From 08d55cbe985b97933a701848e2edaf0cd1a68641 Mon Sep 17 00:00:00 2001 From: Campbell Barton Date: Tue, 17 Aug 2010 13:34:30 +0000 Subject: merged in applied edits from theme/space/prefs --- .../makesrna/rna_cleanup/rna_properties.txt | 346 ++++++++++----------- 1 file changed, 173 insertions(+), 173 deletions(-) (limited to 'source/blender/makesrna/rna_cleanup/rna_properties.txt') diff --git a/source/blender/makesrna/rna_cleanup/rna_properties.txt b/source/blender/makesrna/rna_cleanup/rna_properties.txt index 22d824145b5..ab0c7cc288f 100644 --- a/source/blender/makesrna/rna_cleanup/rna_properties.txt +++ b/source/blender/makesrna/rna_cleanup/rna_properties.txt @@ -1480,12 +1480,12 @@ TODO MOVE TO ELEMENTS * ID|MetaBall.active_element -> active_element: pointer, + * ID|MetaBall.elements -> elements: collection, "(read-only) Meta elements" + * ID|MetaBall.materials -> materials: collection, "(read-only)" + * ID|MetaBall.render_size -> render_resolution: float "Polygonization resolution in rendering" ++ * ID|MetaBall.wire_size -> resolution: float "Polygonization resolution in the 3D viewport" + * ID|MetaBall.texspace_loc -> texspace_location: float[3] "Texture space location" + * ID|MetaBall.texspace_size -> texspace_size: float[3] "Texture space size" + * ID|MetaBall.threshold -> threshold: float "Influence of meta elements" + * ID|MetaBall.flag -> update_method: enum "Metaball edit update behavior" + * ID|MetaBall.auto_texspace -> use_auto_texspace: boolean "Adjusts active objects texture space automatically when transforming object" -+ * ID|MetaBall.wire_size -> resolution: float "Polygonization resolution in the 3D viewport" + * ID|NodeTree.animation_data -> animation_data: pointer, "(read-only) Animation data for this datablock" + * ID|NodeTree.grease_pencil -> grease_pencil: pointer "Grease Pencil datablock" + * ID|NodeTree.nodes -> nodes: collection, "(read-only)" @@ -1664,8 +1664,8 @@ TODO MOVE TO ELEMENTS * ID|MetaBall.active_element -> active_element: pointer, + * ID|ParticleSettings.react_event -> react_event: enum "The event of target particles to react on" + * ID|ParticleSettings.reaction_shape -> reaction_shape: float "Power of reaction strength dependence on distance to target" + * ID|ParticleSettings.reactor_factor -> reactor_factor: float "Let the vector away from the target particles location give the particle a starting speed" -+ * ID|ParticleSettings.ren_as -> render_type: enum "How particles are rendered" + * ID|ParticleSettings.render_step -> render_step: int "How many steps paths are rendered with (power of 2)" ++ * ID|ParticleSettings.ren_as -> render_type: enum "How particles are rendered" + * ID|ParticleSettings.rendered_child_nbr -> rendered_child_count: int "Amount of children/parent for rendering" + * ID|ParticleSettings.random_rotation_factor -> rotation_factor_random: float "Randomize rotation" + * ID|ParticleSettings.rotation_mode -> rotation_mode: enum "Particles initial rotation" @@ -1782,7 +1782,7 @@ TODO MOVE TO ELEMENTS * ID|MetaBall.active_element -> active_element: pointer, + * ID|Text.selection_end_character -> select_end_character: int, "(read-only) Index of character after end of selection in the selection end line" + * ID|Text.selection_end_line -> select_end_line: pointer, "(read-only) End line of selection" + * ID|Text.use_module -> use_module: boolean "Register this text as a module on loading, Text name must end with .py" -+ * ID|Text.tabs_as_spaces -> use_tabs_as_spaces: boolean "Automatically converts all new tabs into spaces" +ID|Text.use_tabs_as_spaces -> use_tabs_as_spaces: boolean "Automatically converts all new tabs into spaces" + * ID|Texture.animation_data -> animation_data: pointer, "(read-only) Animation data for this datablock" + * ID|Texture.color_ramp -> color_ramp: pointer, "(read-only)" + * ID|Texture.contrast -> contrast: float "NO DESCRIPTION" @@ -1798,12 +1798,12 @@ TODO MOVE TO ELEMENTS * ID|MetaBall.active_element -> active_element: pointer, + * ID|Texture.use_preview_alpha -> use_preview_alpha: boolean "Show Alpha in Preview Render" + * ID|Texture|BlendTexture.flip_axis -> flip_axis: enum "Flips the textures X and Y axis" + * ID|Texture|BlendTexture.progression -> progression: enum "Sets the style of the color blending" ++ * ID|Texture|CloudsTexture.stype -> cloud_type: enum "NO DESCRIPTION" + * ID|Texture|CloudsTexture.nabla -> nabla: float "Size of derivative offset used for calculating normal" + * ID|Texture|CloudsTexture.noise_basis -> noise_basis: enum "Sets the noise basis used for turbulence" + * ID|Texture|CloudsTexture.noise_depth -> noise_depth: int "Sets the depth of the cloud calculation" + * ID|Texture|CloudsTexture.noise_size -> noise_scale: float "Sets scaling for noise input" + * ID|Texture|CloudsTexture.noise_type -> noise_type: enum "NO DESCRIPTION" -+ * ID|Texture|CloudsTexture.stype -> cloud_type: enum "NO DESCRIPTION" + * ID|Texture|DistortedNoiseTexture.distortion -> distortion: float "NO DESCRIPTION" + * ID|Texture|DistortedNoiseTexture.nabla -> nabla: float "Size of derivative offset used for calculating normal" + * ID|Texture|DistortedNoiseTexture.noise_basis -> noise_basis: enum "Sets the noise basis used for turbulence" @@ -1849,13 +1849,13 @@ TODO MOVE TO ELEMENTS * ID|MetaBall.active_element -> active_element: pointer, + * ID|Texture|ImageTexture.normal_map -> use_normal_map: boolean "Uses image RGB values for normal mapping" + * ID|Texture|MagicTexture.noise_depth -> noise_depth: int "Sets the depth of the cloud calculation" + * ID|Texture|MagicTexture.turbulence -> turbulence: float "Sets the turbulence of the bandnoise and ringnoise types" ++ * ID|Texture|MarbleTexture.stype -> marble_type: enum "NO DESCRIPTION" + * ID|Texture|MarbleTexture.nabla -> nabla: float "Size of derivative offset used for calculating normal" + * ID|Texture|MarbleTexture.noise_basis -> noise_basis: enum "Sets the noise basis used for turbulence" + * ID|Texture|MarbleTexture.noise_depth -> noise_depth: int "Sets the depth of the cloud calculation" + * ID|Texture|MarbleTexture.noise_size -> noise_scale: float "Sets scaling for noise input" + * ID|Texture|MarbleTexture.noise_type -> noise_type: enum "NO DESCRIPTION" + * ID|Texture|MarbleTexture.noisebasis2 -> noisebasis_2: enum "NO DESCRIPTION" -+ * ID|Texture|MarbleTexture.stype -> marble_type: enum "NO DESCRIPTION" + * ID|Texture|MarbleTexture.turbulence -> turbulence: float "Sets the turbulence of the bandnoise and ringnoise types" + * ID|Texture|MusgraveTexture.highest_dimension -> dimension_max: float "Highest fractal dimension" + * ID|Texture|MusgraveTexture.gain -> gain: float "The gain multiplier" @@ -1891,8 +1891,8 @@ TODO MOVE TO ELEMENTS * ID|MetaBall.active_element -> active_element: pointer, + * ID|Texture|WoodTexture.noise_size -> noise_scale: float "Sets scaling for noise input" + * ID|Texture|WoodTexture.noise_type -> noise_type: enum "NO DESCRIPTION" + * ID|Texture|WoodTexture.noisebasis2 -> noisebasis_2: enum "NO DESCRIPTION" -+ * ID|Texture|WoodTexture.stype -> wood_type: enum "NO DESCRIPTION" + * ID|Texture|WoodTexture.turbulence -> turbulence: float "Sets the turbulence of the bandnoise and ringnoise types" ++ * ID|Texture|WoodTexture.stype -> wood_type: enum "NO DESCRIPTION" + * ID|VectorFont.filepath -> filepath: string, "(read-only)" + * ID|VectorFont.packed_file -> packed_file: pointer, "(read-only)" TODO, move into collectin * ID|WindowManager.active_keyconfig -> active_keyconfig: pointer "NO DESCRIPTION" @@ -1916,8 +1916,8 @@ TODO, move into collectin * ID|WindowManager.active_keyconfig -> active_keyconfi + * ID|World.real_sky -> use_sky_real: boolean "Render background with a real horizon, relative to the camera angle" + * ID|World.zenith_color -> zenith_color: float[3] "Color at the zenith" + * IKParam.ik_solver -> ik_solver: enum, "(read-only) IK solver for which these parameters are defined, 0 for Legacy, 1 for iTaSC" -+ * IKParam|Itasc.dampmax -> damping_max: float "Maximum damping coefficient when singular value is nearly 0. Higher values=more stability, less reactivity. Default=0.5" + * IKParam|Itasc.dampeps -> damping_epsilon: float "Singular value under which damping is progressively applied. Higher values=more stability, less reactivity. Default=0.1" ++ * IKParam|Itasc.dampmax -> damping_max: float "Maximum damping coefficient when singular value is nearly 0. Higher values=more stability, less reactivity. Default=0.5" + * IKParam|Itasc.feedback -> feedback: float "Feedback coefficient for error correction. Average response time=1/feedback. Default=20" + * IKParam|Itasc.num_iter -> iterations: int "Maximum number of iterations for convergence in case of reiteration" + * IKParam|Itasc.mode -> mode: enum "NO DESCRIPTION" @@ -1976,18 +1976,18 @@ TODO * KeyMapItem.propvalue -> propvalue: enum "The value this event translat + * Keyframe.type -> type: enum "The type of keyframe" TODO MOVE TO COLLECTION * KeyingSet.active_path -> active_path: pointer "Active Keying Set used to insert/delete keyframes" + * KeyingSet.active_path_index -> active_path_index: int "Current Keying Set index" ++ * KeyingSet.absolute -> is_path_absolute: boolean "Keying Set defines specific paths/settings to be keyframed (i.e. is not reliant on context info)" + * KeyingSet.name -> name: string "NO DESCRIPTION" + * KeyingSet.paths -> paths: collection, "(read-only) Keying Set Paths to define settings that get keyframed together" + * KeyingSet.type_info -> type_info: pointer, "(read-only) Callback function defines for built-in Keying Sets" + * KeyingSet.insertkey_needed -> use_insertkey_needed: boolean "Only insert keyframes where theyre needed in the relevant F-Curves" + * KeyingSet.insertkey_visual -> use_insertkey_visual: boolean "Insert keyframes based on visual transforms" -+ * KeyingSet.insertkey_xyz_to_rgb -> use_insertkey_xyz_to_rgb: boolean "Color for newly added transformation F-Curves (Location, Rotation, Scale) and also Color is based on the transform axis" -+ * KeyingSet.absolute -> is_path_absolute: boolean "Keying Set defines specific paths/settings to be keyframed (i.e. is not reliant on context info)" +KeyingSet.use_insertkey_xyz_to_rgb -> use_insertkey_xyz_to_rgb: boolean "Color for newly added transformation F-Curves (Location, Rotation, Scale) and also Color is based on the transform axis" + * KeyingSetInfo.bl_idname -> bl_idname: string "NO DESCRIPTION" + * KeyingSetInfo.bl_label -> bl_label: string "NO DESCRIPTION" + * KeyingSetInfo.insertkey_needed -> use_insertkey_needed: boolean "Only insert keyframes where theyre needed in the relevant F-Curves" + * KeyingSetInfo.insertkey_visual -> use_insertkey_visual: boolean "Insert keyframes based on visual transforms" -+ * KeyingSetInfo.insertkey_xyz_to_rgb -> use_insertkey_xyz_to_rgb: boolean "Color for newly added transformation F-Curves (Location, Rotation, Scale) and also Color is based on the transform axis" +KeyingSetInfo.use_insertkey_xyz_to_rgb -> use_insertkey_xyz_to_rgb: boolean "Color for newly added transformation F-Curves (Location, Rotation, Scale) and also Color is based on the transform axis" + * KeyingSetPath.array_index -> array_index: int "Index to the specific setting if applicable" + * KeyingSetPath.data_path -> data_path: string "Path to property setting" + * KeyingSetPath.group -> group: string "Name of Action Group to assign setting(s) for this path to" @@ -1997,7 +1997,7 @@ TODO MOVE TO COLLECTION * KeyingSet.active_path -> active_path: pointer "Acti + * KeyingSetPath.entire_array -> use_entire_array: boolean "When an array/vector type is chosen (Location, Rotation, Color, etc.), entire array is to be used" + * KeyingSetPath.insertkey_needed -> use_insertkey_needed: boolean "Only insert keyframes where theyre needed in the relevant F-Curves" + * KeyingSetPath.insertkey_visual -> use_insertkey_visual: boolean "Insert keyframes based on visual transforms" -+ * KeyingSetPath.insertkey_xyz_to_rgb -> use_insertkey_xyz_to_rgb: boolean "Color for newly added transformation F-Curves (Location, Rotation, Scale) and also Color is based on the transform axis" +KeyingSetPath.use_insertkey_xyz_to_rgb -> use_insertkey_xyz_to_rgb: boolean "Color for newly added transformation F-Curves (Location, Rotation, Scale) and also Color is based on the transform axis" + * LampSkySettings.atmosphere_distance_factor -> atmosphere_distance_factor: float "Multiplier to convert blender units to physical distance" + * LampSkySettings.atmosphere_extinction -> atmosphere_extinction: float "Extinction scattering contribution factor" + * LampSkySettings.atmosphere_inscattering -> atmosphere_inscattering: float "Scatter contribution factor" @@ -2062,13 +2062,13 @@ TODO MOVE TO COLLECTION * KeyingSet.active_path -> active_path: pointer "Acti + * MaterialHalo.line_number -> line_count: int "Sets the number of star shaped lines rendered over the halo" + * MaterialHalo.rings -> ring_count: int "Sets the number of rings rendered over the halo" + * MaterialHalo.seed -> seed: int "Randomizes ring dimension and line location" +MaterialHalo.show_shaded -> show_shaded: boolean "Lets halo receive light and shadows from external objects" + * MaterialHalo.size -> size: float "Sets the dimension of the halo" + * MaterialHalo.star_tips -> star_tip_count: int "Sets the number of points on the star shaped halo" + * MaterialHalo.xalpha -> use_extreme_alpha: boolean "Uses extreme alpha" + * MaterialHalo.flare_mode -> use_flare_mode: boolean "Renders halo as a lensflare" + * MaterialHalo.lines -> use_lines: boolean "Renders star shaped lines over halo" + * MaterialHalo.ring -> use_ring: boolean "Renders rings over halo" -+ * MaterialHalo.shaded -> use_shading: boolean "Lets halo receive light and shadows from external objects" + * MaterialHalo.soft -> use_soft: boolean "Softens the edges of halos at intersections with other geometry" + * MaterialHalo.star -> use_star: boolean "Renders halo as a star" + * MaterialHalo.texture -> use_texture: boolean "Gives halo a texture" @@ -2253,8 +2253,8 @@ TODO MOVE TO COLLECTION * KeyingSet.active_path -> active_path: pointer "Acti + * Modifier|ArrayModifier.relative_offset_displacement -> relative_offset_displace: float[3] "NO DESCRIPTION" + * Modifier|ArrayModifier.start_cap -> start_cap: pointer "Mesh object to use as a start cap" + * Modifier|ArrayModifier.constant_offset -> use_constant_offset: boolean "Add a constant offset" -+ * Modifier|ArrayModifier.merge_end_vertices -> use_merge_vertices_cap: boolean "Merge vertices in first and last duplicates" + * Modifier|ArrayModifier.merge_adjacent_vertices -> use_merge_vertices: boolean "Merge vertices in adjacent duplicates" ++ * Modifier|ArrayModifier.merge_end_vertices -> use_merge_vertices_cap: boolean "Merge vertices in first and last duplicates" + * Modifier|ArrayModifier.add_offset_object -> use_object_offset: boolean "Add another objects transformation to the total offset" + * Modifier|ArrayModifier.relative_offset -> use_relative_offset: boolean "Add an offset relative to the objects bounding box" + * Modifier|BevelModifier.angle -> angle_limit: float "Angle above which to bevel edges" @@ -2988,7 +2988,7 @@ TODO SHOULD THIS BE HERE * Panel.text -> text: string "XXX todo" + * RegionView3D.view_location -> view_location: float[3] "View pivot location" + * RegionView3D.view_matrix -> view_matrix: float[16], "(read-only) Current view matrix of the 3D region" + * RegionView3D.view_perspective -> view_perspective: enum "View Perspective" -+ * RegionView3D.view_rotation -> view_rotation: float[4] "Rotation in quaternions (keep normalized)" +RegionView3D.view_rotate_method -> view_rotate_method: float[4] "Rotation in quaternions (keep normalized)" + * RenderEngine.bl_idname -> bl_idname: string "NO DESCRIPTION" + * RenderEngine.bl_label -> bl_label: string "NO DESCRIPTION" + * RenderEngine.bl_postprocess -> bl_use_postprocess: boolean "NO DESCRIPTION" @@ -3607,55 +3607,55 @@ TODO BETTER NAME * SmokeDomainSettings.beta -> beta: float "Higher value resu + * SpaceUVEditor.cursor_location -> cursor_location: float[2] "2D cursor location for this view" + * SpaceUVEditor.draw_stretch_type -> draw_stretch_type: enum "Type of stretch to draw" + * SpaceUVEditor.edge_draw_type -> edge_draw_type: enum "Draw type for drawing UV edges" -+ * SpaceUVEditor.constrain_to_image_bounds -> lock_bounds: boolean "Constraint to stay within the image bounds while editing" -+ * SpaceUVEditor.pivot -> pivot_point: enum "Rotation/Scaling Pivot" -+ * SpaceUVEditor.draw_modified_edges -> show_modified_edges: boolean "Draw edges after modifiers are applied" -+ * SpaceUVEditor.normalized_coordinates -> show_normalized_coords: boolean "Display UV coordinates from 0.0 to 1.0 rather than in pixels" -+ * SpaceUVEditor.draw_other_objects -> show_other_objects: boolean "Draw other selected objects that share the same image" -+ * SpaceUVEditor.draw_smooth_edges -> show_smooth_edges: boolean "Draw UV edges anti-aliased" -+ * SpaceUVEditor.draw_stretch -> show_stretch: boolean "Draw faces colored according to the difference in shape between UVs and their 3D coordinates (blue for low distortion, red for high distortion)" -+ * SpaceUVEditor.sticky_selection_mode -> sticky_select_mode: enum "Automatically select also UVs sharing the same vertex as the ones being selected" -+ * SpaceUVEditor.live_unwrap -> use_live_unwrap: boolean "Continuously unwrap the selected UV island while transforming pinned vertices" -+ * SpaceUVEditor.snap_to_pixels -> use_snap_to_pixels: boolean "Snap UVs to pixel locations while editing" +SpaceUVEditor.lock_bounds -> lock_bounds: boolean "Constraint to stay within the image bounds while editing" +SpaceUVEditor.pivot_point -> pivot_point: enum "Rotation/Scaling Pivot" +SpaceUVEditor.show_modified_edges -> show_modified_edges: boolean "Draw edges after modifiers are applied" +SpaceUVEditor.show_normalized_coords -> show_normalized_coords: boolean "Display UV coordinates from 0.0 to 1.0 rather than in pixels" +SpaceUVEditor.show_other_objects -> show_other_objects: boolean "Draw other selected objects that share the same image" +SpaceUVEditor.show_smooth_edges -> show_smooth_edges: boolean "Draw UV edges anti-aliased" +SpaceUVEditor.show_stretch -> show_stretch: boolean "Draw faces colored according to the difference in shape between UVs and their 3D coordinates (blue for low distortion, red for high distortion)" +SpaceUVEditor.sticky_select_mode -> sticky_select_mode: enum "Automatically select also UVs sharing the same vertex as the ones being selected" +SpaceUVEditor.use_live_unwrap -> use_live_unwrap: boolean "Continuously unwrap the selected UV island while transforming pinned vertices" +SpaceUVEditor.use_snap_to_pixels -> use_snap_to_pixels: boolean "Snap UVs to pixel locations while editing" + * Space|SpaceConsole.console_type -> console_type: enum "Console type" + * Space|SpaceConsole.font_size -> font_size: int "Font size to use for displaying the text" + * Space|SpaceConsole.history -> history: collection, "(read-only) Command history" + * Space|SpaceConsole.language -> language: string "Command line prompt language" + * Space|SpaceConsole.prompt -> prompt: string "Command line prompt" + * Space|SpaceConsole.scrollback -> scrollback: collection, "(read-only) Command output" -+ * Space|SpaceConsole.selection_end -> select_end: int "NO DESCRIPTION" -+ * Space|SpaceConsole.selection_start -> select_start: int "NO DESCRIPTION" +Space|SpaceConsole.select_end -> select_end: int "NO DESCRIPTION" +Space|SpaceConsole.select_start -> select_start: int "NO DESCRIPTION" + * Space|SpaceConsole.show_report_debug -> show_report_debug: boolean "Display debug reporting info" + * Space|SpaceConsole.show_report_error -> show_report_error: boolean "Display error text" + * Space|SpaceConsole.show_report_info -> show_report_info: boolean "Display general information" + * Space|SpaceConsole.show_report_operator -> show_report_operator: boolean "Display the operator log" -+ * Space|SpaceConsole.show_report_warn -> show_report_warning: boolean "Display warnings" +Space|SpaceConsole.show_report_warning -> show_report_warning: boolean "Display warnings" + * Space|SpaceDopeSheetEditor.action -> action: pointer "Action displayed and edited in this space" -+ * Space|SpaceDopeSheetEditor.autosnap -> auto_snap: enum "Automatic time snapping settings for transformations" +Space|SpaceDopeSheetEditor.auto_snap -> auto_snap: enum "Automatic time snapping settings for transformations" + * Space|SpaceDopeSheetEditor.dopesheet -> dopesheet: pointer, "(read-only) Settings for filtering animation data" + * Space|SpaceDopeSheetEditor.mode -> mode: enum "Editing context being displayed" -+ * Space|SpaceDopeSheetEditor.show_cframe_indicator -> show_frame_indicator: boolean "Show frame number beside the current frame indicator line" +Space|SpaceDopeSheetEditor.show_frame_indicator -> show_frame_indicator: boolean "Show frame number beside the current frame indicator line" + * Space|SpaceDopeSheetEditor.show_seconds -> show_seconds: boolean, "(read-only) Show timing in seconds not frames" + * Space|SpaceDopeSheetEditor.show_sliders -> show_sliders: boolean "Show sliders beside F-Curve channels" -+ * Space|SpaceDopeSheetEditor.automerge_keyframes -> use_auto_merge_keyframes: boolean "Automatically merge nearby keyframes" +Space|SpaceDopeSheetEditor.use_auto_merge_keyframes -> use_auto_merge_keyframes: boolean "Automatically merge nearby keyframes" + * Space|SpaceDopeSheetEditor.use_marker_sync -> use_marker_sync: boolean "Sync Markers with keyframe edits" -+ * Space|SpaceDopeSheetEditor.realtime_updates -> use_realtime_update: boolean "When transforming keyframes, changes to the animation data are flushed to other views" +Space|SpaceDopeSheetEditor.use_realtime_update -> use_realtime_update: boolean "When transforming keyframes, changes to the animation data are flushed to other views" + * Space|SpaceFileBrowser.params -> params: pointer, "(read-only) Parameters and Settings for the Filebrowser" -+ * Space|SpaceGraphEditor.autosnap -> auto_snap: enum "Automatic time snapping settings for transformations" -+ * Space|SpaceGraphEditor.cursor_value -> cursor_position_y: float "Graph Editor 2D-Value cursor - Y-Value component" +Space|SpaceGraphEditor.auto_snap -> auto_snap: enum "Automatic time snapping settings for transformations" +Space|SpaceGraphEditor.cursor_position_y -> cursor_position_y: float "Graph Editor 2D-Value cursor - Y-Value component" + * Space|SpaceGraphEditor.dopesheet -> dopesheet: pointer, "(read-only) Settings for filtering animation data" + * Space|SpaceGraphEditor.has_ghost_curves -> has_ghost_curves: boolean "Graph Editor instance has some ghost curves stored" + * Space|SpaceGraphEditor.mode -> mode: enum "Editing context being displayed" + * Space|SpaceGraphEditor.pivot_point -> pivot_point: enum "Pivot center for rotation/scaling" + * Space|SpaceGraphEditor.show_cursor -> show_cursor: boolean "Show 2D cursor" -+ * Space|SpaceGraphEditor.show_cframe_indicator -> show_frame_indicator: boolean "Show frame number beside the current frame indicator line" +Space|SpaceGraphEditor.show_frame_indicator -> show_frame_indicator: boolean "Show frame number beside the current frame indicator line" + * Space|SpaceGraphEditor.show_handles -> show_handles: boolean "Show handles of Bezier control points" + * Space|SpaceGraphEditor.show_seconds -> show_seconds: boolean, "(read-only) Show timing in seconds not frames" + * Space|SpaceGraphEditor.show_sliders -> show_sliders: boolean "Show sliders beside F-Curve channels" -+ * Space|SpaceGraphEditor.automerge_keyframes -> use_auto_merge_keyframes: boolean "Automatically merge nearby keyframes" -+ * Space|SpaceGraphEditor.only_selected_curves_handles -> use_only_selected_curves_handles: boolean "Only keyframes of selected F-Curves are visible and editable" -+ * Space|SpaceGraphEditor.only_selected_keyframe_handles -> use_only_selected_keyframe_handles: boolean "Only show and edit handles of selected keyframes" -+ * Space|SpaceGraphEditor.realtime_updates -> use_realtime_update: boolean "When transforming keyframes, changes to the animation data are flushed to other views" +Space|SpaceGraphEditor.use_auto_merge_keyframes -> use_auto_merge_keyframes: boolean "Automatically merge nearby keyframes" +Space|SpaceGraphEditor.use_only_selected_curves_handles -> use_only_selected_curves_handles: boolean "Only keyframes of selected F-Curves are visible and editable" +Space|SpaceGraphEditor.use_only_selected_keyframe_handles -> use_only_selected_keyframe_handles: boolean "Only show and edit handles of selected keyframes" +Space|SpaceGraphEditor.use_realtime_update -> use_realtime_update: boolean "When transforming keyframes, changes to the animation data are flushed to other views" + * Space|SpaceImageEditor.curves -> curves: pointer, "(read-only) Color curve mapping to use for displaying the image" + * Space|SpaceImageEditor.draw_channels -> draw_channels: enum "Channels of the image to draw" + * Space|SpaceImageEditor.grease_pencil -> grease_pencil: pointer "Grease pencil data for this space" @@ -3665,45 +3665,45 @@ TODO BETTER NAME * SmokeDomainSettings.beta -> beta: float "Higher value resu + * Space|SpaceImageEditor.scopes -> scopes: pointer, "(read-only) Scopes to visualize image statistics." + * Space|SpaceImageEditor.show_paint -> show_paint: boolean, "(read-only) Show paint related properties" + * Space|SpaceImageEditor.show_render -> show_render: boolean, "(read-only) Show render related properties" -+ * Space|SpaceImageEditor.draw_repeated -> show_repeat: boolean "Draw the image repeated outside of the main view" +Space|SpaceImageEditor.show_repeat -> show_repeat: boolean "Draw the image repeated outside of the main view" + * Space|SpaceImageEditor.show_uvedit -> show_uvedit: boolean, "(read-only) Show UV editing related properties" + * Space|SpaceImageEditor.use_grease_pencil -> use_grease_pencil: boolean "Display and edit the grease pencil freehand annotations overlay" -+ * Space|SpaceImageEditor.image_painting -> use_image_paint: boolean "Enable image painting mode" -+ * Space|SpaceImageEditor.image_pin -> use_image_pin: boolean "Display current image regardless of object selection" -+ * Space|SpaceImageEditor.update_automatically -> use_realtime_update: boolean "Update other affected window spaces automatically to reflect changes during interactive operations such as transform" +Space|SpaceImageEditor.use_image_paint -> use_image_paint: boolean "Enable image painting mode" +Space|SpaceImageEditor.use_image_pin -> use_image_pin: boolean "Display current image regardless of object selection" +Space|SpaceImageEditor.use_realtime_update -> use_realtime_update: boolean "Update other affected window spaces automatically to reflect changes during interactive operations such as transform" + * Space|SpaceImageEditor.uv_editor -> uv_editor: pointer, "(read-only) UV editor settings" -+ * Space|SpaceLogicEditor.actuators_show_active_objects -> show_actuators_active_object: boolean "Show actuators of active object" -+ * Space|SpaceLogicEditor.actuators_show_active_states -> show_actuators_active_states: boolean "Show only actuators connected to active states" -+ * Space|SpaceLogicEditor.actuators_show_linked_controller -> show_actuators_linked_controller: boolean "Show linked objects to the actuator" -+ * Space|SpaceLogicEditor.actuators_show_selected_objects -> show_actuators_selected_objects: boolean "Show actuators of all selected objects" -+ * Space|SpaceLogicEditor.controllers_show_active_objects -> show_controllers_active_object: boolean "Show controllers of active object" -+ * Space|SpaceLogicEditor.controllers_show_linked_controller -> show_controllers_linked_controller: boolean "Show linked objects to sensor/actuator" -+ * Space|SpaceLogicEditor.controllers_show_selected_objects -> show_controllers_selected_objects: boolean "Show controllers of all selected objects" -+ * Space|SpaceLogicEditor.sensors_show_active_objects -> show_sensors_active_object: boolean "Show sensors of active object" -+ * Space|SpaceLogicEditor.sensors_show_active_states -> show_sensors_active_states: boolean "Show only sensors connected to active states" -+ * Space|SpaceLogicEditor.sensors_show_linked_controller -> show_sensors_linked_controller: boolean "Show linked objects to the controller" -+ * Space|SpaceLogicEditor.sensors_show_selected_objects -> show_sensors_selected_objects: boolean "Show sensors of all selected objects" -+ * Space|SpaceNLA.autosnap -> auto_snap: enum "Automatic time snapping settings for transformations" +Space|SpaceLogicEditor.show_actuators_active_object -> show_actuators_active_object: boolean "Show actuators of active object" +Space|SpaceLogicEditor.show_actuators_active_states -> show_actuators_active_states: boolean "Show only actuators connected to active states" +Space|SpaceLogicEditor.show_actuators_linked_controller -> show_actuators_linked_controller: boolean "Show linked objects to the actuator" +Space|SpaceLogicEditor.show_actuators_selected_objects -> show_actuators_selected_objects: boolean "Show actuators of all selected objects" +Space|SpaceLogicEditor.show_controllers_active_object -> show_controllers_active_object: boolean "Show controllers of active object" +Space|SpaceLogicEditor.show_controllers_linked_controller -> show_controllers_linked_controller: boolean "Show linked objects to sensor/actuator" +Space|SpaceLogicEditor.show_controllers_selected_objects -> show_controllers_selected_objects: boolean "Show controllers of all selected objects" +Space|SpaceLogicEditor.show_sensors_active_object -> show_sensors_active_object: boolean "Show sensors of active object" +Space|SpaceLogicEditor.show_sensors_active_states -> show_sensors_active_states: boolean "Show only sensors connected to active states" +Space|SpaceLogicEditor.show_sensors_linked_controller -> show_sensors_linked_controller: boolean "Show linked objects to the controller" +Space|SpaceLogicEditor.show_sensors_selected_objects -> show_sensors_selected_objects: boolean "Show sensors of all selected objects" +Space|SpaceNLA.auto_snap -> auto_snap: enum "Automatic time snapping settings for transformations" + * Space|SpaceNLA.dopesheet -> dopesheet: pointer, "(read-only) Settings for filtering animation data" -+ * Space|SpaceNLA.show_cframe_indicator -> show_frame_indicator: boolean "Show frame number beside the current frame indicator line" +Space|SpaceNLA.show_frame_indicator -> show_frame_indicator: boolean "Show frame number beside the current frame indicator line" + * Space|SpaceNLA.show_seconds -> show_seconds: boolean, "(read-only) Show timing in seconds not frames" + * Space|SpaceNLA.show_strip_curves -> show_strip_curves: boolean "Show influence curves on strips" -+ * Space|SpaceNLA.realtime_updates -> use_realtime_update: boolean "When transforming strips, changes to the animation data are flushed to other views" +Space|SpaceNLA.use_realtime_update -> use_realtime_update: boolean "When transforming strips, changes to the animation data are flushed to other views" + * Space|SpaceNodeEditor.id -> id: pointer, "(read-only) Datablock whose nodes are being edited" + * Space|SpaceNodeEditor.id_from -> id_from: pointer, "(read-only) Datablock from which the edited datablock is linked" + * Space|SpaceNodeEditor.nodetree -> nodetree: pointer, "(read-only) Node tree being displayed and edited" -+ * Space|SpaceNodeEditor.backdrop -> show_backdrop: boolean "Use active Viewer Node output as backdrop for compositing nodes" +Space|SpaceNodeEditor.show_backdrop -> show_backdrop: boolean "Use active Viewer Node output as backdrop for compositing nodes" + * Space|SpaceNodeEditor.texture_type -> texture_type: enum "Type of data to take texture from" + * Space|SpaceNodeEditor.tree_type -> tree_type: enum "Node tree type to display and edit" + * Space|SpaceOutliner.display_mode -> display_mode: enum "Type of information to display" -+ * Space|SpaceOutliner.display_filter -> filter_text: string "Live search filtering string" -+ * Space|SpaceOutliner.show_restriction_columns -> show_restrict_columns: boolean "Show column" -+ * Space|SpaceOutliner.match_case_sensitive -> use_filter_case_sensitive: boolean "Only use case sensitive matches of search string" -+ * Space|SpaceOutliner.match_complete -> use_filter_complete: boolean "Only use complete matches of search string" +Space|SpaceOutliner.filter_text -> filter_text: string "Live search filtering string" +Space|SpaceOutliner.show_restrict_columns -> show_restrict_columns: boolean "Show column" +Space|SpaceOutliner.use_filter_case_sensitive -> use_filter_case_sensitive: boolean "Only use case sensitive matches of search string" +Space|SpaceOutliner.use_filter_complete -> use_filter_complete: boolean "Only use complete matches of search string" + * Space|SpaceProperties.align -> align: enum "Arrangement of the panels" + * Space|SpaceProperties.context -> context: enum "Type of active data to display and edit" + * Space|SpaceProperties.pin_id -> pin_id: pointer "NO DESCRIPTION" -+ * Space|SpaceProperties.brush_texture -> show_brush_texture: boolean "Show brush textures" +Space|SpaceProperties.show_brush_texture -> show_brush_texture: boolean "Show brush textures" + * Space|SpaceProperties.use_pin_id -> use_pin_id: boolean "Use the pinned context" + * Space|SpaceSequenceEditor.display_channel -> display_channel: int "The channel number shown in the image preview. 0 is the result of all strips combined" + * Space|SpaceSequenceEditor.display_mode -> display_mode: enum "The view mode to use for displaying sequencer output" @@ -3712,10 +3712,10 @@ TODO BETTER NAME * SmokeDomainSettings.beta -> beta: float "Higher value resu + * Space|SpaceSequenceEditor.offset_x -> offset_x: float "Offsets image horizontally from the view center" + * Space|SpaceSequenceEditor.offset_y -> offset_y: float "Offsets image horizontally from the view center" + * Space|SpaceSequenceEditor.proxy_render_size -> proxy_render_size: enum "Draw preview using full resolution or different proxy resolutions" -+ * Space|SpaceSequenceEditor.show_cframe_indicator -> show_frame_indicator: boolean "Show frame number beside the current frame indicator line" -+ * Space|SpaceSequenceEditor.draw_frames -> show_frames: boolean "Draw frames rather than seconds" -+ * Space|SpaceSequenceEditor.draw_safe_margin -> show_safe_margin: boolean "Draw title safe margins in preview" -+ * Space|SpaceSequenceEditor.separate_color_preview -> show_separate_color: boolean "Separate color channels in preview" +Space|SpaceSequenceEditor.show_frame_indicator -> show_frame_indicator: boolean "Show frame number beside the current frame indicator line" +Space|SpaceSequenceEditor.show_frames -> show_frames: boolean "Draw frames rather than seconds" +Space|SpaceSequenceEditor.show_safe_margin -> show_safe_margin: boolean "Draw title safe margins in preview" +Space|SpaceSequenceEditor.show_separate_color -> show_separate_color: boolean "Separate color channels in preview" + * Space|SpaceSequenceEditor.use_grease_pencil -> use_grease_pencil: boolean "Display and edit the grease pencil freehand annotations overlay" + * Space|SpaceSequenceEditor.use_marker_sync -> use_marker_sync: boolean "Transform markers as well as strips" + * Space|SpaceSequenceEditor.view_type -> view_type: enum "The type of the Sequencer view (sequencer, preview or both)" @@ -3729,25 +3729,25 @@ Space|SpaceTextEditor.show_line_highlight -> show_line_highlight: boolean "Hi + * Space|SpaceTextEditor.show_word_wrap -> show_word_wrap: boolean "Wrap words if there is not enough horizontal space" + * Space|SpaceTextEditor.tab_width -> tab_width: int "Number of spaces to display tabs with" + * Space|SpaceTextEditor.text -> text: pointer "Text displayed and edited in this space" -+ * Space|SpaceTextEditor.find_all -> use_find_all: boolean "Search in all text datablocks, instead of only the active one" -+ * Space|SpaceTextEditor.find_wrap -> use_find_wrap: boolean "Search again from the start of the file when reaching the end" -+ * Space|SpaceTextEditor.live_edit -> use_live_edit: boolean "Run python while editing" -+ * Space|SpaceTextEditor.overwrite -> use_overwrite: boolean "Overwrite characters when typing rather than inserting them" +Space|SpaceTextEditor.use_find_all -> use_find_all: boolean "Search in all text datablocks, instead of only the active one" +Space|SpaceTextEditor.use_find_wrap -> use_find_wrap: boolean "Search again from the start of the file when reaching the end" +Space|SpaceTextEditor.use_live_edit -> use_live_edit: boolean "Run python while editing" +Space|SpaceTextEditor.use_overwrite -> use_overwrite: boolean "Overwrite characters when typing rather than inserting them" + * Space|SpaceTimeline.cache_cloth -> cache_cloth: boolean "Show the active objects cloth point cache" + * Space|SpaceTimeline.cache_particles -> cache_particles: boolean "Show the active objects particle point cache" + * Space|SpaceTimeline.cache_smoke -> cache_smoke: boolean "Show the active objects smoke cache" + * Space|SpaceTimeline.cache_softbody -> cache_softbody: boolean "Show the active objects softbody point cache" + * Space|SpaceTimeline.show_cache -> show_cache: boolean "Show the status of cached frames in the timeline" -+ * Space|SpaceTimeline.show_cframe_indicator -> show_frame_indicator: boolean "Show frame number beside the current frame indicator line" -+ * Space|SpaceTimeline.only_selected -> show_only_selected: boolean "Show keyframes for active Object and/or its selected channels only" -+ * Space|SpaceTimeline.play_all_3d -> use_play_3d_editors: boolean "NO DESCRIPTION" -+ * Space|SpaceTimeline.play_anim -> use_play_animation_editors: boolean "NO DESCRIPTION" -+ * Space|SpaceTimeline.play_image -> use_play_image_editors: boolean "NO DESCRIPTION" -+ * Space|SpaceTimeline.play_nodes -> use_play_node_editors: boolean "NO DESCRIPTION" -+ * Space|SpaceTimeline.play_buttons -> use_play_properties_editors: boolean "NO DESCRIPTION" -+ * Space|SpaceTimeline.play_sequencer -> use_play_sequence_editors: boolean "NO DESCRIPTION" -+ * Space|SpaceTimeline.play_top_left -> use_play_top_left_3d_editor: boolean "NO DESCRIPTION" -+ * Space|SpaceUserPreferences.filter -> filter_text: string "Search term for filtering in the UI" +Space|SpaceTimeline.show_frame_indicator -> show_frame_indicator: boolean "Show frame number beside the current frame indicator line" +Space|SpaceTimeline.show_only_selected -> show_only_selected: boolean "Show keyframes for active Object and/or its selected channels only" +Space|SpaceTimeline.use_play_3d_editors -> use_play_3d_editors: boolean "NO DESCRIPTION" +Space|SpaceTimeline.use_play_animation_editors -> use_play_animation_editors: boolean "NO DESCRIPTION" +Space|SpaceTimeline.use_play_image_editors -> use_play_image_editors: boolean "NO DESCRIPTION" +Space|SpaceTimeline.use_play_node_editors -> use_play_node_editors: boolean "NO DESCRIPTION" +Space|SpaceTimeline.use_play_properties_editors -> use_play_properties_editors: boolean "NO DESCRIPTION" +Space|SpaceTimeline.use_play_sequence_editors -> use_play_sequence_editors: boolean "NO DESCRIPTION" +Space|SpaceTimeline.use_play_top_left_3d_editor -> use_play_top_left_3d_editor: boolean "NO DESCRIPTION" +Space|SpaceUserPreferences.filter_text -> filter_text: string "Search term for filtering in the UI" + * Space|SpaceView3D.background_images -> background_images: collection, "(read-only) List of background images" + * Space|SpaceView3D.camera -> camera: pointer "Active camera used in this view (when unlocked from the scenes active camera)" + * Space|SpaceView3D.clip_end -> clip_end: float "3D View far clipping distance" @@ -3758,7 +3758,7 @@ Space|SpaceTextEditor.show_line_highlight -> show_line_highlight: boolean "Hi + * Space|SpaceView3D.grid_spacing -> grid_spacing: float "The distance between 3D View grid lines" + * Space|SpaceView3D.grid_subdivisions -> grid_subdivisions: int "The number of subdivisions between grid lines" + * Space|SpaceView3D.layers -> layers: boolean[20] "Layers visible in this 3D View" -+ * Space|SpaceView3D.used_layers -> layers_used: boolean[20], "(read-only) Layers that contain something" +Space|SpaceView3D.layers_used -> layers_used: boolean[20], "(read-only) Layers that contain something" + * Space|SpaceView3D.lens -> lens: float "Lens angle (mm) in perspective view" + * Space|SpaceView3D.local_view -> local_view: pointer, "(read-only) Display an isolated sub-set of objects, apart from the scene visibility" + * Space|SpaceView3D.lock_bone -> lock_bone: string "3D View center is locked to this bones position" @@ -3767,24 +3767,24 @@ Space|SpaceTextEditor.show_line_highlight -> show_line_highlight: boolean "Hi + * Space|SpaceView3D.pivot_point -> pivot_point: enum "Pivot center for rotation/scaling" + * Space|SpaceView3D.region_3d -> region_3d: pointer, "(read-only) 3D region in this space, in case of quad view the camera region" + * Space|SpaceView3D.region_quadview -> region_quadview: pointer, "(read-only) 3D region that defines the quad view settings" -+ * Space|SpaceView3D.all_object_origins -> show_all_objects_origin: boolean "Show the object origin center dot for all (selected and unselected) objects" -+ * Space|SpaceView3D.display_x_axis -> show_axis_x: boolean "Show the X axis line in perspective view" -+ * Space|SpaceView3D.display_y_axis -> show_axis_y: boolean "Show the Y axis line in perspective view" -+ * Space|SpaceView3D.display_z_axis -> show_axis_z: boolean "Show the Z axis line in perspective view" -+ * Space|SpaceView3D.display_background_images -> show_background_images: boolean "Display reference images behind objects in the 3D View" -+ * Space|SpaceView3D.display_floor -> show_floor: boolean "Show the ground plane grid in perspective view" -+ * Space|SpaceView3D.display_render_override -> show_only_render: boolean "Display only objects which will be rendered" -+ * Space|SpaceView3D.outline_selected -> show_outline_selected: boolean "Show an outline highlight around selected objects in non-wireframe views" -+ * Space|SpaceView3D.relationship_lines -> show_relationship_lines: boolean "Show dashed lines indicating parent or constraint relationships" -+ * Space|SpaceView3D.textured_solid -> show_textured_solid: boolean "Display face-assigned textures in solid view" +Space|SpaceView3D.show_all_objects_origin -> show_all_objects_origin: boolean "Show the object origin center dot for all (selected and unselected) objects" +Space|SpaceView3D.show_axis_x -> show_axis_x: boolean "Show the X axis line in perspective view" +Space|SpaceView3D.show_axis_y -> show_axis_y: boolean "Show the Y axis line in perspective view" +Space|SpaceView3D.show_axis_z -> show_axis_z: boolean "Show the Z axis line in perspective view" +Space|SpaceView3D.show_background_images -> show_background_images: boolean "Display reference images behind objects in the 3D View" +Space|SpaceView3D.show_floor -> show_floor: boolean "Show the ground plane grid in perspective view" +Space|SpaceView3D.show_manipulator -> show_manipulator: boolean "Use a 3D manipulator widget for controlling transforms" +Space|SpaceView3D.show_only_render -> show_only_render: boolean "Display only objects which will be rendered" +Space|SpaceView3D.show_outline_selected -> show_outline_selected: boolean "Show an outline highlight around selected objects in non-wireframe views" +Space|SpaceView3D.show_relationship_lines -> show_relationship_lines: boolean "Show dashed lines indicating parent or constraint relationships" +Space|SpaceView3D.show_textured_solid -> show_textured_solid: boolean "Display face-assigned textures in solid view" + * Space|SpaceView3D.transform_orientation -> transform_orientation: enum "Transformation orientation" -+ * Space|SpaceView3D.manipulator -> use_manipulator: boolean "Use a 3D manipulator widget for controlling transforms" -+ * Space|SpaceView3D.manipulator_rotate -> use_manipulator_rotate: boolean "Use the manipulator for rotation transformations" -+ * Space|SpaceView3D.manipulator_scale -> use_manipulator_scale: boolean "Use the manipulator for scale transformations" -+ * Space|SpaceView3D.manipulator_translate -> use_manipulator_translate: boolean "Use the manipulator for movement transformations" -+ * Space|SpaceView3D.occlude_geometry -> use_occlude_geometry: boolean "Limit selection to visible (clipped with depth buffer)" -+ * Space|SpaceView3D.pivot_point_align -> use_pivot_point_align: boolean "Manipulate object centers only" -+ * Space|SpaceView3D.viewport_shading -> viewport_shade: enum "Method to display/shade objects in the 3D View" +Space|SpaceView3D.use_manipulator_rotate -> use_manipulator_rotate: boolean "Use the manipulator for rotation transformations" +Space|SpaceView3D.use_manipulator_scale -> use_manipulator_scale: boolean "Use the manipulator for scale transformations" +Space|SpaceView3D.use_manipulator_translate -> use_manipulator_translate: boolean "Use the manipulator for movement transformations" +Space|SpaceView3D.use_occlude_geometry -> use_occlude_geometry: boolean "Limit selection to visible (clipped with depth buffer)" +Space|SpaceView3D.use_pivot_point_align -> use_pivot_point_align: boolean "Manipulate object centers only" +Space|SpaceView3D.viewport_shade -> viewport_shade: enum "Method to display/shade objects in the 3D View" + * Spline.bezier_points -> bezier_points: collection, "(read-only) Collection of points for bezier curves only" + * Spline.character_index -> character_index: int, "(read-only) Location of this character in the text data (only for text curves)" + * Spline.hide -> hide: boolean "Hide this curve in editmode" @@ -3964,7 +3964,7 @@ Space|SpaceTextEditor.show_line_highlight -> show_line_highlight: boolean "Hi + * ThemeBoneColorSet.active -> active: float[3] "Color used for active bones" + * ThemeBoneColorSet.normal -> normal: float[3] "Color used for the surface of bones" + * ThemeBoneColorSet.select -> select: float[3] "Color used for selected bones" -+ * ThemeBoneColorSet.colored_constraints -> show_colored_constraints: boolean "Allow the use of colors indicating constraints/keyed status" +ThemeBoneColorSet.show_colored_constraints -> show_colored_constraints: boolean "Allow the use of colors indicating constraints/keyed status" + * ThemeConsole.back -> back: float[3] "NO DESCRIPTION" + * ThemeConsole.button -> button: float[3] "NO DESCRIPTION" + * ThemeConsole.button_text -> button_text: float[3] "NO DESCRIPTION" @@ -4032,8 +4032,8 @@ Space|SpaceTextEditor.show_line_highlight -> show_line_highlight: boolean "Hi + * ThemeFontStyle.font_kerning_style -> font_kerning_style: enum "Which style to use for font kerning" + * ThemeFontStyle.points -> points: int "NO DESCRIPTION" + * ThemeFontStyle.shadow -> shadow: int "Shadow size in pixels (0, 3 and 5 supported)" -+ * ThemeFontStyle.shadx -> shadow_offset_x: int "Shadow offset in pixels" -+ * ThemeFontStyle.shady -> shadow_offset_y: int "Shadow offset in pixels" +ThemeFontStyle.shadow_offset_x -> shadow_offset_x: int "Shadow offset in pixels" +ThemeFontStyle.shadow_offset_y -> shadow_offset_y: int "Shadow offset in pixels" + * ThemeFontStyle.shadowalpha -> shadowalpha: float "NO DESCRIPTION" + * ThemeFontStyle.shadowcolor -> shadowcolor: float "Shadow color in grey value" + * ThemeGraphEditor.active_channels_group -> active_channels_group: float[3] "NO DESCRIPTION" @@ -4161,7 +4161,7 @@ Space|SpaceTextEditor.show_line_highlight -> show_line_highlight: boolean "Hi + * ThemeNodeEditor.text -> text: float[3] "NO DESCRIPTION" + * ThemeNodeEditor.text_hi -> text_hi: float[3] "NO DESCRIPTION" + * ThemeNodeEditor.title -> title: float[3] "NO DESCRIPTION" -+ * ThemeNodeEditor.wires -> wire: float[3] "NO DESCRIPTION" +ThemeNodeEditor.wire -> wire: float[3] "NO DESCRIPTION" + * ThemeNodeEditor.wire_select -> wire_select: float[3] "NO DESCRIPTION" + * ThemeOutliner.back -> back: float[3] "NO DESCRIPTION" + * ThemeOutliner.button -> button: float[3] "NO DESCRIPTION" @@ -4210,11 +4210,11 @@ Space|SpaceTextEditor.show_line_highlight -> show_line_highlight: boolean "Hi + * ThemeSequenceEditor.title -> title: float[3] "NO DESCRIPTION" + * ThemeSequenceEditor.transition_strip -> transition_strip: float[3] "NO DESCRIPTION" + * ThemeSequenceEditor.window_sliders -> window_sliders: float[3] "NO DESCRIPTION" -+ * ThemeStyle.grouplabel -> group_label: pointer, "(read-only)" -+ * ThemeStyle.paneltitle -> panel_title: pointer, "(read-only)" +ThemeStyle.group_label -> group_label: pointer, "(read-only)" +ThemeStyle.panel_title -> panel_title: pointer, "(read-only)" + * ThemeStyle.panelzoom -> panelzoom: float "Default zoom level for panel areas" + * ThemeStyle.widget -> widget: pointer, "(read-only)" -+ * ThemeStyle.widgetlabel -> widget_label: pointer, "(read-only)" +ThemeStyle.widget_label -> widget_label: pointer, "(read-only)" + * ThemeTextEditor.back -> back: float[3] "NO DESCRIPTION" + * ThemeTextEditor.button -> button: float[3] "NO DESCRIPTION" + * ThemeTextEditor.button_text -> button_text: float[3] "NO DESCRIPTION" @@ -4335,7 +4335,7 @@ Space|SpaceTextEditor.show_line_highlight -> show_line_highlight: boolean "Hi + * ThemeWidgetColors.outline -> outline: float[3] "NO DESCRIPTION" + * ThemeWidgetColors.shadedown -> shadedown: int "NO DESCRIPTION" + * ThemeWidgetColors.shadetop -> shadetop: int "NO DESCRIPTION" -+ * ThemeWidgetColors.shaded -> show_shaded: boolean "NO DESCRIPTION" +ThemeWidgetColors.show_shaded -> show_shaded: boolean "NO DESCRIPTION" + * ThemeWidgetColors.text -> text: float[3] "NO DESCRIPTION" + * ThemeWidgetColors.text_sel -> text_sel: float[3] "NO DESCRIPTION" + * ThemeWidgetStateColors.blend -> blend: float "NO DESCRIPTION" @@ -4409,7 +4409,7 @@ Space|SpaceTextEditor.show_line_highlight -> show_line_highlight: boolean "Hi + * UserPreferences.inputs -> inputs: pointer, "(read-only) Settings for input devices" + * UserPreferences.system -> system: pointer, "(read-only) Graphics driver and operating system settings" + * UserPreferences.themes -> themes: collection, "(read-only)" -+ * UserPreferences.uistyles -> ui_styles: collection, "(read-only)" +UserPreferences.ui_styles -> ui_styles: collection, "(read-only)" + * UserPreferences.view -> view: pointer, "(read-only) Preferences related to viewing data" + * UserPreferencesEdit.auto_keying_mode -> auto_keying_mode: enum "Mode of automatic keyframe insertion for Objects and Bones" + * UserPreferencesEdit.grease_pencil_eraser_radius -> grease_pencil_eraser_radius: int "Radius of eraser brush" @@ -4419,68 +4419,68 @@ Space|SpaceTextEditor.show_line_highlight -> show_line_highlight: boolean "Hi + * UserPreferencesEdit.keyframe_new_interpolation_type -> keyframe_new_interpolation_type: enum "NO DESCRIPTION" + * UserPreferencesEdit.material_link -> material_link: enum "Toggle whether the material is linked to object data or the object block" + * UserPreferencesEdit.object_align -> object_align: enum "When adding objects from a 3D View menu, either align them to that views direction or the world coordinates" -+ * UserPreferencesEdit.sculpt_paint_overlay_col -> sculpt_paint_overlay_color: float[3] "Color of texture overlay" +UserPreferencesEdit.sculpt_paint_overlay_color -> sculpt_paint_overlay_color: float[3] "Color of texture overlay" + * UserPreferencesEdit.undo_memory_limit -> undo_memory_limit: int "Maximum memory usage in megabytes (0 means unlimited)" + * UserPreferencesEdit.undo_steps -> undo_steps: int "Number of undo steps available (smaller values conserve memory)" + * UserPreferencesEdit.use_auto_keying -> use_auto_keying: boolean "Automatic keyframe insertion for Objects and Bones" -+ * UserPreferencesEdit.drag_immediately -> use_drag_immediately: boolean "Moving things with a mouse drag confirms when releasing the button" -+ * UserPreferencesEdit.duplicate_action -> use_duplicate_action: boolean "Causes actions to be duplicated with the object" -+ * UserPreferencesEdit.duplicate_armature -> use_duplicate_armature: boolean "Causes armature data to be duplicated with the object" -+ * UserPreferencesEdit.duplicate_curve -> use_duplicate_curve: boolean "Causes curve data to be duplicated with the object" -+ * UserPreferencesEdit.duplicate_fcurve -> use_duplicate_fcurve: boolean "Causes F-curve data to be duplicated with the object" -+ * UserPreferencesEdit.duplicate_lamp -> use_duplicate_lamp: boolean "Causes lamp data to be duplicated with the object" -+ * UserPreferencesEdit.duplicate_material -> use_duplicate_material: boolean "Causes material data to be duplicated with the object" -+ * UserPreferencesEdit.duplicate_mesh -> use_duplicate_mesh: boolean "Causes mesh data to be duplicated with the object" -+ * UserPreferencesEdit.duplicate_metaball -> use_duplicate_metaball: boolean "Causes metaball data to be duplicated with the object" -+ * UserPreferencesEdit.duplicate_particle -> use_duplicate_particle: boolean "Causes particle systems to be duplicated with the object" -+ * UserPreferencesEdit.duplicate_surface -> use_duplicate_surface: boolean "Causes surface data to be duplicated with the object" -+ * UserPreferencesEdit.duplicate_text -> use_duplicate_text: boolean "Causes text data to be duplicated with the object" -+ * UserPreferencesEdit.duplicate_texture -> use_duplicate_texture: boolean "Causes texture data to be duplicated with the object" -+ * UserPreferencesEdit.enter_edit_mode -> use_enter_edit_mode: boolean "Enter Edit Mode automatically after adding a new object" -+ * UserPreferencesEdit.global_undo -> use_global_undo: boolean "Global undo works by keeping a full copy of the file itself in memory, so takes extra memory" -+ * UserPreferencesEdit.grease_pencil_simplify_stroke -> use_grease_pencil_simplify_stroke: boolean "Simplify the final stroke" -+ * UserPreferencesEdit.grease_pencil_smooth_stroke -> use_grease_pencil_smooth_stroke: boolean "Smooth the final stroke" -+ * UserPreferencesEdit.insertkey_xyz_to_rgb -> use_insertkey_xyz_to_rgb: boolean "Color for newly added transformation F-Curves (Location, Rotation, Scale) and also Color is based on the transform axis" -+ * UserPreferencesEdit.auto_keyframe_insert_available -> use_keyframe_insert_available: boolean "Automatic keyframe insertion in available curves" -+ * UserPreferencesEdit.auto_keyframe_insert_keyingset -> use_keyframe_insert_keyingset: boolean "Automatic keyframe insertion using active Keying Set" -+ * UserPreferencesEdit.keyframe_insert_needed -> use_keyframe_insert_needed: boolean "Keyframe insertion only when keyframe needed" +UserPreferencesEdit.use_drag_immediately -> use_drag_immediately: boolean "Moving things with a mouse drag confirms when releasing the button" +UserPreferencesEdit.use_duplicate_action -> use_duplicate_action: boolean "Causes actions to be duplicated with the object" +UserPreferencesEdit.use_duplicate_armature -> use_duplicate_armature: boolean "Causes armature data to be duplicated with the object" +UserPreferencesEdit.use_duplicate_curve -> use_duplicate_curve: boolean "Causes curve data to be duplicated with the object" +UserPreferencesEdit.use_duplicate_fcurve -> use_duplicate_fcurve: boolean "Causes F-curve data to be duplicated with the object" +UserPreferencesEdit.use_duplicate_lamp -> use_duplicate_lamp: boolean "Causes lamp data to be duplicated with the object" +UserPreferencesEdit.use_duplicate_material -> use_duplicate_material: boolean "Causes material data to be duplicated with the object" +UserPreferencesEdit.use_duplicate_mesh -> use_duplicate_mesh: boolean "Causes mesh data to be duplicated with the object" +UserPreferencesEdit.use_duplicate_metaball -> use_duplicate_metaball: boolean "Causes metaball data to be duplicated with the object" +UserPreferencesEdit.use_duplicate_particle -> use_duplicate_particle: boolean "Causes particle systems to be duplicated with the object" +UserPreferencesEdit.use_duplicate_surface -> use_duplicate_surface: boolean "Causes surface data to be duplicated with the object" +UserPreferencesEdit.use_duplicate_text -> use_duplicate_text: boolean "Causes text data to be duplicated with the object" +UserPreferencesEdit.use_duplicate_texture -> use_duplicate_texture: boolean "Causes texture data to be duplicated with the object" +UserPreferencesEdit.use_enter_edit_mode -> use_enter_edit_mode: boolean "Enter Edit Mode automatically after adding a new object" +UserPreferencesEdit.use_global_undo -> use_global_undo: boolean "Global undo works by keeping a full copy of the file itself in memory, so takes extra memory" +UserPreferencesEdit.use_grease_pencil_simplify_stroke -> use_grease_pencil_simplify_stroke: boolean "Simplify the final stroke" +UserPreferencesEdit.use_grease_pencil_smooth_stroke -> use_grease_pencil_smooth_stroke: boolean "Smooth the final stroke" +UserPreferencesEdit.use_insertkey_xyz_to_rgb -> use_insertkey_xyz_to_rgb: boolean "Color for newly added transformation F-Curves (Location, Rotation, Scale) and also Color is based on the transform axis" +UserPreferencesEdit.use_keyframe_insert_available -> use_keyframe_insert_available: boolean "Automatic keyframe insertion in available curves" +UserPreferencesEdit.use_keyframe_insert_keyingset -> use_keyframe_insert_keyingset: boolean "Automatic keyframe insertion using active Keying Set" +UserPreferencesEdit.use_keyframe_insert_needed -> use_keyframe_insert_needed: boolean "Keyframe insertion only when keyframe needed" + * UserPreferencesEdit.use_negative_frames -> use_negative_frames: boolean "Current frame number can be manually set to a negative value" + * UserPreferencesEdit.use_visual_keying -> use_visual_keying: boolean "Use Visual keying automatically for constrained objects" + * UserPreferencesFilePaths.animation_player -> animation_player: string "Path to a custom animation/frame sequence player" + * UserPreferencesFilePaths.animation_player_preset -> animation_player_preset: enum "Preset configs for external animation players" + * UserPreferencesFilePaths.auto_save_time -> auto_save_time: int "The time (in minutes) to wait between automatic temporary saves" -+ * UserPreferencesFilePaths.fonts_directory -> font_directory: string "The default directory to search for loading fonts" +UserPreferencesFilePaths.font_directory -> font_directory: string "The default directory to search for loading fonts" + * UserPreferencesFilePaths.image_editor -> image_editor: string "Path to an image editor" + * UserPreferencesFilePaths.recent_files -> recent_files: int "Maximum number of recently opened files to remember" + * UserPreferencesFilePaths.render_output_directory -> render_output_directory: string "The default directory for rendering output" + * UserPreferencesFilePaths.save_version -> save_version: int "The number of old versions to maintain in the current directory, when manually saving" -+ * UserPreferencesFilePaths.python_scripts_directory -> script_directory: string "The default directory to search for Python scripts (resets python module search path: sys.path)" +UserPreferencesFilePaths.script_directory -> script_directory: string "The default directory to search for Python scripts (resets python module search path: sys.path)" + * UserPreferencesFilePaths.sequence_plugin_directory -> sequence_plugin_directory: string "The default directory to search for sequence plugins" -+ * UserPreferencesFilePaths.hide_dot_files_datablocks -> show_hidden_files_datablocks: boolean "Hide files/datablocks that start with a dot(.*)" -+ * UserPreferencesFilePaths.sounds_directory -> sound_directory: string "The default directory to search for sounds" +UserPreferencesFilePaths.show_hidden_files_datablocks -> show_hidden_files_datablocks: boolean "Hide files/datablocks that start with a dot(.*)" +UserPreferencesFilePaths.sound_directory -> sound_directory: string "The default directory to search for sounds" + * UserPreferencesFilePaths.temporary_directory -> temporary_directory: string "The directory for storing temporary save files" -+ * UserPreferencesFilePaths.textures_directory -> texture_directory: string "The default directory to search for textures" +UserPreferencesFilePaths.texture_directory -> texture_directory: string "The default directory to search for textures" + * UserPreferencesFilePaths.texture_plugin_directory -> texture_plugin_directory: string "The default directory to search for texture plugins" -+ * UserPreferencesFilePaths.auto_save_temporary_files -> use_auto_save_temporary_files: boolean "Automatic saving of temporary files" -+ * UserPreferencesFilePaths.compress_file -> use_file_compression: boolean "Enable file compression when saving .blend files" -+ * UserPreferencesFilePaths.filter_file_extensions -> use_filter_files: boolean "Display only files with extensions in the image select window" -+ * UserPreferencesFilePaths.load_ui -> use_load_ui: boolean "Load user interface setup when loading .blend files" +UserPreferencesFilePaths.use_auto_save_temporary_files -> use_auto_save_temporary_files: boolean "Automatic saving of temporary files" +UserPreferencesFilePaths.use_file_compression -> use_file_compression: boolean "Enable file compression when saving .blend files" +UserPreferencesFilePaths.use_filter_files -> use_filter_files: boolean "Display only files with extensions in the image select window" +UserPreferencesFilePaths.use_load_ui -> use_load_ui: boolean "Load user interface setup when loading .blend files" + * UserPreferencesFilePaths.use_relative_paths -> use_relative_paths: boolean "Default relative path option for the file selector" -+ * UserPreferencesFilePaths.save_preview_images -> use_save_preview_images: boolean "Enables automatic saving of preview images in the .blend file" +UserPreferencesFilePaths.use_save_preview_images -> use_save_preview_images: boolean "Enables automatic saving of preview images in the .blend file" + * UserPreferencesInput.edited_keymaps -> edited_keymaps: collection, "(read-only)" -+ * UserPreferencesInput.invert_zoom_direction -> invert_mouse_wheel_zoom: boolean "Invert the axis of mouse movement for zooming" -+ * UserPreferencesInput.wheel_invert_zoom -> invert_zoom_wheel: boolean "Swap the Mouse Wheel zoom direction" -+ * UserPreferencesInput.double_click_time -> mouse_double_click_time: int "The time (in ms) for a double click" +UserPreferencesInput.invert_mouse_wheel_zoom -> invert_mouse_wheel_zoom: boolean "Invert the axis of mouse movement for zooming" +UserPreferencesInput.invert_zoom_wheel -> invert_zoom_wheel: boolean "Swap the Mouse Wheel zoom direction" +UserPreferencesInput.mouse_double_click_time -> mouse_double_click_time: int "The time (in ms) for a double click" + * UserPreferencesInput.ndof_pan_speed -> ndof_pan_speed: int "The overall panning speed of an NDOF device, as percent of standard" + * UserPreferencesInput.ndof_rotate_speed -> ndof_rotate_speed: int "The overall rotation speed of an NDOF device, as percent of standard" + * UserPreferencesInput.select_mouse -> select_mouse: enum "The mouse button used for selection" -+ * UserPreferencesInput.emulate_numpad -> use_emulate_numpad: boolean "Causes the 1 to 0 keys to act as the numpad (useful for laptops)" -+ * UserPreferencesInput.continuous_mouse -> use_mouse_continuous: boolean "Allow moving the mouse outside the view on some manipulations (transform, ui control drag)" -+ * UserPreferencesInput.emulate_3_button_mouse -> use_mouse_emulate_3_button: boolean "Emulates Middle Mouse with Alt+LeftMouse (doesnt work with Left Mouse Select option)" -+ * UserPreferencesInput.use_middle_mouse_paste -> use_mouse_mmb_paste: boolean "In text window, paste with middle mouse button instead of panning" -+ * UserPreferencesInput.view_rotation -> view_rotate_method: enum "Rotation style in the viewport" -+ * UserPreferencesInput.zoom_axis -> view_zoom_axis: enum "Axis of mouse movement to zoom in or out on" -+ * UserPreferencesInput.zoom_style -> view_zoom_method: enum "Which style to use for viewport scaling" +UserPreferencesInput.use_emulate_numpad -> use_emulate_numpad: boolean "Causes the 1 to 0 keys to act as the numpad (useful for laptops)" +UserPreferencesInput.use_mouse_continuous -> use_mouse_continuous: boolean "Allow moving the mouse outside the view on some manipulations (transform, ui control drag)" +UserPreferencesInput.use_mouse_emulate_3_button -> use_mouse_emulate_3_button: boolean "Emulates Middle Mouse with Alt+LeftMouse (doesnt work with Left Mouse Select option)" +UserPreferencesInput.use_mouse_mmb_paste -> use_mouse_mmb_paste: boolean "In text window, paste with middle mouse button instead of panning" +UserPreferencesInput.view_rotate_method -> view_rotate_method: enum "Rotation style in the viewport" +UserPreferencesInput.view_zoom_axis -> view_zoom_axis: enum "Axis of mouse movement to zoom in or out on" +UserPreferencesInput.view_zoom_method -> view_zoom_method: enum "Which style to use for viewport scaling" + * UserPreferencesInput.wheel_scroll_lines -> wheel_scroll_lines: int "The number of lines scrolled at a time with the mouse wheel" + * UserPreferencesSystem.audio_channels -> audio_channels: enum "Sets the audio channel count" + * UserPreferencesSystem.audio_device -> audio_device: enum "Sets the audio output device" @@ -4490,7 +4490,7 @@ Space|SpaceTextEditor.show_line_highlight -> show_line_highlight: boolean "Hi + * UserPreferencesSystem.color_picker_type -> color_picker_type: enum "Different styles of displaying the color picker widget" + * UserPreferencesSystem.dpi -> dpi: int "Font size and resolution for display" + * UserPreferencesSystem.frame_server_port -> frame_server_port: int "Frameserver Port for Frameserver Rendering" -+ * UserPreferencesSystem.clip_alpha -> gl_clip_alpha: float "Clip alpha below this threshold in the 3D textured view" +UserPreferencesSystem.gl_clip_alpha -> gl_clip_alpha: float "Clip alpha below this threshold in the 3D textured view" + * UserPreferencesSystem.gl_texture_limit -> gl_texture_limit: enum "Limit the texture size to save graphics memory" + * UserPreferencesSystem.language -> language: enum "Language use for