From e7fedf6dba5fe2ec39260943361915a6b2b8270a Mon Sep 17 00:00:00 2001 From: Ray Molenkamp Date: Tue, 26 Oct 2021 14:49:22 -0600 Subject: Revert "Eevee: support accessing custom mesh attributes" This reverts commit 03013d19d16704672f9db93bc62547651b6a5cb8. This commit broke the windows build pretty badly and I don't feel confident landing the fix for this without review. Will post a possible fix in D12969 and we'll take it from there. --- source/blender/makesdna/DNA_mesh_types.h | 4 ---- 1 file changed, 4 deletions(-) (limited to 'source/blender/makesdna') diff --git a/source/blender/makesdna/DNA_mesh_types.h b/source/blender/makesdna/DNA_mesh_types.h index 3943c063c39..97f14b2195d 100644 --- a/source/blender/makesdna/DNA_mesh_types.h +++ b/source/blender/makesdna/DNA_mesh_types.h @@ -127,10 +127,6 @@ typedef struct Mesh_Runtime { /** Needed in case we need to lazily initialize the mesh. */ CustomData_MeshMasks cd_mask_extra; - /** Needed to ensure some thread-safety during render data pre-processing. */ - void *render_mutex; - void *_pad3; - } Mesh_Runtime; typedef struct Mesh { -- cgit v1.2.3