From db75cc4cdebb536774a8f2d7601319e2c898ecb0 Mon Sep 17 00:00:00 2001 From: Brecht Van Lommel Date: Tue, 8 Nov 2011 11:38:16 +0000 Subject: Nodes: add cycles shader nodes, these will only be available to render engines that use the new shading nodes system. Documentation: http://wiki.blender.org/index.php/Doc:2.6/Manual/Render/Cycles/Nodes --- source/blender/makesrna/intern/rna_nodetree.c | 248 +++++++++++++++++++++ .../blender/makesrna/intern/rna_nodetree_types.h | 34 ++- 2 files changed, 281 insertions(+), 1 deletion(-) (limited to 'source/blender/makesrna') diff --git a/source/blender/makesrna/intern/rna_nodetree.c b/source/blender/makesrna/intern/rna_nodetree.c index 7e74c490e5c..228edeefca4 100644 --- a/source/blender/makesrna/intern/rna_nodetree.c +++ b/source/blender/makesrna/intern/rna_nodetree.c @@ -108,6 +108,27 @@ EnumPropertyItem node_filter_items[] = { {6, "SHADOW", 0, "Shadow", ""}, {0, NULL, 0, NULL, NULL}}; +EnumPropertyItem prop_noise_basis_items[] = { + {SHD_NOISE_PERLIN, "PERLIN", 0, "Perlin", ""}, + {SHD_NOISE_VORONOI_F1, "VORONOI_F1", 0, "Voronoi F1", ""}, + {SHD_NOISE_VORONOI_F2, "VORONOI_F2", 0, "Voronoi F2", ""}, + {SHD_NOISE_VORONOI_F3, "VORONOI_F3", 0, "Voronoi F3", ""}, + {SHD_NOISE_VORONOI_F4, "VORONOI_F4", 0, "Voronoi F4", ""}, + {SHD_NOISE_VORONOI_F2_F1, "VORONOI_F2_F1", 0, "Voronoi F2-F1", ""}, + {SHD_NOISE_VORONOI_CRACKLE, "VORONOI_CRACKLE", 0, "Voronoi Crackle", ""}, + {SHD_NOISE_CELL_NOISE, "CELL_NOISE", 0, "Cell Noise", ""}, + {0, NULL, 0, NULL, NULL}}; + +EnumPropertyItem prop_noise_type_items[] = { + {SHD_NOISE_SOFT, "SOFT", 0, "Soft", ""}, + {SHD_NOISE_HARD, "HARD", 0, "Hard", ""}, + {0, NULL, 0, NULL, NULL}}; + +EnumPropertyItem prop_wave_items[] = { + {SHD_WAVE_SINE, "SINE", 0, "Sine", "Uses a sine wave to produce bands"}, + {SHD_WAVE_SAW, "SAW", 0, "Saw", "Uses a saw wave to produce bands"}, + {SHD_WAVE_TRI, "TRI", 0, "Tri", "Uses a triangle wave to produce bands"}, + {0, NULL, 0, NULL, NULL}}; /* Add any new socket value subtype here. * When adding a new subtype here, make sure you also add it @@ -762,6 +783,12 @@ static EnumPropertyItem node_ycc_items[] = { { 2, "JFIF", 0, "Jpeg", ""}, {0, NULL, 0, NULL, NULL}}; +static EnumPropertyItem node_glossy_items[] = { +{SHD_GLOSSY_SHARP, "SHARP", 0, "Sharp", ""}, +{SHD_GLOSSY_BECKMANN, "BECKMANN", 0, "Beckmann", ""}, +{SHD_GLOSSY_GGX, "GGX", 0, "GGX", ""}, +{0, NULL, 0, NULL, NULL}}; + #define MaxNodes 50000 enum @@ -1093,6 +1120,212 @@ static void def_sh_geometry(StructRNA *srna) RNA_def_property_update(prop, NC_NODE|NA_EDITED, "rna_Node_update"); } +static void def_sh_attribute(StructRNA *srna) +{ + PropertyRNA *prop; + + RNA_def_struct_sdna_from(srna, "NodeShaderAttribute", "storage"); + + prop = RNA_def_property(srna, "attribute_name", PROP_STRING, PROP_NONE); + RNA_def_property_string_sdna(prop, NULL, "name"); + RNA_def_property_ui_text(prop, "Attribute Name", ""); + RNA_def_property_update(prop, NC_NODE|NA_EDITED, "rna_Node_update"); +} + +static void def_sh_tex(StructRNA *srna) +{ + PropertyRNA *prop; + + prop= RNA_def_property(srna, "texture_mapping", PROP_POINTER, PROP_NONE); + RNA_def_property_pointer_sdna(prop, NULL, "base.tex_mapping"); + RNA_def_property_flag(prop, PROP_NEVER_NULL); + RNA_def_property_ui_text(prop, "Texture Mapping", "Texture coordinate mapping settings"); + + prop= RNA_def_property(srna, "color_mapping", PROP_POINTER, PROP_NONE); + RNA_def_property_pointer_sdna(prop, NULL, "base.color_mapping"); + RNA_def_property_flag(prop, PROP_NEVER_NULL); + RNA_def_property_ui_text(prop, "Color Mapping", "Color mapping settings"); +} + +static void def_sh_tex_sky(StructRNA *srna) +{ + PropertyRNA *prop; + + RNA_def_struct_sdna_from(srna, "NodeTexSky", "storage"); + def_sh_tex(srna); + + prop = RNA_def_property(srna, "sun_direction", PROP_FLOAT, PROP_DIRECTION); + RNA_def_property_ui_text(prop, "Sun Direction", "Direction from where the sun is shining"); + RNA_def_property_update(prop, NC_NODE|NA_EDITED, "rna_Node_update"); + + prop = RNA_def_property(srna, "turbidity", PROP_FLOAT, PROP_NONE); + RNA_def_property_ui_text(prop, "Turbidity", ""); + RNA_def_property_update(prop, NC_NODE|NA_EDITED, "rna_Node_update"); +} + +static void def_sh_tex_environment(StructRNA *srna) +{ + static const EnumPropertyItem prop_color_space_items[]= { + {SHD_COLORSPACE_SRGB, "SRGB", 0, "sRGB", "Image is in sRGB color space"}, + {SHD_COLORSPACE_LINEAR, "LINEAR", 0, "Linear", "Image is in scene linear color space"}, + {0, NULL, 0, NULL, NULL}}; + + PropertyRNA *prop; + + prop = RNA_def_property(srna, "image", PROP_POINTER, PROP_NONE); + RNA_def_property_pointer_sdna(prop, NULL, "id"); + RNA_def_property_struct_type(prop, "Image"); + RNA_def_property_flag(prop, PROP_EDITABLE); + RNA_def_property_ui_text(prop, "Image", ""); + RNA_def_property_update(prop, NC_NODE|NA_EDITED, "rna_Node_update"); + + RNA_def_struct_sdna_from(srna, "NodeTexImage", "storage"); + def_sh_tex(srna); + + prop= RNA_def_property(srna, "color_space", PROP_ENUM, PROP_NONE); + RNA_def_property_enum_items(prop, prop_color_space_items); + RNA_def_property_ui_text(prop, "Color Space", "Image file color space"); + RNA_def_property_update(prop, 0, "rna_Node_update"); +} + +static void def_sh_tex_image(StructRNA *srna) +{ + static const EnumPropertyItem prop_color_space_items[]= { + {SHD_COLORSPACE_LINEAR, "LINEAR", 0, "Linear", "Image is in scene linear color