From 513a907730e28f2c6da6ea7b1c94addd3d581d96 Mon Sep 17 00:00:00 2001 From: Campbell Barton Date: Wed, 18 Aug 2010 07:45:32 +0000 Subject: rna rename Bone and Text changes --- .../makesrna/rna_cleanup/rna_properties.txt | 40 +++++++++++----------- 1 file changed, 20 insertions(+), 20 deletions(-) (limited to 'source/blender/makesrna/rna_cleanup') diff --git a/source/blender/makesrna/rna_cleanup/rna_properties.txt b/source/blender/makesrna/rna_cleanup/rna_properties.txt index ce575d0bd73..ac3ed5ca383 100644 --- a/source/blender/makesrna/rna_cleanup/rna_properties.txt +++ b/source/blender/makesrna/rna_cleanup/rna_properties.txt @@ -293,7 +293,7 @@ #+ * Bone.head_radius -> head_radius: float "Radius of head of bone (for Envelope deform only)" #+ * Bone.hide -> hide: boolean "Bone is not visible when it is not in Edit Mode (i.e. in Object or Pose Modes)" #+ * Bone.hide_select -> hide_select: boolean "Bone is able to be selected" - + * Bone.layer -> layers: boolean[32] "Layers bone exists in" +#Bone.layers -> layers: boolean[32] "Layers bone exists in" #+ * Bone.matrix -> matrix: float[9] "3x3 bone matrix" #+ * Bone.matrix_local -> matrix_local: float[16] "4x4 bone matrix relative to armature" #+ * Bone.name -> name: string "NO DESCRIPTION" @@ -303,13 +303,13 @@ #+ * Bone.tail -> tail: float[3] "Location of tail end of the bone" #+ * Bone.tail_local -> tail_local: float[3] "Location of tail end of the bone relative to armature" #+ * Bone.tail_radius -> tail_radius: float "Radius of tail of bone (for Envelope deform only)" - + * Bone.connected -> use_connect: boolean, "(read-only) When bone has a parent, bones head is struck to the parents tail" - + * Bone.cyclic_offset -> use_cyclic_offset: boolean "When bone doesnt have a parent, it receives cyclic offset effects" - + * Bone.deform -> use_deform: boolean "Bone does not deform any geometry" - + * Bone.multiply_vertexgroup_with_envelope -> use_envelope_multiply: boolean "When deforming bone, multiply effects of Vertex Group weights with Envelope influence" - + * Bone.hinge -> use_hinge: boolean "Bone inherits rotation or scale from parent bone" - + * Bone.inherit_scale -> use_inherit_scale: boolean "Bone inherits scaling from parent bone" - + * Bone.local_location -> use_local_location: boolean "Bone location is set in local space" +#Bone.use_connect -> use_connect: boolean, "(read-only) When bone has a parent, bones head is struck to the parents tail" +#Bone.use_cyclic_offset -> use_cyclic_offset: boolean "When bone doesnt have a parent, it receives cyclic offset effects" +#Bone.use_deform -> use_deform: boolean "Bone does not deform any geometry" +#Bone.use_envelope_multiply -> use_envelope_multiply: boolean "When deforming bone, multiply effects of Vertex Group weights with Envelope influence" +#Bone.use_hinge -> use_hinge: boolean "Bone inherits rotation or scale from parent bone" +#Bone.use_inherit_scale -> use_inherit_scale: boolean "Bone inherits scaling from parent bone" +#Bone.use_local_location -> use_local_location: boolean "Bone location is set in local space" #+ * BoneGroup.color_set -> color_set: enum "Custom color set to use" #+ * BoneGroup.colors -> colors: pointer, "(read-only) Copy of the colors associated with the groups color set" #+ * BoneGroup.name -> name: string "NO DESCRIPTION" @@ -669,7 +669,7 @@ #+ * EditBone.head_radius -> head_radius: float "Radius of head of bone (for Envelope deform only)" #+ * EditBone.hide -> hide: boolean "Bone is not visible when in Edit Mode" #+ * EditBone.hide_select -> hide_select: boolean "Bone is able to be selected" - + * EditBone.layer -> layers: boolean[32] "Layers bone exists in" +#EditBone.layers -> layers: boolean[32] "Layers bone exists in" #+ * EditBone.lock -> lock: boolean "Bone is not able to be transformed when in Edit Mode" #+ * EditBone.matrix -> matrix: float[16], "(read-only) Read-only matrix calculated from the roll (armature space)" #+ * EditBone.name -> name: string "NO DESCRIPTION" @@ -681,13 +681,13 @@ #EditBone.show_wire -> show_wire: boolean "Bone is always drawn as Wireframe regardless of viewport draw mode. Useful for non-obstructive custom bone shapes" #+ * EditBone.tail -> tail: float[3] "Location of tail end of the bone" #+ * EditBone.tail_radius -> tail_radius: float "Radius of tail of bone (for Envelope