From c1ffea157c5be4359a3f265ea4711a8fb5474ad2 Mon Sep 17 00:00:00 2001 From: Sergey Sharybin Date: Wed, 22 Jun 2022 11:00:26 +0200 Subject: Mask editor: Always use smooth drawing The mask is expected to be always be displayed smooth, and the option mainly existed for some legacy drivers. IF smooth drawing causes issues it should be fixed in the drawing code, not as an option in the interface. Differential Revision: https://developer.blender.org/D15266 --- source/blender/makesdna/DNA_mask_types.h | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'source/blender/makesdna') diff --git a/source/blender/makesdna/DNA_mask_types.h b/source/blender/makesdna/DNA_mask_types.h index df4e6f788ff..fbbcd340ae9 100644 --- a/source/blender/makesdna/DNA_mask_types.h +++ b/source/blender/makesdna/DNA_mask_types.h @@ -196,7 +196,7 @@ enum { #define MASK_HIDE_RENDER (1 << 2) /* SpaceClip->mask_draw_flag */ -#define MASK_DRAWFLAG_SMOOTH (1 << 0) +/* #define MASK_DRAWFLAG_SMOOTH_DEPRECATED (1 << 0) */ /* Deprecated */ #define MASK_DRAWFLAG_OVERLAY (1 << 1) #define MASK_DRAWFLAG_SPLINE (1 << 2) -- cgit v1.2.3