space"}, + {SHD_COLORSPACE_SRGB, "SRGB", 0, "sRGB", "Image is in sRGB color space"}, + {0, NULL, 0, NULL, NULL}}; + + PropertyRNA *prop; + + prop = RNA_def_property(srna, "image", PROP_POINTER, PROP_NONE); + RNA_def_property_pointer_sdna(prop, NULL, "id"); + RNA_def_property_struct_type(prop, "Image"); + RNA_def_property_flag(prop, PROP_EDITABLE); + RNA_def_property_ui_text(prop, "Image", ""); + RNA_def_property_update(prop, NC_NODE|NA_EDITED, "rna_Node_update"); + + RNA_def_struct_sdna_from(srna, "NodeTexImage", "storage"); + def_sh_tex(srna); + + prop= RNA_def_property(srna, "color_space", PROP_ENUM, PROP_NONE); + RNA_def_property_enum_items(prop, prop_color_space_items); + RNA_def_property_ui_text(prop, "Color Space", "Image file color space"); + RNA_def_property_update(prop, 0, "rna_Node_update"); +} + +static void def_sh_tex_gradient(StructRNA *srna) +{ + static EnumPropertyItem prop_gradient_type[] = { + {SHD_BLEND_LINEAR, "LINEAR", 0, "Linear", "Creates a linear progression"}, + {SHD_BLEND_QUADRATIC, "QUADRATIC", 0, "Quadratic", "Creates a quadratic progression"}, + {SHD_BLEND_EASING, "EASING", 0, "Easing", "Creates a progression easing from one step to the next"}, + {SHD_BLEND_DIAGONAL, "DIAGONAL", 0, "Diagonal", "Creates a diagonal progression"}, + {SHD_BLEND_SPHERICAL, "SPHERICAL", 0, "Spherical", "Creates a spherical progression"}, + {SHD_BLEND_QUADRATIC_SPHERE, "QUADRATIC_SPHERE", 0, "Quadratic sphere", "Creates a quadratic progression in the shape of a sphere"}, + {SHD_BLEND_RADIAL, "RADIAL", 0, "Radial", "Creates a radial progression"}, + {0, NULL, 0, NULL, NULL}}; + + PropertyRNA *prop; + + RNA_def_struct_sdna_from(srna, "NodeTexGradient", "storage"); + def_sh_tex(srna); + + prop= RNA_def_property(srna, "gradient_type", PROP_ENUM, PROP_NONE); + RNA_def_property_enum_items(prop, prop_gradient_type); + RNA_def_property_ui_text(prop, "Gradient Type", "Sets the style of the color blending"); + RNA_def_property_update(prop, 0, "rna_Node_update"); +} + +static void def_sh_tex_noise(StructRNA *srna) +{ + RNA_def_struct_sdna_from(srna, "NodeTexNoise", "storage"); + def_sh_tex(srna); +} + +static void def_sh_tex_magic(StructRNA *srna) +{ + PropertyRNA *prop; + + RNA_def_struct_sdna_from(srna, "NodeTexMagic", "storage"); + def_sh_tex(srna); + + prop= RNA_def_property(srna, "turbulence_depth", PROP_INT, PROP_NONE); + RNA_def_property_int_sdna(prop, NULL, "depth"); + RNA_def_property_range(prop, 0, 10); + RNA_def_property_ui_text(prop, "Depth", "Level of detail in the added turbulent noise"); + RNA_def_property_update(prop, 0, "rna_Node_update"); +} + +static void def_sh_tex_musgrave(StructRNA *srna) +{ + static EnumPropertyItem prop_musgrave_type[] = { + {SHD_MUSGRAVE_MULTIFRACTAL, "MULTIFRACTAL", 