From 6aad5de58b916da8a10c32998af4a9e95acdc49f Mon Sep 17 00:00:00 2001 From: Campbell Barton Date: Fri, 7 Dec 2018 08:49:01 +1100 Subject: Docs: hint to why we have option to toggle bones Without this, it might seem redundant since there is an option to toggle armature object display. --- source/blender/makesrna/intern/rna_space.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'source/blender/makesrna/intern/rna_space.c') diff --git a/source/blender/makesrna/intern/rna_space.c b/source/blender/makesrna/intern/rna_space.c index 6e01d326767..2c9823daa7a 100644 --- a/source/blender/makesrna/intern/rna_space.c +++ b/source/blender/makesrna/intern/rna_space.c @@ -2749,7 +2749,7 @@ static void rna_def_space_view3d_overlay(BlenderRNA *brna) prop = RNA_def_property(srna, "show_bones", PROP_BOOLEAN, PROP_NONE); RNA_def_property_boolean_negative_sdna(prop, NULL, "overlay.flag", V3D_OVERLAY_HIDE_BONES); - RNA_def_property_ui_text(prop, "Show Bones", "Display bones"); + RNA_def_property_ui_text(prop, "Show Bones", "Display bones (disable to show motion paths only)"); RNA_def_property_update(prop, NC_SPACE | ND_SPACE_VIEW3D, NULL); prop = RNA_def_property(srna, "show_face_orientation", PROP_BOOLEAN, PROP_NONE); -- cgit v1.2.3