From 3d616ccba888ed678642356317745e8b638a908b Mon Sep 17 00:00:00 2001 From: Campbell Barton Date: Sun, 28 Jun 2015 10:03:55 +1000 Subject: Temporarily disable absolute snapping This really should have been finalized as a design task first, there are too many open topics on how it should work. --- source/blender/makesrna/intern/rna_scene.c | 2 ++ 1 file changed, 2 insertions(+) (limited to 'source/blender/makesrna/intern/rna_scene.c') diff --git a/source/blender/makesrna/intern/rna_scene.c b/source/blender/makesrna/intern/rna_scene.c index d288da9754b..d61f734e19c 100644 --- a/source/blender/makesrna/intern/rna_scene.c +++ b/source/blender/makesrna/intern/rna_scene.c @@ -159,7 +159,9 @@ EnumPropertyItem mesh_select_mode_items[] = { EnumPropertyItem snap_element_items[] = { {SCE_SNAP_MODE_INCREMENT, "INCREMENT", ICON_ALIGN, "Grid (increment)", "Snap to increments of grid"}, +#if 0 {SCE_SNAP_MODE_GRID, "GRID", ICON_SNAP_INCREMENT, "Grid (absolute)", "Snap to grid"}, +#endif {SCE_SNAP_MODE_VERTEX, "VERTEX", ICON_SNAP_VERTEX, "Vertex", "Snap to vertices"}, {SCE_SNAP_MODE_EDGE, "EDGE", ICON_SNAP_EDGE, "Edge", "Snap to edges"}, {SCE_SNAP_MODE_FACE, "FACE", ICON_SNAP_FACE, "Face", "Snap to faces"}, -- cgit v1.2.3