0, "Multifractal", ""}, + {SHD_MUSGRAVE_RIDGED_MULTIFRACTAL, "RIDGED_MULTIFRACTAL", 0, "Ridged Multifractal", ""}, + {SHD_MUSGRAVE_HYBRID_MULTIFRACTAL, "HYBRID_MULTIFRACTAL", 0, "Hybrid Multifractal", ""}, + {SHD_MUSGRAVE_FBM, "FBM", 0, "fBM", ""}, + {SHD_MUSGRAVE_HETERO_TERRAIN, "HETERO_TERRAIN", 0, "Hetero Terrain", ""}, + {0, NULL, 0, NULL, NULL}}; + + PropertyRNA *prop; + + RNA_def_struct_sdna_from(srna, "NodeTexMusgrave", "storage"); + def_sh_tex(srna); + + prop= RNA_def_property(srna, "musgrave_type", PROP_ENUM, PROP_NONE); + RNA_def_property_enum_sdna(prop, NULL, "musgrave_type"); + RNA_def_property_enum_items(prop, prop_musgrave_type); + RNA_def_property_ui_text(prop, "Type", ""); + RNA_def_property_update(prop, 0, "rna_Node_update"); +} + +static void def_sh_tex_voronoi(StructRNA *srna) +{ + static EnumPropertyItem prop_coloring_items[] = { + {SHD_VORONOI_INTENSITY, "INTENSITY", 0, "Intensity", "Only calculate intensity"}, + {SHD_VORONOI_CELLS, "CELLS", 0, "Cells", "Color cells by position"}, + {0, NULL, 0, NULL, NULL}}; + + PropertyRNA *prop; + + RNA_def_struct_sdna_from(srna, "NodeTexVoronoi", "storage"); + def_sh_tex(srna); + + prop= RNA_def_property(srna, "coloring", PROP_ENUM, PROP_NONE); + RNA_def_property_enum_sdna(prop, NULL, "coloring"); + RNA_def_property_enum_items(prop, prop_coloring_items); + RNA_def_property_ui_text(prop, "Coloring", ""); + RNA_def_property_update(prop, 0, "rna_Node_update"); +} + +static void def_sh_tex_wave(StructRNA *srna) +{ + static EnumPropertyItem prop_wave_type_items[] = { + {SHD_WAVE_BANDS, "BANDS", 0, "Bands", "Uses standard wave texture in bands"}, + {SHD_WAVE_RINGS, "RINGS", 0, "Rings", "Uses wave texture in rings"}, + {0, NULL, 0, NULL, NULL}}; + + PropertyRNA *prop; + + RNA_def_struct_sdna_from(srna, "NodeTexWave", "storage"); + def_sh_tex(srna); + + prop= RNA_def_property(srna, "wave_type", PROP_ENUM, PROP_NONE); + RNA_def_property_enum_sdna(prop, NULL, "wave_type"); + RNA_def_property_enum_items(prop, prop_wave_type_items); + RNA_def_property_ui_text(prop, "Wave Type", ""); + RNA_def_property_update(prop, 0, "rna_Node_update"); +} + +static void def_glossy(StructRNA *srna) +{ + PropertyRNA *prop; + + prop = RNA_def_property(srna, "distribution", PROP_ENUM, PROP_NONE); + RNA_def_property_enum_sdna(prop, NULL, "custom1"); + RNA_def_property_enum_items(prop, node_glossy_items); + RNA_def_property_ui_text(prop, "Distribution", ""); + RNA_def_property_update(prop, NC_NODE|NA_EDITED, "rna_Node_update"); +} /* -- Compositor Nodes ------------------------------------------------------ */ @@ -2707,6 +2940,16 @@ static void rna_def_node_socket(BlenderRNA *brna) RNA_def_property_ui_text(prop, "Name", "Socket