraction for 'it is', when possessive 'its' was required. Differential Revision: https://developer.blender.org/D9250 Reviewed by Campbell Barton --- source/blender/makesdna/DNA_ID.h | 2 +- source/blender/makesdna/DNA_anim_types.h | 2 +- source/blender/makesdna/DNA_boid_types.h | 4 ++-- source/blender/makesdna/DNA_linestyle_types.h | 2 +- source/blender/makesdna/DNA_mask_types.h | 2 +- source/blender/makesdna/DNA_meshdata_types.h | 2 +- source/blender/makesdna/DNA_scene_types.h | 2 +- source/blender/makesdna/DNA_sdna_types.h | 2 +- source/blender/makesdna/DNA_sound_types.h | 2 +- source/blender/makesdna/DNA_tracking_types.h | 2 +- source/blender/makesdna/intern/dna_genfile.c | 4 ++-- source/blender/makesdna/intern/dna_rename_defs.h | 2 +- 12 files changed, 14 insertions(+), 14 deletions(-) (limited to 'source/blender/makesdna') diff --git a/source/blender/makesdna/DNA_ID.h b/source/blender/makesdna/DNA_ID.h index 23a8927a0e0..2668b3eb6ca 100644 --- a/source/blender/makesdna/DNA_ID.h +++ b/source/blender/makesdna/DNA_ID.h @@ -628,7 +628,7 @@ typedef enum IDRecalcFlag { /* ** Object geometry changed. ** * - * When object of armature type gets tagged with this flag, it's pose is + * When object of armature type gets tagged with this flag, its pose is * re-evaluated. * When object of other type is tagged with this flag it makes the modifier * stack to be re-evaluated. diff --git a/source/blender/makesdna/DNA_anim_types.h b/source/blender/makesdna/DNA_anim_types.h index 1a74166da31..9a31447dacd 100644 --- a/source/blender/makesdna/DNA_anim_types.h +++ b/source/blender/makesdna/DNA_anim_types.h @@ -263,7 +263,7 @@ typedef struct FMod_Noise { /* modification modes */ typedef enum eFMod_Noise_Modifications { - /** Modify existing curve, matching it's shape. */ + /** Modify existing curve, matching its shape. */ FCM_NOISE_MODIF_REPLACE = 0, /** Add noise to the curve. */ FCM_NOISE_MODIF_ADD, diff --git a/source/blender/makesdna/DNA_boid_types.h b/source/blender/makesdna/DNA_boid_types.h index 88b2c1e31b8..d5aa87fc8ae 100644 --- a/source/blender/makesdna/DNA_boid_types.h +++ b/source/blender/makesdna/DNA_boid_types.h @@ -46,11 +46,11 @@ typedef enum eBoidRuleType { #if 0 /** go to enemy closest to target and attack when in range */ eBoidRuleType_Protect = 9, - /** find a deflector move to it's other side from closest enemy */ + /** find a deflector move to its other side from closest enemy */ eBoidRuleType_Hide = 10, /** move along a assigned curve or closest curve in a group */ eBoidRuleType_FollowPath = 11, - /** move next to a deflector object's in direction of it's tangent */ + /** move next to a deflector object's in direction of its tangent */ eBoidRuleType_FollowWall = 12, #endif } eBoidRuleType; diff --git a/source/blender/makesdna/DNA_linestyle_types.h b/source/blender/makesdna/DNA_linestyle_types.h index 867f0995ae9..422b99f00a0 100644 --- a/source/blender/makesdna/DNA_linestyle_types.h +++ b/source/blender/makesdna/DNA_linestyle_types.h @@ -31,7 +31,7 @@ #endif /* texco (also in DNA_material_types.h) */ -#define TEXCO_STROKE 16 /* actually it's UV */ +#define TEXCO_STROKE 16 /* actually its UV */ struct AnimData; struct ColorBand; diff --git a/source/blender/makesdna/DNA_mask_types.h b/source/blender/makesdna/DNA_mask_types.h index 5f232036f2a..f877b8f0c51 100644 --- a/source/blender/makesdna/DNA_mask_types.h +++ b/source/blender/makesdna/DNA_mask_types.h @@ -89,7 +89,7 @@ typedef struct MaskSplinePointUW { } MaskSplinePointUW; typedef struct MaskSplinePoint { - /** Actual point coordinates and it's handles . */ + /** Actual point coordinates and its handles . */ BezTriple bezt; char _pad[4]; /** Number of uv feather values. */ diff --git a/source/blender/makesdna/DNA_meshdata_types.h b/source/blender/makesdna/DNA_meshdata_types.h index 57750b15dea..45bf6e8c282 100644 --- a/source/blender/makesdna/DNA_meshdata_types.h +++ b/source/blender/makesdna/DNA_meshdata_types.h @@ -308,7 +308,7 @@ typedef enum eMVertSkinFlag { */ MVERT_SKIN_ROOT = 1, - /** Marks a branch vertex (vertex with more than two connected edges), so that it's neighbors + /** Marks a branch