From f39c1493916b3f4d4d858c7fe6f5348ba6ccc26d Mon Sep 17 00:00:00 2001 From: Brecht Van Lommel Date: Thu, 23 Feb 2012 21:07:22 +0000 Subject: Fix #30268: cloth collision and springs not working after bmesh merge, these cloth and collision modifiers require tesselation still. --- source/blender/modifiers/intern/MOD_collision.c | 2 ++ 1 file changed, 2 insertions(+) (limited to 'source/blender/modifiers/intern/MOD_collision.c') diff --git a/source/blender/modifiers/intern/MOD_collision.c b/source/blender/modifiers/intern/MOD_collision.c index 92ef79b4a8e..1476c792169 100644 --- a/source/blender/modifiers/intern/MOD_collision.c +++ b/source/blender/modifiers/intern/MOD_collision.c @@ -166,6 +166,8 @@ static void deformVerts(ModifierData *md, Object *ob, collmd->numverts = numverts; + DM_ensure_tessface(dm); /* BMESH - UNTIL MODIFIER IS UPDATED FOR MPoly */ + collmd->mfaces = dm->dupTessFaceArray(dm); collmd->numfaces = dm->getNumTessFaces(dm); -- cgit v1.2.3