name"); RNA_def_struct_name_property(srna, prop); RNA_def_property_update(prop, NC_NODE|NA_EDITED, "rna_NodeGroupSocket_update"); + + prop = RNA_def_property(srna, "group_socket", PROP_POINTER, PROP_NONE); + RNA_def_property_pointer_sdna(prop, NULL, "groupsock"); + RNA_def_property_struct_type(prop, "NodeSocket"); + RNA_def_property_ui_text(prop, "Group Socket", "For group nodes, the group input or output socket this corresponds to"); + + prop = RNA_def_property(srna, "show_expanded", PROP_BOOLEAN, PROP_NONE); + RNA_def_property_boolean_negative_sdna(prop, NULL, "flag", SOCK_COLLAPSED); + RNA_def_property_ui_text(prop, "Expanded", "Socket links are expanded in the user interface"); + RNA_def_property_update(prop, NC_NODE|NA_EDITED, NULL); } static void rna_def_node_socket_subtype(BlenderRNA *brna, int type, int subtype, const char *name, const char *ui_name) @@ -2842,6 +3085,11 @@ static void rna_def_node(BlenderRNA *brna) RNA_def_property_struct_type(prop, "Node"); RNA_def_property_clear_flag(prop, PROP_EDITABLE); RNA_def_property_ui_text(prop, "Parent", "Parent this node is attached to"); + + prop = RNA_def_property(srna, "show_texture", PROP_BOOLEAN, PROP_NONE); + RNA_def_property_boolean_sdna(prop, NULL, "flag", NODE_ACTIVE_TEXTURE); + RNA_def_property_ui_text(prop, "Show Texture", "Draw node in viewport textured draw mode"); + RNA_def_property_update(prop, 0, "rna_Node_update"); } static void rna_def_node_link(BlenderRNA *brna) diff --git a/source/blender/makesrna/intern/rna_nodetree_types.h b/source/blender/makesrna/intern/rna_nodetree_types.h index 2545826cd46..78be14ebf7e 100644 --- a/source/blender/makesrna/intern/rna_nodetree_types.h +++ b/source/blender/makesrna/intern/rna_nodetree_types.h @@ -53,7 +53,39 @@ DefNode( ShaderNode, SH_NODE_INVERT, 0, "INVER DefNode( ShaderNode, SH_NODE_SEPRGB, 0, "SEPRGB", SeparateRGB, "Separate RGB", "" ) DefNode( ShaderNode, SH_NODE_COMBRGB, 0, "COMBRGB", CombineRGB, "Combine RGB", "" ) DefNode( ShaderNode, SH_NODE_HUE_SAT, 0, "HUE_SAT", HueSaturation, "Hue/Saturation", "" ) - + +DefNode( ShaderNode, SH_NODE_OUTPUT_MATERIAL, 0, "OUTPUT_MATERIAL", OutputMaterial, "Material Output", "" ) +DefNode( ShaderNode, SH_NODE_OUTPUT_LAMP, 0, "OUTPUT_LAMP", OutputLamp, "Lamp Output", "" ) +DefNode( ShaderNode, SH_NODE_OUTPUT_WORLD, 0, "OUTPUT_WORLD", OutputWorld, "World Output", "" ) +DefNode( ShaderNode, SH_NODE_FRESNEL, 0, "FRESNEL", Fresnel, "Fresnel", "" ) +DefNode( ShaderNode, SH_NODE_LAYER_WEIGHT, 0, "LAYER_WEIGHT", LayerWeight, "LayerWeight", "" ) +DefNode( ShaderNode, SH_NODE_MIX_SHADER, 0, "MIX_SHADER", MixShader, "Mix Shader", "" ) +DefNode( ShaderNode, SH_NODE_ADD_SHADER, 0, "ADD_SHADER", AddShader, "Add