vertex (vertex with more than two connected edges), so that its neighbors * are directly hulled together, rather than the default of generating intermediate frames. */ MVERT_SKIN_LOOSE = 2, diff --git a/source/blender/makesdna/DNA_scene_types.h b/source/blender/makesdna/DNA_scene_types.h index 0b63a085ee6..2449608be4c 100644 --- a/source/blender/makesdna/DNA_scene_types.h +++ b/source/blender/makesdna/DNA_scene_types.h @@ -862,7 +862,7 @@ typedef struct PaintToolSlot { typedef struct Paint { struct Brush *brush; - /* Each tool has it's own active brush, + /* Each tool has its own active brush, * The currently active tool is defined by the current 'brush'. */ struct PaintToolSlot *tool_slots; int tool_slots_len; diff --git a/source/blender/makesdna/DNA_sdna_types.h b/source/blender/makesdna/DNA_sdna_types.h index 05f86e32961..4505eed3208 100644 --- a/source/blender/makesdna/DNA_sdna_types.h +++ b/source/blender/makesdna/DNA_sdna_types.h @@ -92,7 +92,7 @@ typedef struct SDNA { const char **names; /** Aligned with #SDNA.types, same pointers when unchanged. */ const char **types; - /** A version of #SDNA.structs_map that uses #SDNA.alias.types for it's keys. */ + /** A version of #SDNA.structs_map that uses #SDNA.alias.types for its keys. */ struct GHash *structs_map; } alias; } SDNA; diff --git a/source/blender/makesdna/DNA_sound_types.h b/source/blender/makesdna/DNA_sound_types.h index 5adadd8f8d1..39e1c730f10 100644 --- a/source/blender/makesdna/DNA_sound_types.h +++ b/source/blender/makesdna/DNA_sound_types.h @@ -80,7 +80,7 @@ typedef struct bSound { /** * The audaspace handle that should actually be played back. - * Should be cache if cache != NULL; otherwise it's handle + * Should be cache if cache != NULL; otherwise its handle */ void *playback_handle; diff --git a/source/blender/makesdna/DNA_tracking_types.h b/source/blender/makesdna/DNA_tracking_types.h index f361f96e633..d0105cda1ea 100644 --- a/source/blender/makesdna/DNA_tracking_types.h +++ b/source/blender/makesdna/DNA_tracking_types.h @@ -178,7 +178,7 @@ typedef struct MovieTrackingTrack { /* Weight of this track. * * Weight defines how much the track affects on the final reconstruction, - * usually gets animated in a way so when track has just appeared it's + * usually gets animated in a way so when track has just appeared its * weight is zero and then it gets faded up. * * Used to prevent jumps of the camera when tracks are appearing or diff --git a/source/blender/makesdna/intern/dna_genfile.c b/source/blender/makesdna/intern/dna_genfile.c index ac747ab3037..df1626157b0 100644 --- a/source/blender/makesdna/intern/dna_genfile.c +++ b/source/blender/makesdna/intern/dna_genfile.c @@ -943,7 +943,7 @@ static bool elem_exists_alias(const SDNA *sdna, } /** - * Return the offset in bytes or -1 on failure to find the struct member with it's expected type. + * Return the offset in bytes or -1 on failure to find the struct member with its expected type. * * \param sdna: Old #SDNA. * \param type: Current field type name. @@ -1774,7 +1774,7 @@ bool DNA_sdna_patch_struct_member(SDNA *sdna, /** * Names are shared between structs which causes problems renaming. - * Make sure every struct member gets it's own name so renaming only ever impacts a single struct. + * Make sure every struct member gets its own name so renaming only ever impacts a single struct. * * The resulting SDNA is never written to disk. */ diff --git a/source/blender/makesdna/intern/dna_rename_defs.h b/source/blender/makesdna/intern/dna_rename_defs.h index a0e983e7d3b..7067caa60d9 100644 --- a/source/blender/makesdna/intern/dna_rename_defs.h +++ b/source/blender/makesdna/intern/dna_rename_defs.h @@ -24,7 +24,7 @@ * Defines in this header are only used to define blend file storage. * This allows us to rename variables & structs without breaking compatibility. * - * - When renaming the member of a struct which has it's self been renamed + * - When renaming the member of a struct which has itself been renamed * refer to the newer name, not the original. * * - Changes here only change generated code for `makesdna.c` and `makesrna.c` -- cgit v1.2.3