From ac52c79cb19ac85e06651a7b9af2e54efcd45a97 Mon Sep 17 00:00:00 2001 From: Brecht Van Lommel Date: Wed, 2 Nov 2011 19:24:30 +0000 Subject: RenderEngine/Nodes: system to check for shading nodes compatibility * Scene.use_shading_nodes property to check if RenderEngine is using new shading nodes system, and RenderEngine.bl_use_shading_nodes to set this. * Add mechanism for tagging nodes as being compatible with the old/new system. --- source/blender/makesrna/intern/rna_render.c | 4 ++++ source/blender/makesrna/intern/rna_scene.c | 11 +++++++++++ 2 files changed, 15 insertions(+) (limited to 'source/blender/makesrna/intern') diff --git a/source/blender/makesrna/intern/rna_render.c b/source/blender/makesrna/intern/rna_render.c index 2ed06516c55..530d162b1fe 100644 --- a/source/blender/makesrna/intern/rna_render.c +++ b/source/blender/makesrna/intern/rna_render.c @@ -372,6 +372,10 @@ static void rna_def_render_engine(BlenderRNA *brna) RNA_def_property_boolean_negative_sdna(prop, NULL, "type->flag", RE_USE_POSTPROCESS); RNA_def_property_flag(prop, PROP_REGISTER_OPTIONAL); + prop= RNA_def_property(srna, "bl_use_shading_nodes", PROP_BOOLEAN, PROP_NONE); + RNA_def_property_boolean_sdna(prop, NULL, "type->flag", RE_USE_SHADING_NODES); + RNA_def_property_flag(prop, PROP_REGISTER_OPTIONAL); + RNA_define_verify_sdna(1); } diff --git a/source/blender/makesrna/intern/rna_scene.c b/source/blender/makesrna/intern/rna_scene.c index ce62550feeb..63fce2d9edb 100644 --- a/source/blender/makesrna/intern/rna_scene.c +++ b/source/blender/makesrna/intern/rna_scene.c @@ -838,6 +838,12 @@ static int rna_RenderSettings_multiple_engines_get(PointerRNA *UNUSED(ptr)) return (BLI_countlist(&R_engines) > 1); } +static int rna_RenderSettings_use_shading_nodes_get(PointerRNA *ptr) +{ + Scene *scene= (Scene*)ptr->id.data; + return scene_use_new_shading_nodes(scene); +} + static int rna_RenderSettings_use_game_engine_get(PointerRNA *ptr) { RenderData *rd= (RenderData*)ptr->data; @@ -3227,6 +3233,11 @@ static void rna_def_scene_render_data(BlenderRNA *brna) RNA_def_property_clear_flag(prop, PROP_EDITABLE); RNA_def_property_ui_text(prop, "Multiple Engines", "More than one rendering engine is available"); + prop= RNA_def_property(srna, "use_shading_nodes", PROP_BOOLEAN, PROP_NONE); + RNA_def_property_boolean_funcs(prop, "rna_RenderSettings_use_shading_nodes_get", NULL); + RNA_def_property_clear_flag(prop, PROP_EDITABLE); + RNA_def_property_ui_text(prop, "Use Shading Nodes", "Active render engine uses new shading nodes system"); + prop= RNA_def_property(srna, "use_game_engine", PROP_BOOLEAN, PROP_NONE); RNA_def_property_boolean_funcs(prop, "rna_RenderSettings_use_game_engine_get", NULL); RNA_def_property_clear_flag(prop, PROP_EDITABLE); -- cgit v1.2.3