Shader", "" ) +DefNode( ShaderNode, SH_NODE_ATTRIBUTE, def_sh_attribute, "ATTRIBUTE", Attribute, "Attribute", "" ) +DefNode( ShaderNode, SH_NODE_BACKGROUND, 0, "BACKGROUND", Background, "Background", "" ) +DefNode( ShaderNode, SH_NODE_HOLDOUT, 0, "HOLDOUT", Holdout, "Holdout", "" ) +DefNode( ShaderNode, SH_NODE_BSDF_DIFFUSE, 0, "BSDF_DIFFUSE", BsdfDiffuse, "Diffuse Bsdf", "" ) +DefNode( ShaderNode, SH_NODE_BSDF_GLOSSY, def_glossy, "BSDF_GLOSSY", BsdfGlossy, "Glossy Bsdf", "" ) +DefNode( ShaderNode, SH_NODE_BSDF_GLASS, def_glossy, "BSDF_GLASS", BsdfGlass, "Glass Bsdf", "" ) +DefNode( ShaderNode, SH_NODE_BSDF_TRANSLUCENT, 0, "BSDF_TRANSLUCENT", BsdfTranslucent, "Translucent Bsdf", "" ) +DefNode( ShaderNode, SH_NODE_BSDF_TRANSPARENT, 0, "BSDF_TRANSPARENT", BsdfTransparent, "Transparent Bsdf", "" ) +DefNode( ShaderNode, SH_NODE_BSDF_VELVET, 0, "BSDF_VELVET", BsdfVelvet, "Velvet Bsdf", "" ) +DefNode( ShaderNode, SH_NODE_VOLUME_TRANSPARENT, 0, "VOLUME_TRANSPARENT", VolumeTransparent,"Transparent Volume","" ) +DefNode( ShaderNode, SH_NODE_VOLUME_ISOTROPIC, 0, "VOLUME_ISOTROPIC", VolumeIsotropic, "Isotropic Volume", "" ) +DefNode( ShaderNode, SH_NODE_EMISSION, 0, "EMISSION", Emission, "Emission", "" ) +DefNode( ShaderNode, SH_NODE_NEW_GEOMETRY, 0, "NEW_GEOMETRY", NewGeometry, "Geometry", "" ) +DefNode( ShaderNode, SH_NODE_LIGHT_PATH, 0, "LIGHT_PATH", Light_path, "Light_path", "" ) +DefNode( ShaderNode, SH_NODE_TEX_IMAGE, def_sh_tex_image, "TEX_IMAGE", TexImage, "Image Texture", "" ) +DefNode( ShaderNode, SH_NODE_TEX_ENVIRONMENT, def_sh_tex_environment, "TEX_ENVIRONMENT", TexEnvironment, "Environment Texture","" ) +DefNode( ShaderNode, SH_NODE_TEX_SKY, def_sh_tex_sky, "TEX_SKY", TexSky, "Sky Texture", "" ) +DefNode( ShaderNode, SH_NODE_TEX_GRADIENT, def_sh_tex_gradient, "TEX_GRADIENT", TexGradient, "Gradient Texture", "" ) +DefNode( ShaderNode, SH_NODE_TEX_NOISE, def_sh_tex_noise, "TEX_NOISE", TexNoise, "Noise Texture", "" ) +DefNode( ShaderNode, SH_NODE_TEX_MAGIC, def_sh_tex_magic, "TEX_MAGIC", TexMagic, "Magic Texture", "" ) +DefNode( ShaderNode, SH_NODE_TEX_WAVE, def_sh_tex_wave, "TEX_WAVE", TexWave, "Wave Texture", "" ) +DefNode( ShaderNode, SH_NODE_TEX_MUSGRAVE, def_sh_tex_musgrave, "TEX_MUSGRAVE", TexMusgrave, "Musgrave Texture", "" ) +DefNode( ShaderNode, SH_NODE_TEX_VORONOI, def_sh_tex_voronoi, "TEX_VORONOI", TexVoronoi, "Voronoi Texture", "" ) +DefNode( ShaderNode, SH_NODE_TEX_COORD, 0, "TEX_COORD", TexCoord, "Texture Coordinate","") + DefNode( CompositorNode, CMP_NODE_VIEWER, 0, "VIEWER", Viewer, "Viewer", "" ) DefNode( CompositorNode, CMP_NODE_RGB, 0, "RGB", RGB, "RGB", "" ) DefNode( CompositorNode, CMP_NODE_VALUE, 0, "VALUE", Value, "Value", "" ) -- cgit v1.2.3