deform only)" - + * EditBone.connected -> use_connect: boolean "When bone has a parent, bones head is struck to the parents tail" - + * EditBone.cyclic_offset -> use_cyclic_offset: boolean "When bone doesnt have a parent, it receives cyclic offset effects" - + * EditBone.deform -> use_deform: boolean "Bone does not deform any geometry" - + * EditBone.multiply_vertexgroup_with_envelope -> use_envelope_multiply: boolean "When deforming bone, multiply effects of Vertex Group weights with Envelope influence" - + * EditBone.hinge -> use_hinge: boolean "Bone inherits rotation or scale from parent bone" - + * EditBone.inherit_scale -> use_inherit_scale: boolean "Bone inherits scaling from parent bone" - + * EditBone.local_location -> use_local_location: boolean "Bone location is set in local space" +#EditBone.use_connect -> use_connect: boolean "When bone has a parent, bones head is struck to the parents tail" +#EditBone.use_cyclic_offset -> use_cyclic_offset: boolean "When bone doesnt have a parent, it receives cyclic offset effects" +#EditBone.use_deform -> use_deform: boolean "Bone does not deform any geometry" +#EditBone.use_envelope_multiply -> use_envelope_multiply: boolean "When deforming bone, multiply effects of Vertex Group weights with Envelope influence" +#EditBone.use_hinge -> use_hinge: boolean "Bone inherits rotation or scale from parent bone" +#EditBone.use_inherit_scale -> use_inherit_scale: boolean "Bone inherits scaling from parent bone" +#EditBone.use_local_location -> use_local_location: boolean "Bone location is set in local space" #+ * EffectorWeights.all -> all: float "All effectors weight" + * EffectorWeights.do_growing_hair -> apply_to_hair_growing: boolean "Use force fields when growing hair" #+ * EffectorWeights.boid -> boid: float "Boid effector weight" @@ -1064,7 +1064,7 @@ #+ * ID|Armature.ghost_size -> ghost_size: int "Frame step for Ghosts (not for On Keyframes Onion-skinning method)" #+ * ID|Armature.ghost_step -> ghost_step: int "Number of frame steps on either side of current frame to show as ghosts (only for Around Current Frame Onion-skinning method)" #+ * ID|Armature.ghost_type -> ghost_type: enum "Method of Onion-skinning for active Action" - + * ID|Armature.layer -> layers: boolean[32] "Armature layer visibility" +#ID|Armature.layers -> layers: boolean[32] "Armature layer visibility" + * ID|Armature.layer_protection -> layers_protected: boolean[32] "Protected layers in Proxy Instances are restored to Proxy settings on file reload and undo" #+ * ID|Armature.pose_position -> pose_position: enum "Show armature in binding pose or final posed state" #ID|Armature.show_axes -> show_axes: boolean "Draw bone axes" @@ -1780,8 +1780,8 @@ #ID|Text.is_modified -> is_modified: boolean, "(read-only) Text file on disk is different than the one in memory" #+ * ID|Text.lines -> lines: collection, "(read-only) Lines of text" #+ * ID|Text.markers -> markers: collection, "(read-only) Text markers highlighting part of the text" - + * ID|Text.selection_end_character -> select_end_character: int, "(read-only) Index of character after end of selection in the selection end line" - + * ID|Text.selection_end_line -> select_end_line: pointer, "(read-only) End line of selection" +#ID|Text.select_end_character -> select_end_character: int, "(read-only) Index of character after end of selection in the selection end line" +#ID|Text.select_end_line -> select_end_line: pointer, "(read-only) End line of selection" #+ * ID|Text.use_module -> use_module: boolean "Register this text as a module on loading, Text name must end with .py" #ID|Text.use_tabs_as_spaces -> use_tabs_as_spaces: boolean "Automatically converts all new tabs into spaces" #+ * ID|Texture.animation_data -> animation_data: pointer, "(read-only) Animation data for this datablock" @@ -4602,4 +4602,4 @@ + * WorldStarsSettings.color_randomization -> color_random: float "Randomize star colors" + * WorldStarsSettings.min_distance -> distance_min: float "Minimum distance to the camera for stars" #+ * WorldStarsSettings.size -> size: float "Average screen dimension of stars" -#+ * WorldStarsSettings.use_stars -> use_stars: boolean "Enable starfield generation[651157 refs]" +#+ * WorldStarsSettings.use_stars -> use_stars: boolean "Enable starfield generation[651149 refs]" -- cgit v1.2.3