From aa09a46fd736061668746e027877b512cc124950 Mon Sep 17 00:00:00 2001 From: Brecht Van Lommel Date: Tue, 21 Apr 2020 13:09:41 +0200 Subject: Objects: add infrastructure for hair, pointcloud, volume modifiers There is no user visible difference in standard builds, as there are no volume modifiers yet. When using WITH_NEW_OBJECT_TYPES some deform only modifiers are now available for hair and pointcloud objects. Differential Revision: https://developer.blender.org/D7141 --- source/blender/modifiers/intern/MOD_particlesystem.c | 5 ++++- 1 file changed, 4 insertions(+), 1 deletion(-) (limited to 'source/blender/modifiers/intern/MOD_particlesystem.c') diff --git a/source/blender/modifiers/intern/MOD_particlesystem.c b/source/blender/modifiers/intern/MOD_particlesystem.c index 05bfe9aeff0..03754df45ad 100644 --- a/source/blender/modifiers/intern/MOD_particlesystem.c +++ b/source/blender/modifiers/intern/MOD_particlesystem.c @@ -264,7 +264,10 @@ ModifierTypeInfo modifierType_ParticleSystem = { /* deformMatrices */ NULL, /* deformVertsEM */ NULL, /* deformMatricesEM */ NULL, - /* applyModifier */ NULL, + /* modifyMesh */ NULL, + /* modifyHair */ NULL, + /* modifyPointCloud */ NULL, + /* modifyVolume */ NULL, /* initData */ initData, /* requiredDataMask */ requiredDataMask, -- cgit v1.2.3