translation" + * UserPreferencesSystem.memory_cache_limit -> memory_cache_limit: int "Memory cache limit in sequencer (megabytes)" @@ -4502,16 +4502,16 @@ Space|SpaceTextEditor.show_line_highlight -> show_line_highlight: boolean "Hi + * UserPreferencesSystem.texture_collection_rate -> texture_collection_rate: int "Number of seconds between each run of the GL texture garbage collector" + * UserPreferencesSystem.texture_time_out -> texture_time_out: int "Time since last access of a GL texture in seconds after which it is freed. (Set to 0 to keep textures allocated.)" + * UserPreferencesSystem.use_antialiasing -> use_antialiasing: boolean "Use anti-aliasing for the 3D view (may impact redraw performance)" -+ * UserPreferencesSystem.international_fonts -> use_international_fonts: boolean "Use international fonts" +UserPreferencesSystem.use_international_fonts -> use_international_fonts: boolean "Use international fonts" + * UserPreferencesSystem.use_mipmaps -> use_mipmaps: boolean "Scale textures for the 3D View (looks nicer but uses more memory and slows image reloading)" -+ * UserPreferencesSystem.enable_all_codecs -> use_preview_images: boolean "Enables automatic saving of preview images in the .blend file (Windows only)" -+ * UserPreferencesSystem.auto_execute_scripts -> use_scripts_auto_execute: boolean "Allow any .blend file to run scripts automatically (unsafe with blend files from an untrusted source)" -+ * UserPreferencesSystem.tabs_as_spaces -> use_tabs_as_spaces: boolean "Automatically converts all new tabs into spaces for new and loaded text files" +UserPreferencesSystem.use_preview_images -> use_preview_images: boolean "Enables automatic saving of preview images in the .blend file (Windows only)" +UserPreferencesSystem.use_scripts_auto_execute -> use_scripts_auto_execute: boolean "Allow any .blend file to run scripts automatically (unsafe with blend files from an untrusted source)" +UserPreferencesSystem.use_tabs_as_spaces -> use_tabs_as_spaces: boolean "Automatically converts all new tabs into spaces for new and loaded text files" + * UserPreferencesSystem.use_textured_fonts -> use_textured_fonts: boolean "Use textures for drawing international fonts" -+ * UserPreferencesSystem.translate_buttons -> use_translate_buttons: boolean "Translate button labels" -+ * UserPreferencesSystem.translate_toolbox -> use_translate_toolbox: boolean "Translate toolbox menu" -+ * UserPreferencesSystem.translate_tooltips -> use_translate_tooltips: boolean "Translate Tooltips" -+ * UserPreferencesSystem.use_vbos -> use_vertex_buffer_objects: boolean "Use Vertex Buffer Objects (or Vertex Arrays, if unsupported) for viewport rendering" +UserPreferencesSystem.use_translate_buttons -> use_translate_buttons: boolean "Translate button labels" +UserPreferencesSystem.use_translate_toolbox -> use_translate_toolbox: boolean "Translate toolbox menu" +UserPreferencesSystem.use_translate_tooltips -> use_translate_tooltips: boolean "Translate Tooltips" +UserPreferencesSystem.use_vertex_buffer_objects -> use_vertex_buffer_objects: boolean "Use Vertex Buffer Objects (or Vertex Arrays, if unsupported) for viewport rendering" + * UserPreferencesSystem.use_weight_color_range -> use_weight_color_range: boolean "Enable color range used for weight visualization in weight painting mode" + * UserPreferencesSystem.weight_color_range -> weight_color_range: pointer, "(read-only) Color range used for weight visualization in weight painting mode" + * UserPreferencesSystem.window_draw_method -> window_draw_method: enum "Drawing method used by the window manager" @@ -4526,26 +4526,26 @@ Space|SpaceTextEditor.show_line_highlight -> show_line_highlight: boolean "Hi + * UserPreferencesView.open_sublevel_delay -> open_sublevel_delay: int "Time delay in 1/10 seconds before automatically opening sub level menus" + * UserPreferencesView.open_toplevel_delay -> open_toplevel_delay: int "Time delay in 1/10 seconds before automatically opening top level menus" + * UserPreferencesView.rotation_angle -> rotation_angle: int "The rotation step for numerical pad keys (2 4 6 8)" -+ * UserPreferencesView.use_column_layout -> show_column_layout: boolean "Use a column layout for toolbox" -+ * UserPreferencesView.use_large_cursors -> show_large_cursors: boolean "Use large mouse cursors when available" -+ * UserPreferencesView.use_manipulator -> show_manipulator: boolean "Use 3D transform manipulator" +UserPreferencesView.show_column_layout -> show_column_layout: boolean "Use a column layout for toolbox" +UserPreferencesView.show_large_cursors -> show_large_cursors: boolean "Use large mouse cursors when available" +UserPreferencesView.show_manipulator -> show_manipulator: boolean "Use 3D transform manipulator" + * UserPreferencesView.show_mini_axis -> show_mini_axis: boolean "Show a small rotating 3D axis in the bottom left corner of the 3D View" -+ * UserPreferencesView.display_object_info -> show_object_info: boolean "Display objects name and frame number in 3D view" +UserPreferencesView.show_object_info -> show_object_info: boolean "Display objects name and frame number in 3D view" + * UserPreferencesView.show_playback_fps -> show_playback_fps: boolean "Show the frames per second screen refresh rate, while animation is played back" + * UserPreferencesView.show_splash -> show_splash: boolean "Display splash screen on startup" -+ * UserPreferencesView.tooltips -> show_tooltips: boolean "Display tooltips" +UserPreferencesView.show_tooltips -> show_tooltips: boolean "Display tooltips" + * UserPreferencesView.show_view_name -> show_view_name: boolean "Show the name of the views direction in each 3D View" + * UserPreferencesView.smooth_view -> smooth_view: int "The time to animate the view in milliseconds, zero to disable" + * UserPreferencesView.timecode_style -> timecode_style: enum "Format of Time Codes displayed when not displaying timing in terms of frames" -+ * UserPreferencesView.auto_perspective -> use_auto_perspective: boolean "Automatically switch between orthographic and perspective when changing from top/front/side views" -+ * UserPreferencesView.directional_menus -> use_directional_menus: boolean "Otherwise menus, etc will always be top to bottom, left to right, no matter opening direction" -+ * UserPreferencesView.global_pivot -> use_global_pivot: boolean "Lock the same rotation/scaling pivot in all 3D Views" -+ * UserPreferencesView.global_scene -> use_global_scene: boolean "Forces the current Scene to be displayed in all Screens" -+ * UserPreferencesView.auto_depth -> use_mouse_auto_depth: boolean "Use the depth under the mouse to improve view pan/rotate/zoom functionality" -+ * UserPreferencesView.open_mouse_over -> use_mouse_over_open: boolean "Open menu buttons and pulldowns automatically when the mouse is hovering" -+ * UserPreferencesView.rotate_around_selection -> use_rotate_around_active: boolean "Use selection as the pivot point" -+ * UserPreferencesView.zoom_to_mouse -> use_zoom_to_mouse: boolean "Zoom in towards the mouse pointers position in the 3D view, rather than the 2D window center" -+ * UserPreferencesView.view2d_grid_minimum_spacing -> view2d_grid_spacing_min: int "Minimum number of pixels between each gridline in 2D Viewports" +UserPreferencesView.use_auto_perspective -> use_auto_perspective: boolean "Automatically switch between orthographic and perspective when changing from top/front/side views" +UserPreferencesView.use_directional_menus -> use_directional_menus: boolean "Otherwise menus, etc will always be top to bottom, left to right, no matter opening direction" +UserPreferencesView.use_global_pivot -> use_global_pivot: boolean "Lock the same rotation/scaling pivot in all 3D Views" +UserPreferencesView.use_global_scene -> use_global_scene: boolean "Forces the current Scene to be displayed in all Screens" +UserPreferencesView.use_mouse_auto_depth -> use_mouse_auto_depth: boolean "Use the depth under the mouse to improve view pan/rotate/zoom functionality" +UserPreferencesView.use_mouse_over_open -> use_mouse_over_open: boolean "Open menu buttons and pulldowns automatically when the mouse is hovering" +UserPreferencesView.use_rotate_around_active -> use_rotate_around_active: boolean "Use selection as the pivot point" +UserPreferencesView.use_zoom_to_mouse -> use_zoom_to_mouse: boolean "Zoom in towards the mouse pointers position in the 3D view, rather than the 2D window center" +UserPreferencesView.view2d_grid_spacing_min -> view2d_grid_spacing_min: int "Minimum number of pixels between each gridline in 2D Viewports" + * UserSolidLight.diffuse_color -> diffuse_color: float[3] "The diffuse color of the OpenGL light" + * UserSolidLight.direction -> direction: float[3] "The direction that the OpenGL light is shining" + * UserSolidLight.specular_color -> specular_color: float[3] "The color of the lights specular highlight" @@ -4601,4 +4601,4 @@ Space|SpaceTextEditor.show_line_highlight -> show_line_highlight: boolean "Hi + * WorldStarsSettings.color_randomization -> color_random: float "Randomize star colors" + * WorldStarsSettings.min_distance -> distance_min: float "Minimum distance to the camera for stars" + * WorldStarsSettings.size -> size: float "Average screen dimension of stars" -+ * WorldStarsSettings.use_stars -> use_stars: boolean "Enable starfield generation[650925 refs]" ++ * WorldStarsSettings.use_stars -> use_stars: boolean "Enable starfield generation[650652 refs]" -- cgit v1.2.3