From 1dccd4c98a4909383b9c11f7c2ee987e22833dad Mon Sep 17 00:00:00 2001 From: Campbell Barton Date: Sat, 5 May 2012 16:03:57 +0000 Subject: code cleanup: naming - pose/armature/image also use ..._find_name(..., name) rather then ..._find_named(..., name) --- both were used. --- source/blender/modifiers/intern/MOD_boolean_util.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'source/blender/modifiers/intern/MOD_boolean_util.c') diff --git a/source/blender/modifiers/intern/MOD_boolean_util.c b/source/blender/modifiers/intern/MOD_boolean_util.c index 4f16bfa1ed0..369b8ed9b0e 100644 --- a/source/blender/modifiers/intern/MOD_boolean_util.c +++ b/source/blender/modifiers/intern/MOD_boolean_util.c @@ -295,7 +295,7 @@ static Object *AddNewBlenderMesh(Scene *scene, Base *base) basen->flag &= ~SELECT; // Initialize the mesh data associated with this object. - ob_new->data= add_mesh("Mesh"); + ob_new->data= BKE_mesh_add("Mesh"); // Finally assign the object type. ob_new->type= OB_MESH; -- cgit v1.2.3