From a99dcab148ed209409f3b2479ada12d869ae84b6 Mon Sep 17 00:00:00 2001 From: Brecht Van Lommel Date: Fri, 22 Jun 2018 14:42:03 +0200 Subject: Depsgraph: cache collision relations, for performance and stability. Same reasoning as effector relations in earlier commit. --- source/blender/modifiers/intern/MOD_cloth.c | 6 ++---- 1 file changed, 2 insertions(+), 4 deletions(-) (limited to 'source/blender/modifiers/intern/MOD_cloth.c') diff --git a/source/blender/modifiers/intern/MOD_cloth.c b/source/blender/modifiers/intern/MOD_cloth.c index 05c9e44d980..49f5c45d5c2 100644 --- a/source/blender/modifiers/intern/MOD_cloth.c +++ b/source/blender/modifiers/intern/MOD_cloth.c @@ -135,10 +135,8 @@ static void updateDepsgraph(ModifierData *md, const ModifierUpdateDepsgraphConte { ClothModifierData *clmd = (ClothModifierData *)md; if (clmd != NULL) { - /* Actual code uses get_collisionobjects */ - DEG_add_collision_relations(ctx->node, ctx->scene, ctx->object, clmd->coll_parms->group, eModifierType_Collision, NULL, true, "Cloth Collision"); - - DEG_add_forcefield_relations(ctx->node, ctx->scene, ctx->object, clmd->sim_parms->effector_weights, true, 0, "Cloth Field"); + DEG_add_collision_relations(ctx->node, ctx->object, clmd->coll_parms->group, eModifierType_Collision, NULL, "Cloth Collision"); + DEG_add_forcefield_relations(ctx->node, ctx->object, clmd->sim_parms->effector_weights, true, 0, "Cloth Field"); } } -- cgit v1.2.3