From 11c83d843206648a33bcc8b4d754577ec0a51d2a Mon Sep 17 00:00:00 2001 From: Lukas Toenne Date: Sun, 13 Nov 2011 12:17:27 +0000 Subject: Ocean Sim modifier patch by Matt Ebb, Hamed Zaghaghi This adds a new Modifier "Ocean" to simulate large-scale wave motion. Details can be found in the wiki documentation [1], the project homepage [2] and the patch tracker [3] The modifier is disabled by default for now. To enable it, the WITH_OCEANSIM (cmake) / WITH_BF_OCEANSIM (scons) flags have to be set. The code depends on fftw3, so this also has to be enabled. [1] http://wiki.blender.org/index.php/Doc:2.6/Manual/Modifiers/Simulation/Ocean [2] http://www.savetheoceansim.com [3] http://projects.blender.org/tracker/?group_id=9&atid=127&func=detail&aid=28338 --- source/blender/makesrna/SConscript | 3 +++ 1 file changed, 3 insertions(+) (limited to 'source/blender/makesrna/SConscript') diff --git a/source/blender/makesrna/SConscript b/source/blender/makesrna/SConscript index 769ec880a65..9eea6d83cb9 100644 --- a/source/blender/makesrna/SConscript +++ b/source/blender/makesrna/SConscript @@ -55,6 +55,9 @@ if env['WITH_BF_PYTHON']: if env['WITH_BF_COLLADA']: defs.append('WITH_COLLADA') +if env['WITH_BF_OCEANSIM']: + defs.append('WITH_OCEANSIM') + if env['OURPLATFORM'] == 'linux': cflags='-pthread' incs += ' ../../../extern/binreloc/include' -- cgit v1.2.3