From 26481eabe1e66da2a322190f15ad600d9d69bbee Mon Sep 17 00:00:00 2001 From: Jeroen Bakker Date: Fri, 12 Feb 2021 11:29:50 +0100 Subject: Cycles: Use Blender Settings For AOV This patch will share the AOV settings between Cycles and Eevee. It enable using the AOV name conflict detection of Blender. This means that unlike how Cycles used to work it isn't possible to add an AOV with a similar name. Conflicts with internal render pass names will be indicated with an Warning icon. Reviewed By: Brecht van Lommel Differential Revision: https://developer.blender.org/D9774 --- source/blender/makesrna/intern/rna_internal.h | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'source/blender/makesrna/intern/rna_internal.h') diff --git a/source/blender/makesrna/intern/rna_internal.h b/source/blender/makesrna/intern/rna_internal.h index 76c3e17e128..bfcb0039ca8 100644 --- a/source/blender/makesrna/intern/rna_internal.h +++ b/source/blender/makesrna/intern/rna_internal.h @@ -264,7 +264,7 @@ void rna_def_mtex_common(struct BlenderRNA *brna, const char *update, const char *update_index); void rna_def_texpaint_slots(struct BlenderRNA *brna, struct StructRNA *srna); -void rna_def_view_layer_common(struct StructRNA *srna, const bool scene); +void rna_def_view_layer_common(struct BlenderRNA *brna, struct StructRNA *srna, const bool scene); void rna_def_actionbone_group_common(struct StructRNA *srna, int update_flag, -- cgit v1.2.3