From 318b44fe5d142ca1ac29a6933da8cd9e2c439e9a Mon Sep 17 00:00:00 2001 From: Bastien Montagne Date: Wed, 9 May 2012 15:00:26 +0000 Subject: Refactor of modifiers' apply function: now use a single bit-flag parameter to pass options, instead of having one parameter per boolean flag (i.e. replaces current useRenderParams and isFinalCalc by a single ModifierApplyFlag flag. ModifierApplyFlag is an enum defined in BKE_modifier.h). This way we won't anymore have to edit all modifier files when e.g. adding a new control flag! Should have no effect over modifier behavior. --- source/blender/modifiers/intern/MOD_collision.c | 3 +-- 1 file changed, 1 insertion(+), 2 deletions(-) (limited to 'source/blender/modifiers/intern/MOD_collision.c') diff --git a/source/blender/modifiers/intern/MOD_collision.c b/source/blender/modifiers/intern/MOD_collision.c index eb4511ddaec..a3169bdba46 100644 --- a/source/blender/modifiers/intern/MOD_collision.c +++ b/source/blender/modifiers/intern/MOD_collision.c @@ -108,8 +108,7 @@ static void deformVerts(ModifierData *md, Object *ob, DerivedMesh *derivedData, float (*vertexCos)[3], int UNUSED(numVerts), - int UNUSED(useRenderParams), - int UNUSED(isFinalCalc)) + ModifierApplyFlag UNUSED(flag)) { CollisionModifierData *collmd = (CollisionModifierData *) md; DerivedMesh *dm = NULL; -- cgit v1.2.3