From 55ed0f050764fd91044d566005e3c10828a24eb7 Mon Sep 17 00:00:00 2001 From: Campbell Barton Date: Wed, 18 Aug 2010 08:26:18 +0000 Subject: more rna renaming. --- .../makesrna/rna_cleanup/rna_properties.txt | 92 +++++++++++----------- 1 file changed, 46 insertions(+), 46 deletions(-) (limited to 'source/blender/makesrna/rna_cleanup') diff --git a/source/blender/makesrna/rna_cleanup/rna_properties.txt b/source/blender/makesrna/rna_cleanup/rna_properties.txt index ac3ed5ca383..e13c7fade7e 100644 --- a/source/blender/makesrna/rna_cleanup/rna_properties.txt +++ b/source/blender/makesrna/rna_cleanup/rna_properties.txt @@ -180,8 +180,8 @@ #+ * AnimData.drivers -> drivers: collection, "(read-only) The Drivers/Expressions for this datablock" #+ * AnimData.nla_tracks -> nla_tracks: collection, "(read-only) NLA Tracks (i.e. Animation Layers)" #AnimData.use_nla -> use_nla: boolean "NLA stack is evaluated when evaluating this block" - + * AnimViz.motion_paths -> motion_path: pointer, "(read-only) Motion Path settings for visualisation" - + * AnimViz.onion_skinning -> onion_skin_frames: pointer, "(read-only) Onion Skinning (ghosting) settings for visualisation" +#AnimViz.motion_path -> motion_path: pointer, "(read-only) Motion Path settings for visualisation" +#AnimViz.onion_skin_frames -> onion_skin_frames: pointer, "(read-only) Onion Skinning (ghosting) settings for visualisation" #+ * AnimVizMotionPaths.bake_location -> bake_location: enum "When calculating Bone Paths, use Head or Tips" + * AnimVizMotionPaths.after_current -> frame_after: int "Number of frames to show after the current frame (only for Around Current Frame Onion-skinning method)" + * AnimVizMotionPaths.before_current -> frame_before: int "Number of frames to show before the current frame (only for Around Current Frame Onion-skinning method)" @@ -216,10 +216,10 @@ #+ * BackgroundImage.transparency -> transparency: float "Amount to blend the image against the background color" #+ * BackgroundImage.view_axis -> view_axis: enum "The axis to display the image on" #+ * BezierSplinePoint.co -> co: float[3] "Coordinates of the control point" - + * BezierSplinePoint.handle1 -> handle_left: float[3] "Coordinates of the first handle" - + * BezierSplinePoint.handle1_type -> handle_left_type: enum "Handle types" - + * BezierSplinePoint.handle2 -> handle_right: float[3] "Coordinates of the second handle" - + * BezierSplinePoint.handle2_type -> handle_right_type: enum "Handle types" +#BezierSplinePoint.handle_left -> handle_left: float[3] "Coordinates of the first handle" +#BezierSplinePoint.handle_left_type -> handle_left_type: enum "Handle types" +#BezierSplinePoint.handle_right -> handle_right: float[3] "Coordinates of the second handle" +#BezierSplinePoint.handle_right_type -> handle_right_type: enum "Handle types" #+ * BezierSplinePoint.hide -> hide: boolean "Visibility status" #+ * BezierSplinePoint.radius -> radius: float, "(read-only) Radius for bevelling" #+ * BezierSplinePoint.select_control_point -> select_control_point: boolean "Control point selection status" @@ -366,8 +366,8 @@ #ConsoleLine.body -> body: string "Text in the line" #+ * ConsoleLine.current_character -> current_character: int "NO DESCRIPTION" #+ * Constraint.active -> active: boolean "Constraint is the one being edited" - + * Constraint.lin_error -> error_location: float, "(read-only) Amount of residual error in Blender space unit for constraints that work on position" - + * Constraint.rot_error -> error_rotation: float, "(read-only) Amount of residual error in radiant for constraints that work on orientation" +#Constraint.error_location -> error_location: float, "(read-only) Amount of residual error in Blender space unit for constraints that work on position" +#Constraint.error_rotation -> error_rotation: float, "(read-only) Amount of residual error in radiant for constraints that work on orientation" #+ * Constraint.influence -> influence: float "Amount of influence constraint will have on the final solution" + * Constraint.proxy_local -> is_proxy_local: boolean "Constraint was added in this proxy instance (i.e. did not belong to source Armature)" + * Constraint.disabled -> is_valid: boolean, "(read-only) Constraint has invalid settings and will not be evaluated" @@ -522,7 +522,7 @@ #+ * Constraint|PivotConstraint.subtarget -> subtarget: string "NO DESCRIPTION" #+ * Constraint|PivotConstraint.target -> target: pointer "Target Object, defining the position of the pivot when defined" + * Constraint|PivotConstraint.use_relative_position -> use_relative_location: boolean "Offset will be an absolute point in space instead of relative to the target" - + * Constraint|PythonConstraint.script_error -> has_script_error: boolean, "(read-only) The linked Python script has thrown an error" +#Constraint|PythonConstraint.has_script_error -> has_script_error: boolean, "(read-only) The linked Python script has thrown an error" + * Constraint|PythonConstraint.number_of_targets -> target_count: int "Usually only 1-3 are needed" #+ * Constraint|PythonConstraint.targets -> targets: collection, "(read-only) Target Objects" #+ * Constraint|PythonConstraint.text -> text: pointer "The text object that contains the Python script" @@ -1203,7 +1203,7 @@ #+ * ID|Curve|TextCurve.body_format -> body_format: collection, "(read-only) Stores the style of each character" #+ * ID|Curve|TextCurve.edit_format -> edit_format: pointer, "(read-only) Editing settings character formatting" #+ * ID|Curve|TextCurve.family -> family: string "Use Blender Objects as font characters. Give font objects a common name followed by the character it represents, eg. familya, familyb etc, and turn on Verts Duplication" - + * ID|Curve|TextCurve.text_on_curve -> follow_curve: pointer "Curve deforming text object" +#ID|Curve|TextCurve.follow_curve -> follow_curve: pointer "Curve deforming text object" #+ * ID|Curve|TextCurve.font -> font: pointer "NO DESCRIPTION" #+ * ID|Curve|TextCurve.offset_x -> offset_x: float "Horizontal offset from the object origin" #+ * ID|Curve|TextCurve.offset_y -> offset_y: float "Vertical offset from the object origin" @@ -1213,7 +1213,7 @@ + * ID|Curve|TextCurve.spacing -> space_character: float "NO DESCRIPTION" + * ID|Curve|TextCurve.line_dist -> space_line: float "NO DESCRIPTION" + * ID|Curve|TextCurve.word_spacing -> space_word: float "NO DESCRIPTION" - + * ID|Curve|TextCurve.textboxes -> text_boxes: collection, "(read-only)" +#ID|Curve|TextCurve.text_boxes -> text_boxes: collection, "(read-only)" + * ID|Curve|TextCurve.ul_height -> underline_height: float "NO DESCRIPTION" + * ID|Curve|TextCurve.ul_position -> underline_position: float "Vertical position of underline" + * ID|Curve|TextCurve.fast -> use_fast_edit: boolean "Dont fill polygons while editing" @@ -1438,9 +1438,9 @@ + * ID|Mesh.autosmooth_angle -> auto_smooth_angle: int "Defines maximum angle between face normals that Auto Smooth will operate on" #+ * ID|Mesh.edges -> edges: collection, "(read-only) Edges of the mesh" #+ * ID|Mesh.faces -> faces: collection, "(read-only) Faces of the mesh" - + * ID|Mesh.float_layers -> layers_float: collection, "(read-only)" - + * ID|Mesh.int_layers -> layers_int: collection, "(read-only)" - + * ID|Mesh.string_layers -> layers_string: collection, "(read-only)" +#ID|Mesh.layers_float -> layers_float: collection, "(read-only)" +#ID|Mesh.layers_int -> layers_int: collection, "(read-only)" +#ID|Mesh.layers_string -> layers_string: collection, "(read-only)" #+ * ID|Mesh.materials -> materials: collection, "(read-only)" #+ * ID|Mesh.shape_keys -> shape_keys: pointer, "(read-only)" #ID|Mesh.show_all_edges -> show_all_edges: boolean "Displays all edges for wireframe in all view modes in the 3D view" @@ -1621,7 +1621,7 @@ #+ * ID|ParticleSettings.draw_step -> draw_step: int "How many steps paths are drawn with (power of 2)" #+ * ID|ParticleSettings.dupli_group -> dupli_group: pointer "Show Objects in this Group in place of particles" #+ * ID|ParticleSettings.dupli_object -> dupli_object: pointer "Show this Object in place of particles" - + * ID|ParticleSettings.dupliweights -> dupli_weights: collection, "(read-only) Weights for all of the objects in the dupli group" +#ID|ParticleSettings.dupli_weights -> dupli_weights: collection, "(read-only) Weights for all of the objects in the dupli group" #+ * ID|ParticleSettings.effect_hair -> effect_hair: float "Hair stiffness for effectors" #+ * ID|ParticleSettings.effector_weights -> effector_weights: pointer, "(read-only)" #+ * ID|ParticleSettings.emit_from -> emit_from: enum "Where to emit particles from" @@ -1737,12 +1737,12 @@ + * ID|Scene.preview_range_frame_start -> frame_preview_start: int "Alternative start frame for UI playback" #+ * ID|Scene.frame_start -> frame_start: int "First frame of the playback/rendering range" #+ * ID|Scene.frame_step -> frame_step: int "Number of frames to skip forward while rendering/playing back each frame" - + * ID|Scene.game_data -> game_settings: pointer, "(read-only)" +#ID|Scene.game_settings -> game_settings: pointer, "(read-only)" #+ * ID|Scene.gravity -> gravity: float[3] "Constant acceleration in a given direction" #+ * ID|Scene.grease_pencil -> grease_pencil: pointer "Grease Pencil datablock" - + * ID|Scene.nla_tweakmode_on -> is_nla_tweakmode: boolean, "(read-only) Indicates whether there is any action referenced by NLA being edited. Strictly read-only" +#ID|Scene.is_nla_tweakmode -> is_nla_tweakmode: boolean, "(read-only) Indicates whether there is any action referenced by NLA being edited. Strictly read-only" #+ * ID|Scene.keying_sets -> keying_sets: collection, "(read-only) Absolute Keying Sets for this Scene" - + * ID|Scene.all_keying_sets -> keying_sets_all: collection, "(read-only) All Keying Sets available for use (builtins and Absolute Keying Sets for this Scene)" +#ID|Scene.keying_sets_all -> keying_sets_all: collection, "(read-only) All Keying Sets available for use (builtins and Absolute Keying Sets for this Scene)" #+ * ID|Scene.layers -> layers: boolean[20] "Layers visible when rendering the scene" #+ * ID|Scene.network_render -> network_render: pointer, "(read-only) Network Render Settings" #+ * ID|Scene.nodetree -> nodetree: pointer, "(read-only) Compositing node tree" @@ -1868,7 +1868,7 @@ + * ID|Texture|MusgraveTexture.noise_size -> noise_scale: float "Sets scaling for noise input" #+ * ID|Texture|MusgraveTexture.octaves -> octaves: float "Number of frequencies used" #+ * ID|Texture|MusgraveTexture.offset -> offset: float "The fractal offset" - + * ID|Texture|PointDensityTexture.pointdensity -> point_density: pointer, "(read-only) The point density settings associated with this texture" +#ID|Texture|PointDensityTexture.point_density -> point_density: pointer, "(read-only) The point density settings associated with this texture" #+ * ID|Texture|StucciTexture.noise_basis -> noise_basis: enum "Sets the noise basis used for turbulence" + * ID|Texture|StucciTexture.noise_size -> noise_scale: float "Sets scaling for noise input" #+ * ID|Texture|StucciTexture.noise_type -> noise_type: enum "NO DESCRIPTION" @@ -1886,7 +1886,7 @@ #+ * ID|Texture|VoronoiTexture.weight_4 -> weight_4: float "Voronoi feature weight 4" #+ * ID|Texture|VoxelDataTexture.image -> image: pointer "NO DESCRIPTION" #+ * ID|Texture|VoxelDataTexture.image_user -> image_user: pointer, "(read-only) Parameters defining which layer, pass and frame of the image is displayed" - + * ID|Texture|VoxelDataTexture.voxeldata -> voxel_data: pointer, "(read-only) The voxel data associated with this texture" +#ID|Texture|VoxelDataTexture.voxel_data -> voxel_data: pointer, "(read-only) The voxel data associated with this texture" #+ * ID|Texture|WoodTexture.nabla -> nabla: float "Size of derivative offset used for calculating normal" #+ * ID|Texture|WoodTexture.noise_basis -> noise_basis: enum "Sets the noise basis used for turbulence" + * ID|Texture|WoodTexture.noise_size -> noise_scale: float "Sets scaling for noise input" @@ -1966,10 +1966,10 @@ #+ * KeyMapItem.type -> type: enum "Type of event" #+ * KeyMapItem.value -> value: enum "NO DESCRIPTION" #+ * Keyframe.co -> co: float[2] "Coordinates of the control point" - + * Keyframe.handle1 -> handle_left: float[2] "Coordinates of the first handle" - + * Keyframe.handle1_type -> handle_left_type: enum "Handle types" - + * Keyframe.handle2 -> handle_right: float[2] "Coordinates of the second handle" - + * Keyframe.handle2_type -> handle_right_type: enum "Handle types" +#Keyframe.handle_left -> handle_left: float[2] "Coordinates of the first handle" +#Keyframe.handle_left_type -> handle_left_type: enum "Handle types" +#Keyframe.handle_right -> handle_right: float[2] "Coordinates of the second handle" +#Keyframe.handle_right_type -> handle_right_type: enum "Handle types" #+ * Keyframe.interpolation -> interpolation: enum "Interpolation method to use for segment of the curve from this Keyframe until the next Keyframe" #+ * Keyframe.select_control_point -> select_control_point: boolean "Control point selection status" #+ * Keyframe.select_left_handle -> select_left_handle: boolean "Handle 1 selection status" @@ -2436,7 +2436,7 @@ #+ * Modifier|WaveModifier.start_position_y -> start_position_y: float "NO DESCRIPTION" #+ * Modifier|WaveModifier.texture -> texture: pointer "Texture for modulating the wave" + * Modifier|WaveModifier.texture_coordinates -> texture_coords: enum "Texture coordinates used for modulating input" - + * Modifier|WaveModifier.texture_coordinates_object -> texture_coords_object: pointer "NO DESCRIPTION" +#Modifier|WaveModifier.texture_coords_object -> texture_coords_object: pointer "NO DESCRIPTION" #+ * Modifier|WaveModifier.time_offset -> time_offset: float "Either the starting frame (for positive speed) or ending frame (for negative speed.)" + * Modifier|WaveModifier.cyclic -> use_cyclic: boolean "Cyclic wave effect" + * Modifier|WaveModifier.normals -> use_normal: boolean "Displace along normals" @@ -2743,8 +2743,8 @@ #+ * Particle.angular_velocity -> angular_velocity: float[3] "NO DESCRIPTION" + * Particle.birthtime -> birth_time: float "NO DESCRIPTION" #+ * Particle.die_time -> die_time: float "NO DESCRIPTION" -#+ * Particle.hair -> hair: collection, "(read-only)" + * Particle.is_existing -> is_exist: boolean, "(read-only)" +#Particle.is_hair -> is_hair: collection, "(read-only)" #+ * Particle.is_visible -> is_visible: boolean, "(read-only)" #+ * Particle.keys -> keys: collection, "(read-only)" + * Particle.lifetime -> life_time: float "NO DESCRIPTION" @@ -2771,8 +2771,8 @@ #+ * ParticleEdit.draw_step -> draw_step: int "How many steps to draw the path with" #+ * ParticleEdit.emitter_distance -> emitter_distance: float "Distance to keep particles away from the emitter" #+ * ParticleEdit.fade_frames -> fade_frames: int "How many frames to fade" - + * ParticleEdit.hair -> is_hair: boolean, "(read-only) Editing hair" - + * ParticleEdit.editable -> is_valid: boolean, "(read-only) A valid edit mode exists" +#ParticleEdit.is_editable -> is_editable: boolean, "(read-only) A valid edit mode exists" +#ParticleEdit.is_hair -> is_hair: boolean, "(read-only) Editing hair" #+ * ParticleEdit.object -> object: pointer, "(read-only) The edited object" + * ParticleEdit.selection_mode -> select_mode: enum "Particle select and display mode" #ParticleEdit.show_particles -> show_particles: boolean "Draw actual particles" @@ -2800,7 +2800,7 @@ #+ * ParticleSystem.billboard_time_index_uv -> billboard_time_index_uv: string "UV Layer to control billboard time index (X-Y)" #+ * ParticleSystem.child_particles -> child_particles: collection, "(read-only) Child particles generated by the particle system" #+ * ParticleSystem.cloth -> cloth: pointer, "(read-only) Cloth dynamics for hair" - + * ParticleSystem.multiple_caches -> has_multiple_caches: boolean, "(read-only) Particle system has multiple point caches" +#ParticleSystem.has_multiple_caches -> has_multiple_caches: boolean, "(read-only) Particle system has multiple point caches" + * ParticleSystem.vertex_group_clump_negate -> invert_vertex_group_clump: boolean "Negate the effect of the clump vertex group" + * ParticleSystem.vertex_group_density_negate -> invert_vertex_group_density: boolean "Negate the effect of the density vertex group" + * ParticleSystem.vertex_group_field_negate -> invert_vertex_group_field: boolean "Negate the effect of the field vertex group" @@ -2813,9 +2813,9 @@ + * ParticleSystem.vertex_group_size_negate -> invert_vertex_group_size: boolean "Negate the effect of the size vertex group" + * ParticleSystem.vertex_group_tangent_negate -> invert_vertex_group_tangent: boolean "Negate the effect of the tangent vertex group" + * ParticleSystem.vertex_group_velocity_negate -> invert_vertex_group_velocity: boolean "Negate the effect of the velocity vertex group" - + * ParticleSystem.editable -> is_editable: boolean, "(read-only) Particle system can be edited in particle mode" - + * ParticleSystem.edited -> is_edited: boolean, "(read-only) Particle system has been edited in particle mode" - + * ParticleSystem.global_hair -> is_global_hair: boolean, "(read-only) Hair keys are in global coordinate space" +#ParticleSystem.is_editable -> is_editable: boolean, "(read-only) Particle system can be edited in particle mode" +#ParticleSystem.is_edited -> is_edited: boolean, "(read-only) Particle system has been edited in particle mode" +#ParticleSystem.is_global_hair -> is_global_hair: boolean, "(read-only) Hair keys are in global coordinate space" #+ * ParticleSystem.name -> name: string "Particle system name" #+ * ParticleSystem.parent -> parent: pointer "Use this objects coordinate system instead of global coordinate system" #+ * ParticleSystem.particles -> particles: collection, "(read-only) Particles generated by the particle system" @@ -2854,11 +2854,11 @@ #+ * PointCache.frames_skipped -> frames_skipped: boolean, "(read-only)" #+ * PointCache.index -> index: int "Index number of cache files" #+ * PointCache.info -> info: string, "(read-only) Info on current cache status" - + * PointCache.baked -> is_baked: boolean, "(read-only)" - + * PointCache.baking -> is_baking: boolean, "(read-only)" - + * PointCache.outdated -> is_outdated: boolean, "(read-only)" +#PointCache.is_baked -> is_baked: boolean, "(read-only)" +#PointCache.is_baking -> is_baking: boolean, "(read-only)" +#PointCache.is_outdated -> is_outdated: boolean, "(read-only)" #+ * PointCache.name -> name: string "Cache name" - + * PointCache.point_cache_list -> point_caches: collection, "(read-only) Point cache list" +#PointCache.point_caches -> point_caches: collection, "(read-only) Point cache list" + * PointCache.disk_cache -> use_disk_cache: boolean "Save cache files to disk (.blend file must be saved first)" + * PointCache.external -> use_external: boolean "Read cache from an external location" #+ * PointCache.use_library_path -> use_library_path: boolean "Use this files path when library linked into another file." @@ -2907,7 +2907,7 @@ #+ * PoseBone.ik_stiffness_y -> ik_stiffness_y: float "IK stiffness around the Y axis" #+ * PoseBone.ik_stiffness_z -> ik_stiffness_z: float "IK stiffness around the Z axis" #+ * PoseBone.ik_stretch -> ik_stretch: float "Allow scaling of the bone for IK" - + * PoseBone.has_ik -> is_in_ik_chain: boolean, "(read-only) Is part of an IK chain" +#PoseBone.is_in_ik_chain -> is_in_ik_chain: boolean, "(read-only) Is part of an IK chain" #+ * PoseBone.location -> location: float[3] "NO DESCRIPTION" +NEGATE * PoseBone.ik_dof_x -> lock_ik_x: boolean "Allow movement around the X axis" + * PoseBone.ik_limit_x -> lock_ik_x: boolean "Limit movement around the X axis" @@ -2939,7 +2939,7 @@ #+ * Property.description -> description: string, "(read-only) Description of the property for tooltips" #+ * Property.identifier -> identifier: string, "(read-only) Unique name used in the code and scripting" #+ * Property.is_never_none -> is_never_none: boolean, "(read-only) True when this value cant be set to None" - + * Property.use_output -> is_output: boolean, "(read-only) True when this property is an output value from an RNA function" +#Property.is_output -> is_output: boolean, "(read-only) True when this property is an output value from an RNA function" #+ * Property.is_readonly -> is_readonly: boolean, "(read-only) Property is editable through RNA" #Property.is_registered -> is_registered: boolean, "(read-only) Property is registered as part of type registration" #Property.is_registered_optional -> is_registered_optional: boolean, "(read-only) Property is optionally registered as part of type registration" @@ -2974,7 +2974,7 @@ #+ * Property|IntProperty.step -> step: int, "(read-only) Step size used by number buttons, for floats 1/100th of the step size" #+ * Property|PointerProperty.fixed_type -> fixed_type: pointer, "(read-only) Fixed pointer type, empty if variable type" #+ * Property|StringProperty.default -> default: string, "(read-only) string default value" - + * Property|StringProperty.max_length -> length_max: int, "(read-only) Maximum length of the string, 0 means unlimited" +#Property|StringProperty.length_max -> length_max: int, "(read-only) Maximum length of the string, 0 means unlimited" #+ * RGBANodeSocket.default_value -> default_value: float[4] "Default value of the socket when no link is attached" #+ * RGBANodeSocket.name -> name: string, "(read-only) Socket name" #+ * Region.height -> height: int, "(read-only) Region height" @@ -3313,7 +3313,7 @@ + * Sequence.blend_mode -> blend_type: enum "NO DESCRIPTION" #+ * Sequence.channel -> channel: int "Y position of the sequence strip" #+ * Sequence.effect_fader -> effect_fader: float "NO DESCRIPTION" - + * Sequence.frame_length -> frame_duration: int, "(read-only) The length of the contents of this strip before the handles are applied" +#Sequence.frame_duration -> frame_duration: int, "(read-only) The