From f564126cdf1b172e01553aded2fd9b00a0e0ca67 Mon Sep 17 00:00:00 2001 From: Jacques Lucke Date: Thu, 24 Sep 2020 11:56:02 +0200 Subject: Fix: add radius attribute in simulation modifier This is necessary to not make it crash immediatly after recent changes. --- source/blender/modifiers/intern/MOD_simulation.cc | 4 ++++ 1 file changed, 4 insertions(+) (limited to 'source/blender/modifiers/intern/MOD_simulation.cc') diff --git a/source/blender/modifiers/intern/MOD_simulation.cc b/source/blender/modifiers/intern/MOD_simulation.cc index d009eef00e6..7b76cb56d5d 100644 --- a/source/blender/modifiers/intern/MOD_simulation.cc +++ b/source/blender/modifiers/intern/MOD_simulation.cc @@ -114,6 +114,10 @@ static PointCloud *modifyPointCloud(ModifierData *md, CustomData_get_layer_named(&state->attributes, CD_PROP_FLOAT, "Radius")); memcpy(pointcloud->co, positions, sizeof(float3) * state->tot_particles); + CustomData_add_layer_named( + &pointcloud->pdata, CD_PROP_FLOAT, CD_CALLOC, NULL, state->tot_particles, "Radius"); + BKE_pointcloud_update_customdata_pointers(pointcloud); + for (int i = 0; i < state->tot_particles; i++) { pointcloud->radius[i] = radii[i]; } -- cgit v1.2.3