From 51bca0d7dc8fb5033778796e14dd01c1c7f4355a Mon Sep 17 00:00:00 2001 From: Mitchell Stokes Date: Sat, 17 Aug 2013 02:06:45 +0000 Subject: BGE: Flipping vsync constants so VSYNC_ON is 0. This will make transitions from older versions of Blender easier since VSYNC_ON will be the default. This could have been changed in a do_version, but the vsync code has yet to see an official release, so I figured this would be a bit nicer. Also, this makes VSYNC_ON the default for new scenes as well. --- source/blender/makesdna/DNA_scene_types.h | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'source/blender/makesdna') diff --git a/source/blender/makesdna/DNA_scene_types.h b/source/blender/makesdna/DNA_scene_types.h index ceb745cf90a..002d77fb0e6 100644 --- a/source/blender/makesdna/DNA_scene_types.h +++ b/source/blender/makesdna/DNA_scene_types.h @@ -693,8 +693,8 @@ typedef struct GameData { #define RAS_STORE_VBO 3 /* vsync */ -#define VSYNC_OFF 0 -#define VSYNC_ON 1 +#define VSYNC_ON 0 +#define VSYNC_OFF 1 #define VSYNC_ADAPTIVE 2 /* GameData.flag */ -- cgit v1.2.3