length of the contents of this strip before the handles are applied" + * Sequence.frame_final_length -> frame_final_duration: int "The length of the contents of this strip before the handles are applied" #+ * Sequence.frame_final_end -> frame_final_end: int "End frame displayed in the sequence editor after offsets are applied" #+ * Sequence.frame_final_start -> frame_final_start: int "Start frame displayed in the sequence editor after offsets are applied, setting this is equivalent to moving the handle, not the actual start frame" @@ -3526,8 +3526,8 @@ #+ * ShapeKey.value -> value: float "Value of shape key at the current frame" #+ * ShapeKey.vertex_group -> vertex_group: string "Vertex weight group, to blend with basis shape" #+ * ShapeKeyBezierPoint.co -> co: float[3] "NO DESCRIPTION" - + * ShapeKeyBezierPoint.handle_1_co -> handle_left: float[3] "NO DESCRIPTION" - + * ShapeKeyBezierPoint.handle_2_co -> handle_right: float[3] "NO DESCRIPTION" +#ShapeKeyBezierPoint.handle_left -> handle_left: float[3] "NO DESCRIPTION" +#ShapeKeyBezierPoint.handle_right -> handle_right: float[3] "NO DESCRIPTION" #+ * ShapeKeyCurvePoint.co -> co: float[3] "NO DESCRIPTION" #+ * ShapeKeyCurvePoint.tilt -> tilt: float "NO DESCRIPTION" #+ * ShapeKeyPoint.co -> co: float[3] "NO DESCRIPTION" @@ -3535,7 +3535,7 @@ #+ * SmokeDomainSettings.amplify -> amplify: int "Enhance the resolution of smoke by this factor using noise" #TODO BETTER NAME * SmokeDomainSettings.beta -> beta: float "Higher value results in faster rising smoke" + * SmokeDomainSettings.smoke_domain_colli -> collision_extents: enum "Selects which domain border will be treated as collision object." - + * SmokeDomainSettings.coll_group -> collision_group: pointer "Limit collisions to this group" +#SmokeDomainSettings.collision_group -> collision_group: pointer "Limit collisions to this group" #+ * SmokeDomainSettings.dissolve_speed -> dissolve_speed: int "Dissolve Speed" #+ * SmokeDomainSettings.eff_group -> eff_group: pointer "Limit effectors to this group" #+ * SmokeDomainSettings.effector_weights -> effector_weights: pointer, "(read-only)" @@ -3842,9 +3842,9 @@ + * TextMarker.start -> character_index_start: int, "(read-only) Start position of the marker in the line" #+ * TextMarker.color -> color: float[4] "Color to display the marker with" #+ * TextMarker.group -> group: int, "(read-only)" - + * TextMarker.temporary -> is_temporary: boolean, "(read-only) Marker is temporary" +#TextMarker.is_temporary -> is_temporary: boolean, "(read-only) Marker is temporary" #+ * TextMarker.line -> line: int, "(read-only) Line in which the marker is located" - + * TextMarker.edit_all -> use_edit_all: boolean, "(read-only) Edit all markers of the same group as one" +#TextMarker.use_edit_all -> use_edit_all: boolean, "(read-only) Edit all markers of the same group as one" #+ * TextureSlot.blend_type -> blend_type: enum "NO DESCRIPTION" #+ * TextureSlot.color -> color: float[3] "The default color for textures that dont return RGB" #+ * TextureSlot.default_value -> default_value: float "Value to use for Ref, Spec, Amb, Emit, Alpha, RayMir, TransLu and Hard" @@ -4602,4 +4602,4 @@ + * WorldStarsSettings.color_randomization -> color_random: float "Randomize star colors" + * WorldStarsSettings.min_distance -> distance_min: float "Minimum distance to the camera for stars" #+ * WorldStarsSettings.size -> size: float "Average screen dimension of stars" -#+ * WorldStarsSettings.use_stars -> use_stars: boolean "Enable starfield generation[651149 refs]" +#+ * WorldStarsSettings.use_stars -> use_stars: boolean "Enable starfield generation[651157 refs]" -- cgit v1.2.3